- Four new aircraft
- - Bristol Beaufighter
- - Gloster Gladiator
- - Avro Lancaster
- - Bristol Blenheim
- New missions and mission types
- - fighter missions
- - surveillance missions
- - bombing runs
- - skill missions
- - transport missions
- - stealth missions
- Expanded mission systems
- - stats and modifiers logic
- - mission consequences logic
- Plane maintenance system
- - manage fuel, integrity, health of plane
- - multi seat plane logic
- - pilot class and task system
- - fuel as new resource
- New building blocks and assets:
- - hangar floor, walls and roofs
- - fences
- - metal shelves
- - water pumps
- - fuel tanks
- - two new sizes of parking spots
- Gardening system
- - gather seeds from wild plants on map: tomato, potato, grain and beans
- - assign gardening zones
- - grow plants and harvest your own food and seeds
- 3D preview of aircraft when ordering a plane
- more metal wrecks on maps
- parking spot no longer needs to be adjacent to runway
- improved path finding of planes from runway to parking spot
- particle effects for workbenches and work animations
- particle effects for damaged planes
- trash now degrades in storage zones and disappears
- easier way to select zones via left click
- new category of airplane maintenance tasks
- cheaper costs for metal projects
- tweaks to UI window management
- mission timers stop once every pilot is seated
- faster runway building
- faster destruction rocks
- runways keep their previous tier when being upgraded to larger sizes
- adjustments to the game's credits
- and more bug fixes and balancing adjustments
- relationship system with HQ & victory points
- weekly resource delivery system
- wall and floor decorations
- improvements to airplane takeoff, taxi & overall game performance
