Hotfix #3 Patch Notes
- [p]Crew will need less sleep per hour and can work more.[/p][list]
- [p]Default schedule is 5h sleep instead of 7h[/p][/*]
- [p]Sleep energy buff raised to from +7 to +10 on good sleep and +2 to +2.5 for bad sleep[/p][/*]
- [p]We hope this gives everyone more productivity every day.[/p][/*]
List of known issues that we are working on:
- [p]Planes parking in the middle of the runway → We know it's a navigation system issue at triple speed but haven't found a stable solution yet.[/p][/*]
- [p]The use of radio towers and search lights is not explained clearly yet. We will add new tooltips and infos to the shipment screen.[/p][/*]
- [p]Save game is corrupted after an interception mission and removing an aircraft[/p][/*]
- [p]Inconsistency if building walls on occupied floor tiles work[/p][/*]
- [p]Old mission reports displaying results of new ones[/p][/*]
- [p]Crafting workbenches listing meals in the production queue[/p][/*]
- [p]Game frozen on reloading a save game when plane moved off from its parking spot[/p][/*]
The reason animations like engine startup, control surface movement, or maintenance aren’t in yet is mainly due to prioritization — stability, bug fixing, and core systems come first during alpha development. Now in Early Access we will have time to focus also on such things.
Aircraft animations like flaps, ailerons, rudders, and elevators are planned. The rigs and movable parts are already in the models, but the technical systems to control them still need to be implemented.
Crew animations like refueling or detailed maintenance weren’t planned for the first version, but are definitely possible. We already have one animation for aircraft maintenance with a wrench, and crew animations in general will be expanded over time.[/p][p][/p][p]Your suggestions help us a lot to plan what to tackle next. Top priority is currently bug fixing. Starting from Monday, part of our team will also work on new features and you can expect also new free content soon. A new plane is already ready... [/p][p][/p][p]Thank you so much for playing![/p]