[img src="https://clan.akamai.steamstatic.com/images/43698514/8f5749ec1a1794079c2a92341e1bb621a4f0e2af.png"][/img]
Update 2.3 brings new chaos to the shadows of [i]Deceit 2[/i].
[b]New Innocent Role - Observer[/b]
Ever feel like you're being watched? You are now.
The [i]Observer[/i] is a fresh addition to the innocent roster - a player equipped with surveillance-level insight. By activating their ability, the Observer can:
[b]Reveal all active and completed tasks[/b] on the map
[b]Track who completed which task[/b] last
Perfect for unmasking pretenders or verifying allies - assuming you can stay alive long enough to use it.
[img src="https://clan.akamai.steamstatic.com/images/43698514/253f6d4b660285c3b19c8dc60ee8b8f016be7eb6.png"][/img]
[b]New Mutation - Paranormal[/b]
[img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXf1j8cfOH66fyoKn5hilvmvUKaNkbBOXkx5pvbbFLiWt9XRDQEF2XnylNT8ZwU7Oh3sqn4UXEcxYuRqM2tQGXWeM7HgPC4EGipBeTfNE8jftWwN34sTKoWfmDAA_YfvkuJRLaQcsg?key=WRQRIzdBl_eKT__nVq0HxQ"][/img]
[b]Back from the beyond. [/b][i]Paranormal[/i] returns to the rotation after earlier testing, bringing its signature brand of midday madness.
During the [b]Day Phase[/b], all players enter [b]ghost form[/b] for 20 seconds.
With everyone in Ghost form, it’s the perfect moment for the Infected to make their move.
[b]New Mutation - Nonsense[/b]
[img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXddHySBlW3sxzhLj-w1xeNYjJ2cYNP6hwVdm-yQ6665dmntF5LuUzxvyrKptOqZE7-Lmu-jNFitNQl1LttBksBa9kijRa0s42e0f8N_Ab0uzvj4jXk01XhnLctbXeQTwZRb6_3hBQ?key=WRQRIzdBl_eKT__nVq0HxQ"][/img]
You asked for chaos - you got it.
The [i]Nonsense[/i] mutation floods matches with unpredictable, player-specific audio cues designed to confuse, mislead, and dismantle trust. These sounds will continue randomly until the current phase ends.
[b]Reality Phase[/b]
Random fake alerts may include:
Weak point activation
Motion Sensor trigger
Invisibility Medallion use
Gunfire
Smoke or Gas Grenade detonation
Menace activation
“Chemist poisoned all” alert
“Warden is banishing” alert
Mimic Copy use
Soulbound partner chosen
[b]Inbetween Phase[/b]
Prepare for chaos with fake:
Experiment dash screams
Werewolf howls
Vampire teleports
Monkey “Go Banana” screams
Terror transformations
[i]Each player hears different sounds.[/i] Paranoia has been weaponised.
[img src="https://clan.akamai.steamstatic.com/images/43698514/253f6d4b660285c3b19c8dc60ee8b8f016be7eb6.png"][/img]
[b]VFX Changes[/b]
[img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfaF0IYIsVoRe-NHPi65tuxvTuDYRKgh7Kqv9NcYYNQrE2tdx2BVVK3dsofrcKtG8GzxvVykeLHU-RmLH1axG1ZAF5vtcWybMNQvRY7miJWb1QSvSJ56C0iOpEYESlRRYQn6xsBxA?key=WRQRIzdBl_eKT__nVq0HxQ"][/img]
We've added a gradual dissolve effect to the characters as they get transported to the Inbetween, turn invisible, or transform into a terror. This should help improve the game's theming and immersion, making the transition between phases more seamless.
[img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdt_XIFiglLsAFWZnl-9-B0ep9gm9go6FDQaYHAeGz6kTh0vVgP1Y938SfyGTz-DDDj1KlTHJr3IUfXVlFq4dPPBYdUeowwyK7i-DoHHh3ZSAMG29mMIuZPBnSPQLjxONLO8Sf5?key=WRQRIzdBl_eKT__nVq0HxQ"][/img]
Update 2.3 gives Innocents new tools and Infected new tricks.
Every move matters now - especially when it comes to tasks.
Pay attention to who’s completing them... and who’s just pretending.
[b]See you in the ritual! [/b]
[img src="https://clan.akamai.steamstatic.com/images/43698514/253f6d4b660285c3b19c8dc60ee8b8f016be7eb6.png"][/img]
Patch Notes
[b]Balance Changes:[/b]
Decreased handcuff duration from 30s -> 20s
Increased the Rift Eye inactivity after being stunned.
Phantom now is cleansed from Ball & Chain, Handcuffs, and Player trackers when transforming into the Menace.
[b]Fixes:[/b]
Fixed issue with Hans’ face where a higher LOD was showing at the incorrect screen size.
