News Liste ICARUS

Icarus Week 199 Update | International Flags
ICARUS
Heute 02:29 Community Announcements
Welcome to Week 199.

This week, we’re introducing 29 new international flags to Icarus, which are items used to decorate your outposts and bases. Whether you're representing your home or just adding a personal touch to your setup, these flags offer a colorful way to customize your world.

Looking ahead to next week, we’re gearing up to celebrate a major milestone - our 200th weekly patch since Icarus first launched. To mark the occasion, we’ll be introducing a brand-new solar panel, allowing players to better integrate solar setups into their buildings.



This Week: 29 New International Flags


We’ve added 29 new international flags to Icarus, giving players a new way to personalize and decorate their bases. Whether you're flying the flag to represent your home or introducing some colors into your build, these flags are a great way to add character to your outpost.

The flags are available at Tier 2 and can be crafted using the Decoration Bench. They require 5 Steel Ingots and 5 Rope each, making them relatively accessible once you've progressed a bit into the tech tree.

Each flag comes with three display variations to suit different base styles and placements. You can choose between a large flagpole for outdoor areas, a smaller standing version for tighter spaces, or a wall-mounted option for a more compact decorative touch. This flexibility allows you to incorporate flags in a way that fits your aesthetic, whether you're building a rugged survival shelter or a high-tech base.

Whether you're celebrating your roots or just want to bring some extra color to your build, these new flag decorations offer a fun and meaningful way to express yourself in-game.

See the full list of flags below
Zitat:
author:

[/tr]
[/tr]
[/tr]
[/tr]
[/tr]
[/tr]
[/tr]
[/tr]
[/tr]
[/tr]
[/tr]
Australia Belgium Brazil
Canada China Czech Republic
Denmark European Union Finland
France Germany Hungry
Italy Japan Netherlands
New Zealand Norway Romania
Russia South Africa South Korea
Spain Sweden Switzerland
Taiwan Turkey Ukraine
United Kingdom United States




This Week: FIRE SALE! ICARUS 80% Off


If you've been waiting for a chance to gift or pressure your friends into checking out Icarus then now is the time, while at its deepest discount ever. You'll also be able to pick up some of our DLC on sale as well.

https://store.steampowered.com/app/1149460/ICARUS/



Next Week: Flat Solar Panels


Next week, we’re introducing a new style of solar panel that offers the same power-generating functionality as the existing model but with a fresh look. This new design gives players more visual variety when building and customizing their power setups, allowing for a solar option that better fits different base styles. Functionally, it operates just like the current solar panel, providing clean, renewable energy during the day. Check out the preview below.



Your support makes these updates possible.



https://store.steampowered.com/app/3315290/Icarus_Great_Hunts_Campaigns/

https://store.steampowered.com/bundle/35727/Icarus_Complete_the_Set/

Changelog 2.3.10.142613



New Content


[expand type=details expanded=false]
  • Adjusting Names of the new flags to be International Flags & International Flag Pack
  • Updated D_Deployable_Setup
  • Fixed angled flag not displaying texture correctly
  • Fixed default flag seam texture not fitting to mesh correctly
  • Updated flavour text of flag item to be more generic
  • Reducing Recipe Cost of International Flags
  • Fixed angled flag LOD2's UVs
  • Unlocked international flag items, recipes, talent

[/expand]

Fixed


[expand type=details expanded=false]
  • Fix vertical alignment on building counts widget
  • Fixed item entry title not wrapping in Field Guide, made some changes to some spacing, fonts and added a divider for entry description and flavour text. Changed animation and hover state for main categories page in Field Guide
  • Increase the width on building counts widgets for Deutsch
  • Fixed an issue where audiolog dialogue was being stomped by following lines within the New Frontiers Story Missions
  • Show whose dropship belongs to who on dropship tooltip
  • Fix several WorldObjects with invalid Interactable row handle data. Add EUW for detecting this
  • Fixed issue with Glassworking bench where negative crafting speed modifier wasn't being applied to water-based recipes in the event of a brownout. This meant reinforced glass could be crafted without having access to water
  • Added craftable international flags
  • Potential fix for another aura-related crash on dedicated servers

[/expand]

