[b]OVERVIEW[/b]
[hr][/hr]Subjects,
The Christmas Update has arrived! Bringing a limited-time holiday event, new festive rewards, and a round of quality-of-life improvements.
We’ve also addressed several bugs affecting end-of-game flow, custom options, and Legacy mode to keep things running smoothly across the season.
[hr][/hr][b]FEATURED[/b]
[hr][/hr][b]The Christmas Event starts today![/b]
The chaos takes a cheerier turn as our limited-time Christmas Event jingles in from [b]December 11th to January 6th[/b].
[img src="https://clan.akamai.steamstatic.com/images/43698514/9676f7ea976dd5723d4a35a61ce89b70d131a77f.gif"][/img]
[b]Here’s how it works:[/b]
Scavenge during the event to collect [b]treats hidden around the maps[/b].
Every reality phase, treats will spawn across the map for you to scoop up; each one grants [b]5–20 points[/b]. A special treat, the [b]Peppermint Mocha[/b], appears in the [i]second[/i] reality phase and is worth a [b]massive 100 points[/b].
???? [b]Treat Values[/b]
Candy Cane: [b]+10 Event Points[/b]
Christmas Gift: [b]+20 Event Points[/b]
Stocking: [b]+100 Event Points [/b]
The more you collect, the sweeter and merrier the rewards.
[b]Purchasable Recolours[/b]
[b]Christmas Caribou Walkie Talkie[/b]
[b]Peppermint Stick Hammer of Mending[/b]
[b]Santa's Helper Decoy[/b]
[b]Silver Bauble Ball and Chain[/b]
[b]PATCH NOTES[/b]
[hr][/hr][b]QUALITY OF LIFE CHANGES[/b]
Updated visuals for [b]Ranked leaderboards[/b] to improve clarity and readability.
Removed [b]End of Game[/b] from the main menu to streamline flow.
Improved cinematic visuals for the [b]End of Game sequence[/b].
[b]FIXES[/b]
\[Fixed] Resolved an issue where the game could end before the Innocent Mimic was able to reach the escape door.
\[Fixed] Innocents now correctly receive a win if an Infected disconnects before they reach the exit.
\[Fixed] Restored Nametags and Night Voice Chat custom options.
\[Fixed] Corrected an issue where the winning team displayed incorrectly when you were the final player to be banished.
\[Fixed] \[Legacy] Resolved a respawn issue causing players to appear on the 2nd floor after being downed in gas at the bottom of the swimming pool.
\[Fixed] \[Legacy] A fuse spawn in the legacy Manor bathroom 2nd Floor that causes players to get stuck.
[b]UNTIL NEXT TIME[/b]
That’s everything for our Christmas Update. Dive in, collect your treats, enjoy the festivities!
Happy holidays, Subjects.
[b]-The Deceit 2 Development Team[/b]
