This week, we’re introducing juvenile woolly mammoths to Icarus. Prospectors can now encounter these massive creatures in the wild, tame them, and equip them with saddles to use as powerful mounts.
We’ve also made a number of improvements to the mount UI. These updates make it easier to see important mount information at a glance, while more clearly presenting the talent tree.
Finally, we’re giving you a first look at a new crafting system coming next week. This upcoming system is designed to streamline crafting and offer more flexibility, and we’re excited to share more details soon.
Notable Improvements:
- Fixed an issue where Custom Game Settings could not be Opened in Dedicated Servers Lobbies when creating a prospect - they now can be
- Saddle tooltips now show what creatures they can be equipped to, these are represented by icons of the creatures
- Mount Health Bar and Player Health Bars now have a size limit and will not extend endlessly across the screen

This Week: Rideable Woolly Mammoths
This update introduces woolly mammoths as a new tameable and rideable creature. After locating a juvenile mammoth and dealing with its parent, you can tame it, craft a unique mammoth saddle at the Tier 2 Animal Bench, and equip it to travel across the map atop this massive beast.

Mammoths feature their own dedicated talent tree, with more exciting talents planned for future updates. Their high carrying capacity makes them ideal for transporting large quantities of materials, while their steady movement allows them to navigate rough or uneven terrain with ease.

You’ll find mammoths roaming colder regions, and they follow the same taming and care systems as existing creatures, making them easy to integrate into your current playstyle.

This Week: Mount UI Update
We’ve spent time refining the mount UI, as it previously didn’t present one of the most important features clearly - the talent tree. The updated layout brings this system into focus, making it easier to understand and interact with your mount’s progression.
While there are more improvements planned for the future, this update represents a strong first step toward a clearer and more intuitive mount experience.

Next Week: Tag Based Crafting
Originally developed for Dangerous Horizons, we’ve implemented a new system that allows items to be grouped using tags and used as crafting inputs, rather than requiring a specific item.
We’ve decided to release this system early, as it works particularly well with fish - of which there are now over 60 varieties. Next week, we’ll be rolling it out alongside new fish recipes, making crafting more flexible and significantly easier to manage.
Check back next week to see this new system in action.

Your support makes these updates possible.
https://store.steampowered.com/app/3315290/Icarus_Great_Hunts_Campaigns/
https://store.steampowered.com/bundle/35727/Icarus_Complete_the_Set/
Changelog 2.3.23.146505-rel-GreatHunts
New Content
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- Unlocked Rideable Mammoth Mount, Spawning and Talent Tree
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