Future Content


[expand type=details expanded=false]
  • Rocks Placement, Slope Dressing and Landscape Pass in Swamp, Orange/Green Quad, Elysium
  • Increase Ghost Croc albedo to 4k due to its size. Fix SK not using correct PhysicsAsset. Increase accuracy on character BP and SK mesh collision setups
  • Ely - decal painting, applied new scale and z offsets to foliage rocks, red quad
  • Ely - adjusted scale and Z offsets for LRG,MED,SML foliage rocks, added 1st pass oil spill decal FT and mat
  • Adding hornets flying loops and audio event
  • Add eyeball crit areas for Reaver, adjust Char BP capsules
  • Update Char BP capsule setups for Stompers
  • Added extra hover animation to outpost select button, added outpost images to outpost select widget
  • Update AI Setup rows for LavaBlueBack, MangeWolfAlpha and WoolyZebra
  • Add DT validation (unhooked) for detecting foliage with mismatching DF settings from FT to BP
  • Balance pass on creature health: Raptor (1750-4500 -> 750-2500), Stomper (300-700 -> 900-2100), StomperMatriarch (300-700 -> 2000-5000), GhostCroc (600-2200 -> 2250-4500), Buffalo (300-500 -> 600-1000), LavaBlueBack (600-1000 -> 750-2500), Tusker (300-500 -> 800_1600), Tusker Melee Dmg (30-100 -> 50-150), Slinker (750-3000 -> 750-1500), SlinkerJuvi (1750-4500 -> 300-800), Hopper (750-1500 -> 300-600), DeerLarge (300-500 -> 450-750), Chew (600-1000 -> 1500-3500), ChewJuvi (600-1000 -> 300-750), Reaver (750-3000 -> 1250-3500), Orka (375-1500 -> 375-1000). Remove ScorpionSummon curves that were flat. Additional projectile resistance for GhostCroc
  • Remove DF from Aspen Saplings. Set Aspen SML trees to use DF lighting in FT
  • Updated chainsaw to use the new mesh
  • Fix reference to cleaned up interaction row on Aspen SML trees
  • Added missing constraints to the ghost croc physics asset
  • Remove DF from Tussock meshes
  • Adding vocals for flightless tank attack. Audio and event
  • Updated BP_MetaDeposit_Uranium_Node and BP_MetaDeposit_Uranium
  • Added art assets for the Giant Roach carcass and bones
  • Ely - reapplied foliage rock scale and z offset settings, voxel placement and general polish in Tundra, green+yellow quads
  • Added DEP_Nuclear_Reactor, with destructible and animation
  • Second pass flightless tank attack vocal and footstep notifys etc
  • Added Recipe for Flat Solar Panel, Removed DNT from name and description and adjusted talent so that the one solar panel talent unlocks both recipes, feature locked flat solar panel for now
  • Updating Farmers Backpack Stats, adjusting price in the workshop and adjusting name to suit its position within the workshop for when it is released
  • Adding vocalisations and events for sulfur cave worms. Also small adjustment to flag volume and falloff distance to make sure its not annoying when close to base in a quiet environment
  • Don't register/unregister IcarusActors in the AuraManager on clients. Remove some const casts incase there is something suspect compiler side going on
  • Fixed geothermal bat's DM material (blue -> yellow)
  • Added background to outpost selection screen. Fixed Island Outpost image to correct one
  • Adding correct BT to sulfur worms BPs. Adding correct death anim montage to SW BPs ready for audio pass
  • Ely - mesh placement tweaks to fix navmesh holes in Tundra, Green quad
  • Ely - more nav blockers in Tundra, persistent level
  • Ely - fixed navigation and LOD settings on various DLC2 rocks
  • Rock Placement and Landscape Pass in Swamp, Orange/Purple Quad, Elysium
  • Sulfur caveworm movement adjustments and fine tunes
  • Updated chew saddle setup and added first pass skinning of all the saddles for the chew rig
  • Adding flying tank wing flutter looped audio, event and all notifys
  • Updated text for DH items
  • Ely - navblocker placement in NW volcanic, persistent level
  • Duplicating BT for Sulfur cave worm. Duplicating all animations and all montages and creating sulfer versions for use. Removing cave worm attack vocalisations ready for new ones. Creating new controller setup for Sulfur
  • Gfur pass on the mange wolf and Alpha mange wolf
  • UPdating all storca aggro audio events with fine tunes and adjustments
  • Raptor/Chew - Added saddles for raptor/Updated chew scale
  • Adjustments to storca aggro state levels and footstep balance
  • Added SK_Gun_NailGun, including all meshes, materials, and textures, as well as alternate fire and reload animations that better suit this weapon. I also added the gun to the appropriate meshable data table and to the Nailgun BP
  • Moved radiation bar to player survival HUD
  • Adding storca idle, aggro and attack audio and events and data table setups
  • Ely - decal fixes and voxel placement in NW volcanic, red+yellow quads
  • Setting SplineActorBase to Spatialize_Dynamic
  • Setup on in hand mesh for crude pipe tool
  • Setup of Geothermal Bat Creature, Nest Loot and Spawning
  • Removing Dev Flag from farmers backpack
  • Flat Solar Panels are now no longer feature locked to Dangerous Horizons
  • Making the flat solar panels free placement and not snapping
