Today we are doing a small but necessary hotfix from our side for the current Experimental, there’s no new major fixes or additions, but this will help with our current way of parsing crash reports so we can better address more crashes in the future
If you haven’t yet but are interested in giving the Experimental version a try remember to BACKUP YOUR SAVE before trying it to avoid losing any of your progress
You can backup your save by copying the folders in:[/p]
Zitat:
[p]C:Users\\\[YOUR USER]AppDataLocalFactoryGameSavedSaveGames\\\[YOUR ID FOLDERS][/p]
[p]To access the Experimental version on Steam:Right click Satisfactory on your library > Properties > Game Versions & Betas > experimental
Then exit this menu and the experimental version will start downloading for you
To access the Experimental version on Epic:
In your Library, search for “Satisfactory Experimental” and install it, it’s a separate entry from the default version so you need to download it individually
If you run into any new issues when trying the latest Experimental, please let us know over at our QA Site https://questions.satisfactorygame.com/ Your posts are extremely valuable for us and we read them every day
Thank you for your support and feedback during this Experimental, See you next time <3
HOTFIX
- Fixed internal issue with our crash reporter receiving significant log spam in some scenarios
I’m also attaching below the patch notes from the previous patch below for quick reference
NEW
- Upgraded Unreal Engine version to 5.6.1
- Bringing the PC version to parity with the Console version, Including: [list]
- Quality of life improvements and changes done to Controller support
- Hundreds of bugfixes and polish across all elements in the game
- Localization Updates to all official languages
[/list]
