This is a collection of further immediate fixes & improvements to complement the latest update.
[u][b]V1.6.9.1 CHANGELOG[/b][/u]
[b] [/b]
[b]GENERAL[/b]
Re-enabled player auto-fuelling for race sessions based on AI fuel calculations (auto-refuelling remains disabled for practice / qualifying so fuel load is always as defined in default or user setup)
[b]UI & HUD[/b]
Addressed various button and panel corner style inconsistencies following latest design updates
Updated UI statistics for new cars introduced in latest release
[b]PHYSICS[/b]
Further minor tread adjustments for Ligier P4, F-3, Mini Cooper JCW, Copa Truck, Super Truck, TSI Cup, F-Vee (both gens), GT Classics
Corrected medium / hard compounds for formula series not being fully updated with the latest developments
StockUSA Gen3: Slightly reduced rear spoiler yaw sensitivity
AM Valyrie: Adjusted active rear wing activation properties
AM Vantage GT3 Evo: Adjusted default front ARB
F-Vee Gen2: Adjusted default rear ride height
[b]AI[/b]
AI fast path redone for Daytona Oval & Monza 1971 10K Chicana layout
AI calibration pass for Stock USA Gen2 & 3 Superspeedway configuration
Adjusted AI aggression and overtaking threshold for Hypercars / Supercars, made it less likely for for an AI driver in those classes to take a defensive line
F-V10 Gen1: adjusted AI brake aggression
AI calibration pass for F-3, F-Retro Gen1 performance with slick tires on a wet track
[b]VEHICLES[/b]
Livery overrides: Added Stock USA G2 roll cage and front grill tape
Maserati GT2 Stradale: fixed LODB windscreen Z-fighting, added laptime elements to display removed currently unused 2nd display
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Aston Martin Valkyrie: Added oil/water temp and low fuel icons alarms on display, updated cockpit lights; updated RPM LEDs range with new flashing shift LEDs; fixed fuel level container thresholds
McLaren Senna: Adjusted rear wing activation rate in AI cars