  • ELY2 - IRIS no longer duplicates items
  • ELY1 - Removed Prebuilt Structure duplication on Reload
  • Fixing Radiation Injection so it heals radiation and does not cause it
  • Rock Placement and Landscape Pass in Swamp, Green/Orange/Purple Quad, Elysium
  • Mission 1 - Added more attacks/montages for wyrm queen boss fight. Boss now correctly attacks at the correct phase
  • Added textures and material for the geothermal variant of the bat and bat nest
  • Updated physics asset for the irradiated abomination
  • Updated tundra monkey fur culling mask texture grouping
  • Added tundra monkey Gfur materials and updated physics asset
  • Added notes for reveal in ELY5
  • Added in idle NPC barks for Mo
  • Adding tank aggro state vocal event and movement adjustments and fine tunes
  • Added text to ELY3 lab notes once you decrypt them
  • Hooked up items for quest notes across ELY1 and ELY2 and flavour notes
  • Ely - nav blockers in Geothermal and NW volcanic, persistent level
  • Adding lots of tank movement events and notifys etc
  • Added SM_ITM_PipeHand_Oil, Handheld mesh for laying oil pipe
  • Mission 1 - Changed 'Required Height' for defense mission to 3000 units from 10000
  • Ely - nav blockers and voxel placement in Tundra, yellow+green quads
  • Adding more tank audio idle vocalisations
  • Ely3 - tweaks to reactor and terraform room layouts - round 2, fixing clipping with prebuilt structure
  • Updating tank vocal audio socket. Updating attack vocalisations with more low end and weight. Increasing volume of spin attack
  • Ely3 - tweaks to reactor and terraform room layouts
  • Updated deployable mesh for DEP_Turret_T4_Flamethrower
  • Adding Uranium and Lithium Assault Rifle Ammo
  • Adding Uranium and Lithium Rifle Shell Ammo
  • Adding Uranium and Lithium Shotgun Shell Ammo
  • Adding Uranium and Lithium Ammo Talents and Pistol Recipes
  • Adding Uranium and Lithium Pistol ammo is now valid in submachine guns
  • Adding Uranium and Lithium Pistol Ammo, Recipes, Items, Talents, etc
  • Adding Uranium Sickness modifier which can apply to enemies from Uranium Ammo
  • ELY3 - Adding new Prebuilt Structure for the Lab
  • ELY3 - Making adjustments to the meshes for the underground lab
  • Removing Dropship from Eden
  • ELY1 - Adding Specific Location in which to place the Makeshift beacon also lowered building to be a requirement of 30m
  • Adding new Quest Step to show players current height
  • ELY2 - Adjusting Location LAB prebuilt structure
  • ELY2 - Adjusting Location Delta prebuilt structure
  • Adding Ubis Talent Tree
  • Adding nuclear reactor audio loop and Bp imp. Correcting camera being slightly off centre
  • Adding Slinker Talent Tree
  • Adding Raptor Talent Tree
  • Adding Chew Talent Tree
  • Adding Storca Tame Talent Tree
  • Adding DH Mounts and Tames to Dt for their Talent Trees
  • Setting up Orka Base Talent Tree
  • Renaming FoundEden Session Flag for better readability
  • Adding Session Flag and Triggering when NPC's Spawn
  • Adding Uranium Generator Icon and fixing Biofuel Spline Tool Name
  • Adjust crude to brown and refined to light grey to fix class and ui readability of oil resources
  • Setting up Oil Pipe Mesh and textures correctly
  • Shifting Crude Oil Guides for the Pump Jack and Crude Oil Refiner so it looks good withthe pipes
  • Fixing Uranium Collection Device by removing all old meshes and cable components
  • Fixing Uranium Collection Device so it plays the deploy animation correctly
  • Updating Uranium Node Highlightable
  • Rocks Placement, Slope Dressing and Landscape Pass in Swamp, Orange/Green Quad, Elysium
  • Mission 5 - Added in basic functionality to sandwyrm queen boss and boss circles area
  • Adding flightless tank idle vocals and footstep adjustments, event data table setups
  • Added inital setup of tundra monkey art assets
  • Wrap stat call in chainsaw in function, so can be override by jackhammer implementation
  • Updated Uranium Collection Device, which is now double the original size with a few details adjusted
  • Adding flightless tank flinch and death vocalisations, event and data table setups
  • Initial import of the irradiated abomination art assets
  • Added idle NPC barks for Iris and Theo
  • Adding Flightless Tank footstep event and data table setup
  • Adding tank attack movements audio and events and notifys
  • Ely - nav modifier volumes in Tundra, persistent level
  • Ely - changed Alien rock nav settings to NavArea_Null
  • Adding flightless slam attacks. Heavy and medium. Anim notifys audio and events
  • Increase Jackhammer wear and decrease durability
  • Jackhammer first pass implementation
  • Adding sulfur worm death vocalisation and notifys
  • Added first pass T5 Hazmat suit sk meshes, materials and textures and updated D_armour
  • Updated fireflies particle spawn on cylinder shape surface and exposed controls
  • Added first pass T5 Hazmat suit sk meshes, materials and textures and updated D_armour
  • DH: World radiation values > 0.1 will now spawn irradiated enemies at location instead of regular spawn table

