- Different types of airfield ranks and requirements.
- Weekly goals of started and successful missions.
- Get served more missions as your base levels up.
- Earn victory points after completing missions.
- Purchase new, more powerful planes with victory points.
- You can decommission unwanted plane crews in the plane management screen.
- Get weekly shipment of resources from HQ.
- A truck delivers exclusive military grade resources.
- Resource amount is tied to HQ goals success.
- Brand new Game Over screen animation.
- Lose the game by low base morale.
- Lose the game by not fulfilling HQ expectations for three weeks in a row.
- Posters, Flags and other wall decorations.
- Carpets, rugs and other ground decorations.
- Posters are custom designed, inspired by historic war posters.
- Planes now take more realistic paths according to their sizes.
- Planes can use multiple runways at the same time.
- Smarter scheduling on which runways to use by distance and occupation.
- Missions majorly affect base morale, depending on their success.
- Missions are more dangerous, potentially inflicting damage on successes.
- Higher fuel consumptions across all missions.
- More realistic, larger fuel tanks for large bombers.
- Fuel is more scarce and harder to get. Shipments are important.
- More range in food production, the 4 seeds feel majorly different from each other.
- More punishing effects from work and war. Harder to keep up base morale.
- More severe punishment from not sleeping on proper beds.
- Workbenches now either need to be built inside or outside by type.
- Size of parking spots have been slightly reduced.
- Several resources now don't degrade anymore when stored properly.
- New particle effects for workbenches and tasks
- Ability to build several assets in the same rotation while holding shift.
- The current time of day is visible in the schedule window.
- New shipment truck UI showing your upcoming shipments.
- More historic plane details in the plane order detail window.
- Building projects now have different placeholder box sizes.
- There are depleted versions of wild seed plants.
- Gardening uses the proper tools like hoes and watering cans.
- Less lag when upgrading runways and parking spots
- Better optimisation in task handling
- (under construction) Quality Settings in the Options Menu
- Fixed issues with existing roofs not being able to be deconstructed.
- NPCs now face each other when talking and fighting.
- Fixed several issues with plane previews in the plane order window.
