Bugfixes
Fixed a race condition that could lead to various crashes, especially during construction of Forager’s Hut
Some fixes in localization
Fixed gatherable deposits highlight when changing gather recipes and during construction preview
Fixed crash when the mission is failed while being in road demolition mode
Fixed missing Darian icon in some Notification messages of campaign map 4
Fixed some dialogs being triggered multiple times in campaign map 4
Fixed claiming of territory around some POIs on campaign map 4
Fixed the game stuck in loading screen after loading a broken saved game
Fixed Farm Field deposit tooltip & forester plant tooltip showing empty/invalid info
Pathfinders recruitment is now unlocked with all mines claimed on campaign map 3
Fixed wrong colors for some objectives tooltip/building menu on campaign map 4
The Chisel recipe now gets unlocked together with the Jeweler when [spoiler]the supply objective for the Jeweler POI is solved[/spoiler] on campaign map 4
Fixed a hole in the mast of the Venturer on the campaign map 1
Some shaders are preloaded to reduce initial flickering on main menu map
Improvements
Better telemetry data for some of the crash reports
Removed empty work orders header shown in explorer and geologist
Updated defeat all enemies victory screen
Improved trade carrier distribution between trading posts
Players that finished the tutorial map during early access will still start the campaign anew with map 1 per default (and not map 2). They can opt to skip it though.
Adjusted some “infinite” trades to a fixed amount on campaign map 6
Added some information for locked recipes on campaign map 4