[/expand]
Logo for ICARUS
Release:03.12.2021 Genre: Action-Adventure Entwickler:keine Infos Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Icarus Week 199 Update | International Flags
ICARUS
Heute 02:29 Community Announcements
Hotfix 2.3.9.142434-rel-GreatHunts
ICARUS
19.09.25 08:50 Community Announcements
Icarus Week 198 Update | Server & Host Improvements
ICARUS
19.09.25 00:06 Community Announcements
Icarus Week 197 Update | New CHAC Rifle in Orbital Workshop
ICARUS
12.09.25 04:57 Community Announcements
Icarus Week 196 Update | Customization controls for auto-saving
ICARUS
05.09.25 04:01 Community Announcements
Icarus Week 195 Update | Cable and Pipe Quality Of Life Improvements
ICARUS
29.08.25 02:13 Community Announcements
Icarus Week 194 Update | New shiny composite signs for labelling your base
ICARUS
21.08.25 23:48 Community Announcements
Icarus Week 193 Update | New backpack options on Armor Stands
ICARUS
15.08.25 03:49 Community Announcements
Icarus Week 192 Update | New Arctic Survival Saddle with cold resistance
ICARUS
08.08.25 02:41 Community Announcements
Hotfix 2.3.2.140630-rel-GreatHunts
ICARUS
01.08.25 13:59 Community Announcements
Icarus Week 191 Update | New Electric Fireplace with 48 cooking slots
ICARUS
01.08.25 02:41 Community Announcements
Icarus Week 190 Update | Updates, improvements and fixes for Great Hunts
ICARUS
25.07.25 03:46 Community Announcements
Hotfix v2.3.0.140148-rel-GreatHunts
ICARUS
20.07.25 03:35 Community Announcements
Hotfix v2.3.0.140125-rel-GreatHunts
ICARUS
18.07.25 08:50 Community Announcements
Icarus Week 189 Update | Free Copernicus Update, Great Hunts Campaigns & 2x XP
ICARUS
17.07.25 20:49 Community Announcements
Icarus Week 188 Update | Atmospheric Lighting and Firewhacker Improvements
ICARUS
11.07.25 03:04 Community Announcements
Icarus Week 187 Update | Prometheus Tool Perks Added to Inaris Set
ICARUS
04.07.25 08:05 Community Announcements
Icarus Week 186 Update | Small Pouch in Tan, Blue, Red & Green
ICARUS
27.06.25 02:52 Community Announcements
Icarus Week 185 Update | Boss Items from Missions buffed and balanced
ICARUS
20.06.25 05:13 Community Announcements
Icarus Week 184 Update | Mission reward improvements and UI updates
ICARUS
13.06.25 04:22 Community Announcements
Icarus Week 183 Update | Map Fixes + Great Hunts Update
ICARUS
06.06.25 08:05 Community Announcements
Icarus Week 182 Update | New 12-gauge CHAC ‘Boomstick’ Shotgun
ICARUS
30.05.25 03:33 Community Announcements
Icarus Week 181 Update | New Biofuel Fireplace with 20% faster cooking times
ICARUS
22.05.25 22:19 Community Announcements
Icarus Week 180 Update | New Wooden Armor Stand with outfit Quick Swap
ICARUS
16.05.25 05:11 Community Announcements
Icarus Week 179 Update | Stone Signs and UX improvements
ICARUS
09.05.25 03:41 Community Announcements
Icarus Week 178 Update | Solo Pause, Multiplayer Hitboxes, and more
ICARUS
02.05.25 04:32 Community Announcements
Icarus Week 177 Update | New ‘Culinex’ Backpack for extra food buffs
ICARUS
25.04.25 04:11 Community Announcements
Icarus Week 176 Update | 4 new Brick Signs to place and personalize
ICARUS
18.04.25 01:55 Community Announcements
Icarus Week 175 Update | Envirosuit Swapping & Seeds Buffed
ICARUS
11.04.25 04:02 Community Announcements
