Greetings Defenders,
This update brings a new [b]Map of the Week[/b], improvements to several rewards and drops, a new challenge on Ancient Mines, fixes for The Harold, and additional balance adjustments for Apprentice towers.
[b]Map of the Week[/b]
This week’s Map of the Week is [b]King's Game[/b].
[i][b]Campaign:[/b][/i]
Completing the map awards [b]double rune drops[/b]
[i][b]Pure Strategy:[/b][/i]
[b]Nightmare / Massacre (Rift Mode enabled)[/b]
[b]Fused Thrustworthy[/b] drops from completing King’s Game
[b]Tower Mini Ogre[/b] drops from completing King’s Game on Nightmare or massacre
note: The fused variant has a chance to drop from completing kings game on massacre mode
[b]Fused King’s Face[/b] drops from completing [b]Massacre Pure Strategy with Rift Mode enabled[/b]
[b]Nightmare (Rift Mode enabled)[/b]
[b]Fused Primitive Armor[/b] can drop from Map of the Week completions in:
[list]Pure Strategy
Survival
Mixed Mode
[i][b]Survival / Mixed Mode:[/b][/i]
[b]Massacre (Rift Mode enabled)[/b]
[b]Arcanist Gloves[/b] drop from completing King’s Game
[b]Etherian Ancient[/b] and all of its variants can drop
[b]Fused Wolf's Bane Torch [/b]can also drop
[b]Nightmare (Rift Mode enabled)[/b]
[b]Fused Scorcher[/b] drops from completing King’s Game
[b]Regular Etherian Ancient[/b] can also drop
[b]Accessories Update:[/b]
[b]Hero-stated Clearly Not PPE[/b] now properly rolls with hero stats:
[b]The Harold Updates[/b]
[b]The Harold[/b] received a few adjustments and fixes.
[b]Fused Harold[/b] now properly drops from [b]The Bazaar Mixed Mode[/b] with:
[list]Rift Mode enabled
Hardcore enabled
A Bonus Difficulty enabled
Harold projectile lifespan reduced to [b]1 second[/b] (down from 10 seconds) if it does not hit an enemy
This change helps reduce lag caused by long-lasting projectiles
[b]New Challenge[/b]
[b]Ancient Mines[/b]
[b]Defenseless II – No Towers Allowed[/b]
Players must clear the wave to complete the challenge [b]without building any towers[/b].
Rewards:
[i]Nightmare[/i]
[i]Face Melter[/i]
[i]Fused Face Melter[/i]
[i]Massacre[/i]
[i]Tower Mista Mine[/i]
[i]Fused Tower Mista Mine[/i]
[b]Tower Updates:[/b]
[b]Apprentice[/b]
[b]Deadly Striker Tower[/b]
Base stat value increased to [b]450[/b] (up from 380)
[i]Note: This change brings the tower more in line with the Warden’s Wisp Den in overall damage.[/i]
[b]Lightning Tower[/b]
Defense Unit cost reduced to [b]6[/b] (down from 7)
[b]Fireball Tower[/b]
Hero stat exponent increased to [b]1.3[/b] (up from 1.1)
Base stat value increased to [b]375[/b] (up from 300)
[b]Closing:[/b]
This patch changes the [b]Map of the Week[/b], introduces a new challenge on Ancient Mines, and further improves Apprentice tower balance. We will continue refining rewards and gameplay pacing while adding more weekly incentives and challenges for players to tackle. As always, thank you for playing [b]Dungeon Defenders: Awakened[/b], and happy defending. Best,
The Community Development Team
