- 11AM BST- Servers offline
- 3PM BST - Servers expected back online
Update Notes
Features of Note:
- Added Gutamaya Corsair
- In world holo-screen adverts now present for Gutamaya Corsair
- Added pre-built ships: [list]
- Gutamaya Corsair Stellar (33,000 Arx)
- Gutamaya Corsair Standard (16,520 Arx)
Issue Tracker Fixes:
- Mandalay and Type-8 max boost speed is no longer tied to engine pip level - Issue ID: 67198
- Fixed construction sites created in languages besides English not being visible in other languages beside English - Issue ID: 72916
- Fixed core asteroid mining not allowing extraction with Abrasion Blaster & Subsurface Displacement Missiles - Issue ID: 72134
- Fixed the mining tutorial lasers not working - Issue ID: 72203
- Fixed a LOD issue with the Krait Mk II Polarity paintjob when a shipkit is applied - Issue ID: 71544
- Fixed the colour strip on Rattler Blue paintjob for Cobra Mk III - Issue ID: 71617
- Powerplay decal now displays temporary decal on the main menu until in game and Power Rank has been confirmed, then the Powerplay rank decal will display as normal - Issue ID: 70634
- Adjustments made to Squadron Paintjobs - Issue ID: 70887
Bug Fixes:
- Fixed a crash that could occur when a player abandons a system claim and attempts to start a new one
- Fixed instances of a crash that could occur when opening the System Map after placing a planetary settlement hologram
- Fixed issues with cargo instancing
- Disabled exhaustion when in social spaces & hangars
- Adjustments made to auto dock at asteroid bases
- Fixed On foot mission givers not correctly becoming active in fully constructed Starports
- Fixed instances of two beacons deploying at the Beacon Deployment Site
- Fixed instances of Planetary Ports suddenly loading in after construction without a re-instance, resulting in the Port being placed over the top of the construction site
- Fixed none of the buttons having a default focus in the System Colonisation panels when using a controller
- Fixed UI not correctly highlighting controller focus on View Claim/Abandoning buttons
- Added controller functionality to the Colonisation Help Screens
- Fixed the Colonisation Ship being deselected in the Nav Panel when entering supercruise
- Fixed Construction Sites still being listed in SRV & On foot after being completed
- Fixed the Beacon Deployment Site not correctly converting to System Colonisation Beacon after deployment
- Fixed instances of using the "Copy Name" button on the System Map on construction slots copying broken text strings
- Fixed some minor instances of missing collision and backface culling on under deployment stations
- Fixed instances of ambient traffic always being Power aligned at Orbital Construction Facilities
- Adjustments made to Construction Sites icons to be more consistent across them all
- Adjusted text on Tenuous atmosphere planet construction suitability to highlight Odyssey requirements
- Fixed instances of floating settlement defense turrets at planetary facilities
- Fixed instances of incorrect images being shown for Outposts in the facility picker
- Fixed the search bar in the "My Colonies" panel not working
- Added codex entry for Refinery Contacts
- Added bespoke text for System Colonisation Ships
- Fixed Orbital Construction sites not correctly rendering landing pad schematic outlines
- Fixed Primary Port Development Level values not matching in-game facility picker UI
- Fixed broken text string for Help button in Architect view on the system map in all languages
- Fixed broken text string for when viewing the Construction Effort screen at a construction site
- Adjusted text from Colonisation Effect to Construction Effort to better reflect construction service UI
- Adjusted Planetary Construction icon colours in the System Colonisation section on the right hand side of the system map to better reflect the construction suitability
- Fixed incorrect icon in the Construction Effort screen
- Fixed the Random Rename panel showing an number of Renames Remaining that doesnt change, after purchasing Custom Rename
- Fixed the planetary facility picker UI displaying 0 Construction Points until a category has been selected
- Fixed Installations stating "Maximum Landing Pad Size: Medium" in the facility picker UI
- Fixed Ra-name Facility showing incorrect messaging for non-architect players
- Fixed the Summary & Display Options panels being empty after switching between view modes on the System Map
- Fixed the System Information panel being empty after switching between view modes on the System Map
- Fixed Architect View's check mark persisting when switching between Powerplay & Architect View on the Galaxy Map
- Fixed the System Colonisation Ship incorrectly showing greyed out Carrier Management View button when jumping out of the system
- Fixed various entries of Placeholder text in Colonisation Screens
- Fixed some typos in the Colonisation Help Screens & Codex
- Fixed missing images in Colonisation Help Screens
- Fixed the Colonisation Help Screens incorrectly rendering in the Pause menu
- Fixed minor typo with High Tech economies in the facility picker UI
- Fixed various minor text issues in the System Claim Mode
- Fixed minor typo with the Anti-Guardian Zone Resistance engineering effect on modules
- Adjusted camera angle for the left cockpit seat in the Cobra Mk V
- Audio During Docking - The Blue Danube - will be muted when streaming mode has been enabled.
- On some ships the engine attenuated twice, resulting in lowered bass content
- Added audio when you change quantities of commodities to transfer at a System Colonisation Ship as interaction sounds were missing
- Fixed minor gap in the Type-8 model
- Fixed ships not being correctly hostile in Training & Challenge scenarios
- Fixed Betelgeuse LODing incorrectly
Language Fixes:
- Fixed a mistranslation in Spanish for Power
- Fixed a mistranslation in Spanish for System Colonisation Suite
- Fixed missing strings for materials in the Refinery Contact when viewed in Russian
- Fixed broken translations in Russian when viewing the Colonisation Contact
- Fixed broken translations in Russian for Subsurface Displacement UI whilst mining
- Fixed broken translations in Russian for onfoot settlement information in the onfoot Navigation panel
- Fixed broken translations in Russian for the onfoot System Summary panel
- Fixed broken translations in Russian for the Local Authority screen
- Fixed minor text issue in Brazilian Portuguese in the Galaxy Map when viewing an already claimed system
- Fixed missing translation for Beacon Deployment Site
- Fixed truncated translated text strings when looking at primary port stats in facility picker
- Fixed truncated translated text strings in facility picker headers
- Fixed translations for required commodities in the System Map view
- Fixed planetary port type translations across multiple languages in facility picker
- Fixed exposed text string in multiple languages when receiving the toast notification for a successful system claim confirmation
- Fixed missing translations and broken strings in Station Renaming screen across multiple languages
- Fixed broken text strings in the construction fanfare screen across multiple languages
- Fixed multiple broken text strings across the "My Colonies" panel in multiple languages
- Fixed exposed string for the colonisation countdown timer in multiple languages
- Fixed broken string in the Galaxy Map for non-claimable systems icon in multiple languages
Cosmetics:
- Fixed LOD issue with Type-9 Hazard Construct paintjob on the ships underside
- Adjust wing decal sizing to avoid overlaying vents on the Cobra Mk V wings
- Fixed broken mirroring of Onionhead 2 decal
- Fixed issues with Thargoid Bleached ship kit pieces causing vanity camera "Signal Lost" to trigger to frequently
- Fixed missing onfoot collision on the Mandalay Ace shipkit bumper
- Minor adjustment to Vulture's Powerplay banner positioning to avoid clipping with other shipkit pieces
- Minor adjustment to Dolphin's Powerplay banner positioning to avoid clipping with other shipkit pieces
- Adjustments made to the Mandalay shipkit wing camera positions in Livery & Vehicle Extras to show the shipkit pieces clearer