Icarus Week 174 Update | New ‘opt-in’ mechanics and tools for seed harvesting
ICARUS
03.04.25 20:04 Community Announcements
Icarus Week 173 Update | New 9mm Submachine Gun and 5.56mm Assault Rifle
ICARUS
27.03.25 23:00 Community Announcements
Icarus Week 172 Update | More Shadow Improvements and Six New Curtains
ICARUS
21.03.25 02:30 Community Announcements
Icarus Week 171 Update | Massive FPS improvements with Distance Field Shadows
ICARUS
14.03.25 04:35 Community Announcements
Icarus Week 170 Update | Seven new Operations, and six new recipe alternatives
ICARUS
07.03.25 03:31 Community Announcements
Icarus Week 169 Update | Tree Regrowth and free Great Hunts content
ICARUS
28.02.25 04:47 Community Announcements
Hotfix v2.2.43.133571-rel-Laika
ICARUS
21.02.25 11:06 Community Announcements
Icarus Week 168 Update | Great Hunts Announcement
ICARUS
21.02.25 04:13 Community Announcements
Icarus Week 167 Update | Achievement Fixes, Sleep Screen improvements, and more
ICARUS
14.02.25 00:14 Community Announcements
Hotfix 2.2.41.132936-rel-Laika
ICARUS
08.02.25 03:03 Community Announcements
Icarus Week 166 Update | World Boss Exotics, Double XP & Extra Talent Points
ICARUS
07.02.25 01:17 Community Announcements
Icarus Week 165 Update | Hammerhead Slug World Boss
ICARUS
31.01.25 01:24 Community Announcements
Hotfix Version: 2.2.39.132295
ICARUS
25.01.25 06:17 Community Announcements
Icarus Week 164 Update | Lava Hunter World Boss Spawning
ICARUS
24.01.25 02:39 Community Announcements
Hotfix Version: 2.2.38.131942
ICARUS
18.01.25 08:27 Community Announcements
Icarus Week 163 Update | New Year Bug Fixes & QoL Improvements
ICARUS
17.01.25 01:20 Community Announcements
Icarus Week 162 Update | Weapon Fix, Coconuts & Performance Improvements
ICARUS
10.01.25 02:21 Community Announcements
Icarus Week 161 Update | New Platinum Shield craftable at Tier 4
ICARUS
02.01.25 21:51 Community Announcements
Icarus Week 160 Update | More Olympus Operations converted to Operations
ICARUS
26.12.24 21:27 Community Announcements
Icarus Week 159 Update | Launch Operations on the go with the C0NT4CT Radio
ICARUS
19.12.24 20:41 Community Announcements
Icarus Week 158 Update | New 8-round Tier 4 Pistol with mods
ICARUS
12.12.24 22:18 Community Announcements
Icarus Week 157 Update | Tame the new Shaggy Zebra Mount
ICARUS
06.12.24 01:12 Community Announcements
Icarus Week 156 Update | 3 years of Icarus, and cake!
ICARUS
28.11.24 22:18 Community Announcements
Icarus Week 155 Update | Go big with the new 20-round Light Automatic Carbine
ICARUS
22.11.24 03:21 Community Announcements
Icarus Week 154 Update | Cows, Milk and most importantly, Cheese
ICARUS
15.11.24 02:02 Community Announcements
Free Weekend & Double XP Event
ICARUS
08.11.24 02:19 Community Announcements
Icarus Week 153 Update | Flamethrower, Double XP & Performance
ICARUS
07.11.24 18:05 Community Announcements
Icarus Week 152 Update | New Tier 3 Windmill upgrade from Mortar & Pestle
ICARUS
01.11.24 04:08 Community Announcements
Hotfix 2.2.26.129046-rel-Laika
ICARUS
26.10.24 07:19 Community Announcements
Icarus Week 151 Update | Reinforced Wood: Out. Beeswax Wood: In
ICARUS
25.10.24 04:13 Community Announcements
Icarus Week 150 Update | 12+ fixes and improvements for Null Sector
ICARUS
18.10.24 00:04 Community Announcements
Icarus Week 149 Update | Welcome to the Null Sector
