TIER 9
The final Phase of Project Assembly, Phase 5 is now available, meaning players can finally complete Project Assembly and Save the Day (and finish the game). Phase 5 grants access to Tier 9, featuring 5 new end game Milestones with new buildings, resources, production lines, and crazy sci-fi features that push FICSIT technology to the limit. If you would like to see the new additions in motion, please check out our teaser video on them: [previewyoutube=KBgxQh5jEq4;full]https://youtu.be/KBgxQh5jEq4 [/previewyoutube] There are new buildings, production lines and features to play around with, these include:
CONVERTER
This building utilizes Strange Alien Matter, aka S.A.M., to enable matter conversion and transmutation. It can be used to convert one raw resource into another, for example Limestone into Iron and Copper into Caterium, allowing players to put resource nodes to good use that might have been neglected otherwise. It is also used for various processes essential for the development of other Tier 9 technology, such as the production of the synthetic metal Ficsite and the generation of Excited Photonic Matter.QUANTUM ENCODER
The most high-tech production building in the game. The Quantum Encoder is used to produce the most complex parts, down to the quantum level, such as Superposition Oscillators and Neural-Quantum Processors. The Quantum Encoder requires Excited Photonic Matter to operate and produces Dark Matter Residue as a byproduct.CONVEYOR BELTS/LIFTS MK.6
This is the final and fastest conveyor belt in the game, it can transport up to 1200 items per minute (up from 780 from Mk.5). This should be particularly exciting for those who want to utilize their Pure Node Overclocked Mk.3 Miners to their full capacity without being bottlenecked by Mk.5 Belts, or if you just like seeing items be transported as fast as possible.BLUEPRINT DESIGNER MK.2 & MK.3
You wanted bigger Blueprint Designers... so here they are. Since Update 7 the Blueprint Designer has been available in Tier 4, with a size of 4x4 foundations (or 32x32x32 meters). With Satisfactory 1.0, you will also be able to unlock the Blueprint Designer Mk.2 (5x5 or 40m3) in Tier 6 and the Blueprint Designer Mk.3 (6x6 or 48m3) in Tier 9. The size increases greatly expand the use cases and options available with Blueprints.FICSONIUM
Ficsonium is a new nuclear resource unlocked in Tier 9 that can be used to power Nuclear Power Plants. It uses Plutonium Waste for its production, and unlike Uranium and Plutonium it does not generate its own waste. This means you will finally be able to get rid of all your nuclear waste, at the cost of setting up this highly demanding and extremely radioactive production line.PORTALS
Portals can be used by pioneers to allow near-instant travel between factories, but space-time travel does come with a cost, namely in the form of Singularity Cells and massive amounts of power.
MAM
This time bringing a long-awaited use to the Mercer Spheres, Somersloops and SAM! With the new Alien Technology research in the MAM, you can unlock new goodies such as:DIMENSIONAL DEPOT
A favorite feature of ours, the Dimensional Depot allows you to use alien technology to upload resources to another dimension, which allows resources to be used at any time while building and crafting! Both Mercer Spheres and S.A.M. are required to unlock and build the Dimensional Depot, as well as upgrade its storage and upload speed capacities in the MAM.ALIEN POWER AUGMENTER
This building uses Somersloops to amplify the power produced on a power grid. The more total power that is being produced on the grid, the more power will be generated by the Power Augmenter. You can also boost this further with Alien Power Matrices created with the Quantum Encoder.ALIEN PRODUCTION AMPLIFIER
As an alternative to the Power Augmenter, Somersloops can also be used to boost production by inserting them into a production building. This greatly boosts the resource output of that building without requiring any additional resource supply, but instead significantly increasing the power consumption.
HUB
The HUB has now gotten a finalized version. In here you will be able to find a much cozier place to relax after some factory building (and also do your business). It also contains a brand-new locker you can interact with to finally access some highly requested features:PIONEER COSMETICS
You can now change the appearance of your pioneer to your liking. These changes all work in Multiplayer/Dedicated Servers so you can give your own personal touch to your multiplayer sessions.HELMET & BUILDGUN SKINS AND TRINKETS
Several helmet options are now available to customize your pioneer’s appearance, along with different skins for the Build Gun and even various Build Gun trinket choices.CHARACTER COLORING
Your pioneer’s colors can now be fully customized, allowing your suit to look exactly the way you want it. These changes apply to equipment as well!
