Bugfixes
- Added more telemetry and error logging when granting an achievement failed
- Fixed rare crash in UI when showing unit information
- Fixed units sometimes not returning to own territory when finished with their job
- Fixed rare crash during unit recruitment
- Fixed rare crash during terrain sediment update
- Fixed rare desync when updating POI health
- Fixed an edge case when demolishing a building could lead to resource loss
- Fixed residents sometimes not assigned to Tavern tables
- Fixed text layout in some rare edge cases
- Scavs are now correctly engaging in combat when encountered during obstacle removal
- Fixed some typos