ICARUS
11.10.24 03:28 Community Announcements
Hotfix Version: 2.2.23.128261-rel-Laika
ICARUS
05.10.24 05:19 Community Announcements
Icarus Week 148 Update | QoL improvements, 1 week before Null Sector
ICARUS
04.10.24 01:44 Community Announcements
Icarus Week 147 Update | Massive new item encyclopedia in the Field Guide
ICARUS
27.09.24 02:42 Community Announcements
Icarus Week 146 Update | 15 more Operations in Olympus converted from Missions
ICARUS
20.09.24 04:25 Community Announcements
2.2.20.127215-rel-Laika
ICARUS
13.09.24 07:54 Community Announcements
Icarus Week 145 Update | New Arctic and Desert Saddle variants
ICARUS
13.09.24 02:23 Community Announcements
Icarus Week 144 Update | Encounter the new Arctic Vesper
ICARUS
06.09.24 05:38 Community Announcements
Icarus Week 143 Update | Sugar, Strawberry Hard Candy, and Watermelon Lollipops
ICARUS
30.08.24 03:20 Community Announcements
Icarus Week 142 Update | New Corner & Half Stair building pieces
ICARUS
23.08.24 04:04 Community Announcements
Icarus Week 141 Update | Performance Optimizations, Reinforced Glass and more
ICARUS
16.08.24 05:17 Community Announcements
Hotfix Version: 2.2.15.125724-rel-Laika
ICARUS
10.08.24 03:07 Community Announcements
Icarus Week 140 Update | Project Clinic #2
ICARUS
09.08.24 05:32 Community Announcements
Icarus Week 139 Update | Encounter the new ‘Dribbo’ on Icarus
ICARUS
02.08.24 02:37 Community Announcements
Icarus Week 138 Update | New Semi-Automatic Pistol and Crude Ammo in Tier 2
ICARUS
26.07.24 02:37 Community Announcements
Icarus Week 137 Update | New Farmers Satchel with 16 storage slots
ICARUS
19.07.24 03:27 Community Announcements
Icarus Week 136 Update | Changes to weather's impact on crops
ICARUS
12.07.24 02:37 Community Announcements
Icarus Week 135 Update | New Stone Brick Building Aesthetic
ICARUS
04.07.24 23:31 Community Announcements
Icarus Week 134 Update | New Matariki Operation and Kiwi bird spawning on Icarus
ICARUS
27.06.24 01:24 Community Announcements
Icarus Week 133 Update | 3 new Styx Operations added to Open World
ICARUS
21.06.24 03:28 Community Announcements
Icarus Week 132 Update | New fast-fire CHAC Pistol
ICARUS
14.06.24 02:32 Community Announcements
Icarus Week 131 Update | New Automated Pistol Turret
ICARUS
07.06.24 05:33 Community Announcements
Icarus Week 130 Update | Two new pooches - Laika herself and Pugs
ICARUS
31.05.24 05:25 Community Announcements
Icarus Week 129 Update | Late Game Hitching Fix
ICARUS
24.05.24 04:02 Community Announcements
Icarus Week 128 Update | Farming carts are now rideable
ICARUS
17.05.24 03:37 Community Announcements
Icarus Week 127 Update | Foliage Regeneration
ICARUS
10.05.24 08:58 Community Announcements
Hotfix v2.2.1.122455-rel-Laika
ICARUS
06.05.24 05:29 Community Announcements
Icarus Week 126 Update | A ton of Laika improvements and brand new content
ICARUS
03.05.24 05:40 Community Announcements
Hotfix v2.2.0.122038-rel-Laika
ICARUS
28.04.24 05:57 Community Announcements
Icarus Week 125 Update | Free Laika Update
ICARUS
25.04.24 23:57 Community Announcements
Icarus Week 124 Update | New Operation and faster weekly patches
ICARUS
18.04.24 03:53 Community Announcements
Icarus Week 123 Update | New MXC Cot in the Orbital Workshop
ICARUS
12.04.24 02:53 Community Announcements
