One more round of minor fixes & improvements, save for some unforeseen issue it should wrap up this release cycle. [b][u] V1.6.9.3 CHANGELOG[/u][/b] [b]GENERAL[/b]
Fixed the Sun flickering on AMD GPUs
Fixed trees and scene in general becoming aliased with medium to fast head movement when using TAA in VR
Fixed bug that could game to freeze when watching a replay after player drove back to an alternate garage path
[b]UI & HUD[/b]
Fixed various UI panel and button corner graphical anomalies present when displayed at 5:4 aspect rations and/or resolutions below 1080p
[b]PHYSICS[/b]
Minor adjustments to formula tread hardness in intermediate & extreme compounds; Minor adjustments to wetness sensitivity for semi-slick, all-weather & vintage treads; further minor tread adjustment to Stock Car V8 2023 & 2024
Adjusted brakes, differential, anti-roll stiffness & removed bumpstop range setting for Dodge ACR Viper, Audi R8 V10 G & Maserati GT2 Stradale
[b]AI[/b]
AI calibration pass for Audi R8 V10 GT, Dodge Viper ACR, StockCar V8 2020-2024, F-Junior
[b]AUDIO[/b]
Fixed center channel crackling for 5.1 output configuration
Maserati GT2 Stradale: Fixed interior engine sound error in replay
Aston Martin Valkyrie: Adjusted startup and idle sound
[b]TRACKS[/b]
Cascais: Fixed rain falling within covered areas
Guapore: Rebuild pit building shadow object
Imola 1972: Fixed the garage building shadow; Increase grid and garage capacity to 39 opponents
Oulton Park International: Increase grid and garage capacity to 41 opponents
Spielberg Historic: Relocated safety car parking; Fixed parking clearance issue on the pit lane extension
[b]VEHICLES[/b]
Audi R8 V10 GT: Fixed front bumper collision
Puma GTE: Fixed a collision mesh joint sub object name
F-Junior: Reduced visual exhaust backfiring
Adjusted cockpit POV to standard for Sigma P1, McLaren MP4/4
[/quote]
