Gear Updates
- [p]Fixed an issue where Tower-stated Miner Gloves were rolling with hero stats[/p][list]
- [p]They now correctly roll with tower stats[/p][/*]
- [p]Armor[/p][/*]
- [p]Fused Accessories[/p][/*]
- [p]Melee weapon pools[/p][/*]
Game Mode Updates
Pure Strategy
- [p]Massacre loot quality increased to match Mixed Mode[/p][list]
- [p]This places Pure Strategy loot at roughly 11% higher than Survival[/p][/*]
- [p]Follows the same philosophy as hero-stated gear in Mixed Mode[/p][/*]
Survival
- [p]Survival now drops both Hero-stated and Tower-stated gear from chests and enemies starting at Insane difficulty[/p][/*]
- [p]Tower pets are not yet included in Survival[/p][/*]
- [p]They will be added next patch, alongside golden variants[/p][/*]
Crystal Core Transmogs
- [p]What is Juice Core is now properly awarded from completing Alchemical Laboratory on Massacre Campaign[/p][/*]
- [p]Donkey Core is now awarded from completing Throne Room on Massacre Campaign[/p][list]
- [p]Requires all other Act 2 maps completed[/p][/*]
- [p]Requires all other Act 2 maps completed[/p][/*]
- [p]Requires all other Act 5 maps completed[/p][/*]
Defense Updates
Flameburst Tower
- [p]Without rune:[/p][list]
- [p]Now fires 2 fireballs, both dealing AoE damage[/p][/*]
- [p]Fires 1 focused projectile with no AoE damage[/p][/*]
Rune Updates
Sniper Cannon Rune
- [p]Projectiles now properly pierce enemies[/p][/*]
- [p]Pierce count increased from 2 → 5 enemies per shots[/p][/*]
Weapon Updates
The Harold
- [p]Projectile lifespan increased to 2 seconds (up from 1)[/p][/*]
Pet Updates
- [p]Fused Hippogryph[/p][list]
- [p]Tooltip corrected to reflect actual functionality[/p][/*]
- [p]Fused version now properly deals fusion damage[/p][/*]
- [p]All variants now have a 2.5 second cooldown[/p][/*]
Previously, no cooldown allowed buffs/debuffs to cycle infinitely.
Now:[/p]
- [p]Buffs last 10 seconds[/p][/*]
- [p]A new buff is applied every 2.5 seconds, allowing stacking before refresh[/p][/*]
- [p]Little Wizard[/p][list]
- [p]Projectiles now apply 15% armor break for 3 seconds[/p][/*]
- [p]Projectile radius increased to 75 (up from 60)[/p][/*]
Map of the Week
[p]This week’s Map of the Week is Tornado Valley.[/p]Campaign
- [p]Completing the map awards double rune drops on both Nightmare and Massacre[/p][/*]
Challenges
- [p]Completing Skyward Offense on Insane or higher awards double rewards[/p][/*]
Survival / Mixed Mode
[p](Rift Mode required)[/p][p]Nightmare[/p]- [p] Fused Ancient[/p][/*]
- [p]Fused Katana[/p][/*]
- [p]Little Wizard[/p][/*]
- [p]Arcanist Boots[/p][/*]
- [p]Little Wizard[/p][/*]
- [p]Fused Obsidian Bow[/p][/*]
A new Arcanist piece that fuses Defense 5 has been added to the Map of the Week Arcanist loot pool. This means that completing the Map of the Week can now award either the standard Arcanist piece or a variant with Arcane Alignment 5. Arcanist pieces with Arcane Alignment 5 do not contribute toward completing the Fused Primitive set.For example, this week completing the Map of the Week can award Arcanist Boots with either Arcane Alignment 4 or 5.[/p][p]Pure Strategy[/p][p](Rift Mode required)[/p][p]Nightmare[/p]
- [p]Fused Astra Lune[/p][/*]
- [p]Tower Ancient Etherian[/p][/*]
- [p]Fused Ancient Armor[/p][/*]
- [p]Fused Astra Lune[/p][/*]
- [p]Tower Ancient Etherian (both variants can drop)[/p][/*]
- [p]Fused Ancient Monocle[/p][/*]
[/p]
Closing
[p]This update continues refining gear distribution across game modes, improving reward clarity, and addressing balance across towers, pets, and runes. We’re also continuing to expand the Map of the Week system with new rewards and incentives. More updates are on the way, including tower pets in Survival and additional content and bug fixes in upcoming patches. Thank you for playing Dungeon Defenders: Awakened. [/p][p]Happy Defending,[/p][p]The Community Development Team[/p][p].[/p][p][/p]
