News Liste SAELIG

Update 61 - New music and more!
SAELIG
1 Tag 09:15 Community Announcements
Hey all!

I hope you are all doing well! I've got a few new things for you to enjoy :)

Fixes
  • Fixed some typos.
  • Fixed crime prosecution not working in some cases, especially when on horse.
  • Fixed leaderboard score not updating.
  • Fixed plots vanishing when converting to land.
  • Fixed tracked people getting selected by keyboard.
  • Corrected some farm issues.
  • If you saved a game just before a raid started it could break loading said game, this has been fixed.
  • Fixed some nav issues.
  • Fixed a bug that would make it impossible to equip your heir with a leather pack when they took over.



Tweaks
  • Redesigned the camera zoom system.
  • If someone dies, their spouse will enter a state of sadness (shown as emotional), and then be much harder to interact with - time makes it easier.
  • Some recipe adjustments.
  • Kicking out a tenant now creates a relationship penalty for the tenant and their spouse.
  • Escape key now closes the interaction menu.
  • You will no trading bonus when selling to spouse.
  • Icon updates.
  • Cart articles to wiki.
  • Needs are now enabled/disabled per save instead of globally.
  • Money notifications when people buy goods from your storefront can now show more info, if there is additional context to the sale.
  • Longhouse cart home position tweaked.
  • Tweaks to how people find other people to talk to.
  • Market stockpile transfer timing tweaks.
  • Productions will now pause when inventory is full, instead of stopping. Production will resume when space is freed up.
  • You can now press enter on the hire employee confirm popup to accept.
  • Character creator now has more back buttons.
  • Rehashed the button layout at the top left and right of the UI.
  • Tweak to “resume speed” logic when closing notifications. If you pause the game before opening the notification, after you close the notification and unpause, it will resume that initial speed.
  • Raiders now show on the map as viking shields.
  • Tweaks to managers being assigned in automation.


New
  • All new music! Crafted by a fan. I think it is fabulous.
  • Buildings and carts no longer have a "profile picture" they now have a live camera view so you can see whats happening around the building, etc.
  • Added a right click context menu for items in the market, and inventories, etc, which will allow you to compare the item, look up wiki info, and add a notification for the item.
  • You can now do pushups to improve fitness.
  • Added a new business overview button and window. The new window will list each business, their name, value, employee count/max, and idle workers. You can also hire and transfer workers from this window.




As always, more to come soon!
I've got a few *BIG* things coming next major update, and this should not be too far away.

As always, feel free to email me at email@atorcoppe.com - always happy to chat, even if it isn't about the game.

Much love,
Atorcoppe.