FACTORY COSMETICS
Of course, we didn’t forget about the looks of the factories themselves, so now you have a new set of buildings and new customizer options to really make your factory shine. They can all be found in the AWESOME SHOP.AWESOME SHOP
[b]Steel Framed Windows [/b] This pack in the AWESOME Shop now includes 3 new types of windows in addition to the existing ones:- Honeycomb Frame Window
- Triple Frame Window
- Angled Frame Window
- Tarp Construction Fence
- Construction Fence
- Low Barrier
- High Barrier
- Unpainted
- Copper
- Chrome
- Carbon Steel
- Caterium
BALANCING
[b]Milestones changes[/b]- The Jetpack Milestone can now be unlocked at the start of Tier 5, no longer requiring Oil resources.
- Trains can now be unlocked without needing Heavy Modular Frames or Computers.
- Train Signals now have their own Milestone.
- Fuel Generator now has its own Milestone and no longer requires Heavy Modular Frames or Computers to unlock.
- Some Milestone costs between Tier 3 and 8 have been slightly adjusted to improve progression flow.
- Control System Development has been added to Tier 7, featuring the Blender, Radio Control Unit and Supercomputer.
- The cost for unlocking Phase 4 has been reduced, hopefully allowing pioneers to reach Phase 5 before the heat death of the universe.
- Computers no longer require screws and the cost of the remaining three components has been reduced, simplifying initial Computer production.
- All alternative Computer recipes, and all recipes using computers, were adjusted to reflect the base recipe changes.
- The Encased Industrial Beam now uses fewer Steel Beams but more Concrete.
- The Heavy Modular Frame recipe got its number shuffled a bit to make for a cleaner production line.
- The Magnetic Field Generator no longer requires Batteries and is now produced in the Assembler instead of the Manufacturer.
- Strange Alien Matter, Reanimated SAM, and SAM Fluctuators are now available via MAM Alien Technology research and Tier 9.
- Tier 9 introduces 10 new production parts, including Diamonds, Super-position Oscillators, and Ficsonium.
- Three new Project Parts are also available in Tier 9 to help complete Project Assembly.
- Rocket Fuel and Ionized Fuel are new fuel types available in the MAM.
- Synthetic Power Shards allow the creation and automation of Power Shard, without the need for grinding innocent lifeforms into crystals. This recipe can be unlocked in the MAM after reaching Tier 9.
- New alternative recipes are available for various Tier 9 parts.
- Several underperforming alternative recipes have been adjusted for better viability.
- Several new alternative recipes are available for underrepresented parts.
- Various alternative recipes were added and rebalanced for raw resource refinements.
- The Uranium Fuel Unit now requires Rotors instead of Beacons, which have been removed.
- The alternative Portable Miner recipe, Automated Miner, has been overhauled to only required Steel Pipes and Iron Plates.
- Can now use almost all fuel types, instead of only batteries.
- The speed of the Drones is different per fuel type, with better fuel providing higher speed.
- Biomass Burners now have a Conveyer Belt input port.
- Fuel Generators now produce 250 MW instead of the previous 150 MW.
- Programmable Splitters and Geothermal Generators no longer require Supercomputers to be unlocked or built.
- The Gas Mask is now available in the MAM – Mycelia, instead of Tier 5.
- Each Hard Drive now only gives two Alternative Recipe options instead of three.
- Each Hard Drive can be ‘rerolled’ once, to show two different Alternative Recipe options.
- After scanning, the Hard Drive selection is saved in a separate tab in the MAM, so you no longer must make a choice right away and can even scan more Hard Drive while you think it over.
QUALITY OF LIFE
[b]Straight conveyor belts[/b]- You can know build 90º turn conveyor belts in a straight shape, instead of the usual curved. Just change the build mode when building conveyor belts, available from the start, no unlocking required :)
- You can now hold CTRL when building Railways to make perfectly straight lines with them as well, instead of the usual curves.
- You can now place signals freely at any point of the railway, instead of only at set spots.
- While dismantling, you can also now change the build mode to completely dismantle all parts of a blueprint, instead of only a single element from it at a time.
BUILD SYSTEM
[b]Clearance[/b]- We’ve updated the clearance of all buildings so they should have old issues resolved and be easier to place next to each other now.
- Guidelines
- There are now two types of guidelines when holding CTRL.
- Solid color
- You will see these when aligning a building from the sides.
- Gradient
- You will see this when snapping buildables from an input or output.
