New Innocent Role - Observer
[p][/p][p]Ever feel like you're being watched? You are now.[/p][p]The Observer is a fresh addition to the innocent roster - a player equipped with surveillance-level insight. By activating their ability, the Observer can:[/p]- [p]Reveal all active and completed tasks on the map[/p][/*]
- [p]Track who completed which task last[/p][/*]
New Mutation - Paranormal
[p][/p][p][img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXf1j8cfOH66fyoKn5hilvmvUKaNkbBOXkx5pvbbFLiWt9XRDQEF2XnylNT8ZwU7Oh3sqn4UXEcxYuRqM2tQGXWeM7HgPC4EGipBeTfNE8jftWwN34sTKoWfmDAA_YfvkuJRLaQcsg?key=WRQRI-zdBl_eKT__nVq0HxQ"][/img][/p][p]Back-< from the beyond.
Paranormal returns to the rotation after earlier testing, bringing its signature brand of midday madness.[/p]
- [p]During the Day Phase, all players enter ghost form for 20 seconds. [/p][/*]
New Mutation - Nonsense
[p][/p][p][img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXddHySBlW3sxzhLj-w1xeNYjJ2cYNP6hwVdm-yQ6665dmntF5LuUzxvyrKptOqZE7-Lmu-jNFitNQl1LttBksBa9kijRa0s42e0f8N_Ab0uzvj4jXk01XhnLctbXeQTwZRb6_3hBQ?key=WRQRI-zdBl_eKT__nVq0HxQ"][/img][/p][p]You-< asked for chaos - you got it.[/p][p]The Nonsense mutation floods matches with unpredictable, player-specific audio cues designed to confuse, mislead, and dismantle trust. These sounds will continue randomly until the current phase ends.[/p][p][/p]
Reality Phase
[p]Random fake alerts may include:[/p]- [p]Weak point activation[/p][/*]
- [p]Motion Sensor trigger[/p][/*]
- [p]Invisibility Medallion use[/p][/*]
- [p]Gunfire[/p][/*]
- [p]Smoke or Gas Grenade detonation[/p][/*]
- [p]Menace activation[/p][/*]
- [p]“Chemist poisoned all” alert[/p][/*]
- [p]“Warden is banishing” alert[/p][/*]
- [p]Mimic Copy use[/p][/*]
- [p]Soulbound partner chosen [/p][/*]
Inbetween Phase
[p]Prepare for chaos with fake:[/p]- [p]Experiment dash screams[/p][/*]
- [p]Werewolf howls[/p][/*]
- [p]Vampire teleports[/p][/*]
- [p]Monkey “Go Banana” screams[/p][/*]
- [p]Terror transformations [/p][/*]
VFX Changes
[p][/p][p][img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfaF0IYIsVoRe-NHPi65tuxvTuDYRKgh7Kqv9NcYYNQrE2tdx2BVVK3dsofrcKtG8GzxvVykeLHU-RmLH1axG1ZAF5vtcWybMNQvRY7miJWb1QSvSJ56C0iOpEYESlRRYQn6xsBxA?key=WRQRI-zdBl_eKT__nVq0HxQ"][/img][/p][p][/p][p]We've-< added a gradual dissolve effect to the characters as they get transported to the Inbetween, turn invisible, or transform into a terror. This should help improve the game's theming and immersion, making the transition between phases more seamless. [/p][p][/p][p][img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdt_XIFiglLsAFWZnl-9-B0ep9gm9go6FDQaYHAeGz6kTh0vVgP1Y938SfyGTz-DDDj1KlTHJr3IUfXVlFq4dPPBYdUeowwyK7i-DoHHh3ZSAMG29mMIuZPBnSPQLjxONLO8Sf5?key=WRQRIzd-
Bl_eKT__nVq0HxQ"][/img][/p][p][/p][p]Update-< 2.3 gives Innocents new tools and Infected new tricks.[/p][p]Every move matters now - especially when it comes to tasks.[/p][p]Pay attention to who’s completing them... and who’s just pretending.[/p][p][/p]
See you in the ritual!
[p][/p][p][img src="https://clan.akamai.steamstatic.com/images/43698514/253f6d4b660285c3b19c8dc60ee8b8f016be7eb6.png"][/img][/p][p][/p]Patch Notes
[p][/p]Balance Changes:
- [p]Decreased handcuff duration from 30s -> 20s[/p][/*]
- [p]Increased the Rift Eye inactivity after being stunned.[/p][/*]
- [p]Phantom now is cleansed from Ball & Chain, Handcuffs, and Player trackers when transforming into the Menace.[/p][/*]
Fixes:
- [p]Fixed issue with Hans’ face where a higher LOD was showing at the incorrect screen size.[/p][/*]