Logo for SAELIG
Release:01.07.2017 Genre: Simulation Entwickler: Atorcoppe Games Vertrieb: Atorcoppe Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Update 61 - New music and more!
SAELIG
1 Tag 09:15 Community Announcements
Update 60.1 - No more Elder voting loop
SAELIG
19.02.26 23:37 Community Announcements
Update 60 - Go hunting for wild ore
SAELIG
15.02.26 08:13 Community Announcements
Update 59 - New map and new buildings
SAELIG
28.01.26 05:34 Community Announcements
Update 58.3 - Hello 2026
SAELIG
01.01.26 01:19 Community Announcements
Update 58.2 - Tweaks and such
SAELIG
29.12.25 05:39 Community Announcements
Update 58.1 - Wiki overhaul
SAELIG
28.12.25 02:51 Community Announcements
Update 58 - Hunting Shack & Training Field
SAELIG
19.12.25 21:33 Community Announcements
Update 57 - In honour of my cat
SAELIG
18.10.25 23:51 Community Announcements
Update 56.6 - A nice bag of fixes
SAELIG
31.08.25 07:50 Community Announcements
Update 56.5 - Improvements, and a demo!
SAELIG
25.08.25 08:16 Community Announcements
Update 56 - Things just got interesting
SAELIG
22.06.25 09:04 Community Announcements
Update 55.1 - Just some small fixes and changes
SAELIG
22.04.25 11:21 Community Announcements
Update 55 - Kidnapping, courtesans, and traps
SAELIG
21.04.25 08:14 Community Announcements
Update 54 - Trading and horse armour
SAELIG
16.03.25 07:21 Community Announcements
Update 53.5 - A few goodies
SAELIG
23.02.25 03:02 Community Announcements
Update 53 - Loading times smashed!
SAELIG
02.02.25 08:15 Community Announcements
Update 52.1 - Naming carts
SAELIG
17.01.25 20:03 Community Announcements
Update 52 - Lots of goodies!
SAELIG
17.01.25 02:38 Community Announcements
Update 51.2 - Hello 2025!
SAELIG
01.01.25 00:53 Community Announcements
Update 51 - Time to trade some exotic goods!
SAELIG
31.12.24 04:16 Community Announcements
Update 50 - A new map and more!
SAELIG
22.12.24 19:18 Community Announcements
Update 49.5 - I love dogs
SAELIG
01.12.24 08:43 Community Announcements
Update 49.4 - Some little fixes
SAELIG
23.11.24 07:42 Community Announcements
Update 49.3 - Some small requests
SAELIG
20.11.24 08:18 Community Announcements
Update 49.2 - Improved loading times
SAELIG
18.11.24 00:03 Community Announcements
Update 49.1 - Some refinements
SAELIG
07.11.24 08:50 Community Announcements
UPDATE 49 - Lots of Tweaks
SAELIG
03.11.24 03:31 Community Announcements
UPDATE 48 - Trade Routes, Thegns, Land Tax, and so much more
SAELIG
04.10.24 03:05 Community Announcements
Update 47 - Cheese and Poison
SAELIG
18.08.24 04:49 Community Announcements
Update 46.3 - General fixes
SAELIG
01.07.24 07:32 Community Announcements
Update 46.2 - Woodcutting injuries be gone
SAELIG
30.06.24 00:36 Community Announcements
Update 46.1 - Ghosts be gone!
SAELIG
24.06.24 09:33 Community Announcements
Update 46 - Become a village drunk
SAELIG
23.06.24 03:44 Community Announcements
Update 45.7 - A sneaky fix
SAELIG
29.04.24 09:44 Community Announcements
Update 45.6 - Fixing bugs, improving lives
SAELIG
27.04.24 22:35 Community Announcements
Update 45.5 - Many improvements
SAELIG
06.04.24 03:35 Community Announcements
Update 45.1 - Fixing some really annoying bugs
SAELIG
18.03.24 09:03 Community Announcements
Update 45 - New map time!
SAELIG
16.03.24 04:23 Community Announcements
Update 44.7 - Horse time
SAELIG
19.02.24 06:49 Community Announcements
Update 44.6 - Just a quick one
SAELIG
31.01.24 10:40 Community Announcements
Update 44.5 - General Improvements
SAELIG
29.01.24 05:48 Community Announcements
Update 44.4 - Getting those carriages under control
SAELIG
25.01.24 09:47 Community Announcements
Update 44.3 - Another one
SAELIG
23.01.24 08:34 Community Announcements
Update 44.2 - Another day, another update
SAELIG
22.01.24 04:15 Community Announcements
Update 44.1 - A few fixes
SAELIG
20.01.24 21:36 Community Announcements
Update 44 - Character Customisation & Development Update
SAELIG
20.01.24 05:34 Community Announcements
Update 43.2 - Fixing a bug for someone
SAELIG
19.12.23 07:59 Community Announcements
Update 43.1 - Fixing those raiders!
SAELIG
16.12.23 23:10 Community Announcements
Update 43 - So many goodies
SAELIG
09.12.23 04:37 Community Announcements
Update 42.4 - Estate Fields
SAELIG
30.09.23 21:51 Community Announcements
Update 42.3 - More stuff
SAELIG
23.09.23 04:59 Community Announcements
Update 42.2 - Quick fixes
SAELIG
22.09.23 06:34 Community Announcements
Update 42.1 - Goodbye bugs
SAELIG
18.09.23 09:44 Community Announcements
Update 42 - Here come the Vikings!
SAELIG
17.09.23 08:50 Community Announcements
Update 41 - A few goodies
SAELIG
26.07.23 09:57 Community Announcements
Update 40.95 - Tweaks & Fixes
SAELIG
01.06.23 03:51 Community Announcements
Update 40.9 - Minor fixes
SAELIG
23.04.23 05:22 Community Announcements
Update 40.8 - My wedding gift to you
SAELIG
13.04.23 01:21 Community Announcements
Update 40.5 - Retire yourself
SAELIG
29.03.23 07:27 Community Announcements