Icarus Week 122 Update | New Coziness system for a good night's sleep
ICARUS
05.04.24 04:01 Community Announcements
Icarus Week 121 Update | QoL pass and new workshop water purification tablet
ICARUS
28.03.24 03:24 Community Announcements
Icarus Week 120 Update | New water quality and purification process
ICARUS
22.03.24 03:55 Community Announcements
Icarus Week 119 Update | Grow, harvest and deploy the new Bramble Defenses
ICARUS
14.03.24 23:57 Community Announcements
Icarus Week 118 Update | Improvements and Balances to Resource Network
ICARUS
08.03.24 02:11 Community Announcements
Icarus Week 117 Update | Batteries and a full network upgrade
ICARUS
29.02.24 23:46 Community Announcements
Icarus Week 116 Update | NEW Trench Shotgun that packs a wallop
ICARUS
22.02.24 23:09 Community Announcements
Icarus Week 115 Update | New Cold Steel, Miasmic and Obsidian Shotgun Shells
ICARUS
15.02.24 23:45 Community Announcements
Icarus Week 114 Update | New Ion Backpack with Electroshock modifier
ICARUS
09.02.24 01:14 Community Announcements
Icarus Week 113 Update | Two new rugs and the calming of the Bees
ICARUS
02.02.24 00:21 Community Announcements
Icarus Week 112 Update | Bees, Beehives, Beeswax, Honey & Recipes
ICARUS
26.01.24 00:02 Community Announcements
Icarus Week 111 Update | New Tier 3 Smoker and nine unique recipes
ICARUS
19.01.24 02:21 Community Announcements
Icarus Week 110 Update | New Titanium Tower Shield with massive area of coverage
ICARUS
12.01.24 04:13 Community Announcements
Icarus Week 109 Update | New Creature: Ignari now found in the Volcanic Biome
ICARUS
04.01.24 23:16 Community Announcements
Icarus Week 108 Update | New Tachyon Armor added to the Orbital Workshop
ICARUS
29.12.23 00:32 Community Announcements
Icarus Week 107 Update | New Jaguar and Snow Leopard Rugs to craft
ICARUS
22.12.23 01:21 Community Announcements
Icarus Week 106 Update | Biomore Backpack for the team medic with 3 active auras
ICARUS
14.12.23 22:41 Community Announcements
The Day After Survival Sale Bundle
ICARUS
12.12.23 18:41 Community Announcements
Icarus Week 105 Update | 3 new Rustic Signs and an upcoming content sneak peek
ICARUS
07.12.23 22:54 Community Announcements
Come join our Free Weekend to celebrate 2 years of Icarus!
ICARUS
30.11.23 18:41 Community Announcements
Icarus Week 104 Update | New Seed Pouches for storing your seeds
ICARUS
30.11.23 05:46 Community Announcements
Icarus Week 103 Update | Polar Bear and Brown Bear Rugs
ICARUS
24.11.23 03:14 Community Announcements
Icarus Week 102 Update | Rare high tier Ores now found in Deep Ore Veins
ICARUS
17.11.23 01:36 Community Announcements
Hypatia Part II | Olympus Operations and respawning Exotics
ICARUS
10.11.23 00:34 Community Announcements
Icarus Week One Hundred Update | The XENON Backpack is here for the hunters
ICARUS
02.11.23 23:35 Community Announcements
Icarus Week Ninety Nine Update | New Vestiges and a rebalanced Bestiary
ICARUS
26.10.23 23:48 Community Announcements
Icarus Week Ninety Eight Update | New powerful ‘Tusker’ Mount to tame
ICARUS
19.10.23 22:58 Community Announcements
Icarus Hypatia: Part I Update | 19 new Operations in Styx Open World to play
ICARUS
13.10.23 03:58 Community Announcements
Icarus Week Ninety Six Update | New Brown Bear Armor Set
ICARUS
06.10.23 01:31 Community Announcements