News Liste Project Motor Racing

Project Motor Racing — Update 1.7.0.0
Project Motor Racing
04.03.26 13:00 Community Announcements
[p]Update 1.7.0.0 for Project Motor Racing introduces a brand-new car, the Ford Falcon V8 2013, alongside significant improvement to the GT4 class.[/p][p][/p][p]As with the overhauled GT3 class in Update 1.6.0.0, please note that existing custom setups for the GT4 class will no longer function as intended following this update. Players are advised to adjust their setups or download new ones from the ModHub.[/p][p][/p][p]This update also introduces the new License Points System for Ranked Online, and Balance of Performance (BoP) improvements across multiple classes, as well as general polish and optimisation throughout the sim.[/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/45601812/b377c3580f83ebcbb8e05bf863a0cd5bdfb45ff6.jpg"][/img][/p][p][/p]

New Car: Ford Falcon V8 2013

[p]The Ford Falcon V8 is an Aussie Supercar legend, winner at Bathurst in 2013, the first Ford factory-backed entry to achieve this milestone in decades, and just pure sideways everywhere fun.[/p][p][/p][p]Available for free on all platforms from today, this is a small thank you to our community for standing by us since release.[/p][p][/p][p]To download the car, simply visit the “Downloadable Content” tab from the Main Menu, or visit your respective platform storefront.[/p][p] [/p]

GT4 Class Advancement

[p]The primary focus of this update is a total overhaul to the GT4 class.[/p][p][/p][p]Like the previous GT3 class overhaul, this update introduces a reworked tyre model to better reflect how load, temperature, and slip angle interact throughout a corner.[/p][p][/p][p]The result isn’t more grip but more usable grip.[/p][p][/p][p]You’ll experience:[/p]
  • [p]A clearer build-up of lateral load at the front axle.[/p][/*]
  • [p]A more progressive transition from grip to slip at the rear.[/p][/*]
  • [p]More consistent tyre behaviour across a lap as temperatures stabilise[/p][/*]
[p][/p][p]Please note: Players with custom setups for the GT4 class are strongly advised to review them.[/p][p][/p][p]Updated community setups are available on the ModHub., and we have also provided default setups to get you on the track with ease.[/p][p][/p]

License Points (Ranked Online)

[p]Update 1.7.0.0 introduces PMR’s new License Points System in Ranked Online.[/p][p][/p][p]This system is designed to encourage clean racing and protect the competitive integrity of our Ranked ecosystem.[/p][p][/p][p]Learn more about this new feature in the Intro to License Points blog post.[/p][p][/p][p][/p][p]Keep reading for the full patch notes.[/p]

New Car & Class:

  • [p]Ford Falcon V8 2013 available as free DLC from the “Downloadable Content” menu tab and respective store fronts.[/p][/*]
  • [p]New class Australian V8 (AUS V8 in-game).[/p][/*]
[p][img src="https://clan.akamai.steamstatic.com/images/45601812/d53717f1e1d750b7e6d17028119fea29de18a6bf.jpg"][/img][/p]

Physics & Handling

  • [p]Rebalanced Force Feedback (FBB) across N-GT, Sportscar 70, Group 5, LMDh, and GT4 classes.[/p][/*]
  • [p]Traction Control (TC) settings have been revisited in GT3, GT4, and 992 Cup, with higher TC settings allowing for less yaw and slip than before, while low TC settings remain unchanged.[/p][/*]
  • [p]Downshift prevention in GT3, GT4, 992 Cup is now more lenient, allowing for more aggressive downshifts.[/p][/*]
[p][/p]

GT4 Class

  • [p]New tyre model.[/p][/*]
  • [p]Improved Balance of Performance (BOP) to the entire class.[/p][/*]
  • [p]Rebalanced aerodynamic settings.[/p][/*]
[p][/p]

GT3 Class

  • [p]Improvements made to wet tyres for better grip in wet conditions.[/p][/*]
  • [p]New default values in the differential settings.[/p][/*]
[p][/p]

Online & Multiplayer

  • [p]Integrated License Points in Ranked Online mode.[/p][/*]
  • [p]Added "Pre-warm Tyres" option to custom lobby settings.[/p][/*]
  • [p]Improved synchronization between lobby host and other players to ensure consistent and equal tyre temperatures across all players in the session.[/p][/*]
[p][img src="https://clan.akamai.steamstatic.com/images/45601812/989558a40979ae39f9c6b31a5b2596bddefad5a2.jpg"][/img][/p]

Track & Environment

  • [p]Added in flying advantage zones to improve the penalty system detection for Lexington, Northampton, and Zolder to prevent exploit starts.[/p][/*]
  • [p]Several visual improvements made to São Paulo.[/p][/*]
  • [p]Updated Armco barriers and collision detection for Nürburgring Nordschleife - Quiddelbacher Höhe.[/p][/*]
[p][/p]

Overall Polish

  • [p]Fixed an issue that would cause MoTeC systems to flicker in certain conditions.[/p][/*]
  • [p]Fixed an issue on PS5 where vehicle setups were not deleting correctly.[/p][/*]
  • [p]Improved driver animations.[/p][/*]
[p][/p]

AI Opponents

  • [p]Rebalanced the pace of AI opponents in LMDh class at 100% difficulty based on player feedback.[/p][/*]
  • [p]Adjusted tyre performance for AI opponents so peak grip now builds more gradually, better matching player tyre behaviour[/p][/*]
[p][/p][p]Thank you for your support. We hope you continue to enjoy Project Motor Racing. [/p]