- 07:00 - Servers offline for maintenance
- 11:00 - Servers back online and update available
Update Notes
Features of Note
Journal Additions: The following Journal entries are now logged:
- The powerplay data in the event "Location" and "FSDJump" supplied regardlesss of if the Commander is pledged to a power or not.
- "PowerplayCollect"
- "PowerplayDeliver"
- "PowerplayMerits"
- "PowerplayRank"
- "CarrierLocation"
- Added a new status flag for the npc crew to indicate if they're active or not.
- Added a new status flag SupercruiseOvercharge for overcharge status.
- Added a new status flag SupercruiseAssist for whether assist is active.
- Ensured that the lightsOn status flag is active when the flashlight is active.
Bug Fixes:
- Fixed claimed systems showing as unclaimed for players
- Fixed instances of colonisation ships not arriving in claimed systems
- Fixed a crash when scanning megaships
- Fixed a crash when viewing system maps with fleet carrier stacks
- Fixed a crash related to Powerplay ranks
- Fixed instances of crashes when completing another Commanders construction effort in a multiplayer instance
- Fixed hardlock when navigating through the "Financial Support" screen during the death flow when having a large number of ships
- Fixed softlock when navigating facility selection screens
- Fixed instances Colonisation ships transfer UI becoming unresponsive with keyboard & mouse
- Fixed instances of exposed text strings in purchase flows
- Fixed Architect view persisting when switching between Powerplay mode & Architect mode on the Galaxy Map
- Fixed Galaxy Map filters resetting
- Fixed System Information from going blank when switching between map modes when viewing on the System Map
- Fixed instance of Facility Details being blank when navigating the facility selection screens
- Fixed issues with backing out of My Colonies screen on controller
- Fixed lack of controller functionality on Colonisation tutorial screens
- Improved autodock in asteroid bases
- Fixed Powerplay helpscreen images being missing
- Fixed various typos in Colonisation text
- Adjusted flickering landing pad light on newly constructed outposts
- Fixed Thargoid Titan debris being misplaced/clumped together
Server side fixes:
- Improving colonisation information digest for client refresh rate and stability;
- Allowing players to login if they can't be moved to finished markets by our code;
- Ensuring systems can't be claimed by two commanders at once;
- Improving failed claim cleanup flow to ensure faster unblocking of colonisable systems;