During all this, we had nearly forgotten about our initial worry: zone server performance due to mob population but we were happy to observe that after having applied the hotfix to selected zones, they seemed to be well under control and actually performing much better than before, which was great news. So, in parallel to all of the above, we started a rolling update of all zone servers across all our regions, which resulted in a brief disconnect for players while zones restarted but resulted in a much healthier CPU profile for all the worlds.
All in all, at 03:00 UTC (D-Day + 1) last night, after a nearly 24-hour shift, everyone in the War Room felt tired but happy. We could still hear some distant rumblings and we knew that the war was not over, but at least we had established our beachhead and were ready to move forward.
