News Liste Occupy Mars: The Game

Changelog of Occupy Mars version 1.0
Occupy Mars: The Game
30.01.26 18:04 Community Announcements
[p][/p]

????️ Occupy Mars – Incoming Transmission

[p]Hello Martians! ????[/p][p]The long-awaited moment has finally arrived — Occupy Mars: The Game is now live in Version 1.0! After years of development and refining the experience based on your feedback, we’ve reached the end of our roadmap and delivered the full vision of the game. From performance boosts and co-op refinements to new systems like expanded chemistry and the arrival of Spotty, this update marks our biggest milestone yet. Below you’ll find the full changelog — the complete list of all fixes, features, and improvements that make the 1.0 experience our most stable and content-rich version to date. Get your habitats ready, check your oxygen levels, and enjoy the full Martian survival experience solo or with your friends in coop mode! [/p][p][/p]
[p][/p]

???? Features

  • [p]added new research tree - chemistry[/p][/*]
  • [p]added 24 recipes for chemistry reactions[/p][/*]
  • [p]added Spotty the robot companion[/p][/*]
  • [p]added ITS Rocket for building[/p][/*]
  • [p]added grids with a system with a convenient wireless system for storing energy, water, oxygen, and methane, and powering small outdoor buildings[/p][/*]
  • [p]added vertical grids[/p][/*]
  • [p]added new building - Large Solar Panel[/p][/*]
  • [p]reworked and expanded introbase campaign[/p][/*]
  • [p]added new quests for storyline[/p][/*]
  • [p]added cooking table with cooking mechanics[/p][/*]
  • [p]added 37 food recipes[/p][/*]
  • [p]added new plants - soy, hazelnut and coffee (coffee and pizza on Mars? Why not!)[/p][/*]
  • [p]added new resources for chemistry mechanics[/p][/*]
  • [p]added possibility to build multiple heavy rovers in coop[/p][/*]
  • [p]added miners in coop mode[/p][/*]
  • [p]added hacking antennas in coop[/p][/*]
  • [p]added trailers in coop[/p][/*]
  • [p]added fuses mechanics in coop[/p][/*]
  • [p]added airlock synchronisation in coop[/p][/*]
  • [p]added crushers in coop[/p][/*]
  • [p]added ramps for ITS building[/p][/*]
  • [p]added tutorials for new features[/p][/*]
  • [p]added signs limit in the ingame chat[/p][/*]
  • [p]added the effect of burnt land around landing capsule[/p][/*]
[p][/p]
[p][/p]

???? Fixes

[p]Critical issues[/p]
  • [p]fixed problem with launching the game in offline mode[/p][/*]
  • [p]solved the issue with disconnect when trying to save game[/p][/*]
  • [p]fixed several bugs that caused items to vanish from containers[/p][/*]
  • [p]fixed a bug with items vanishing from material boxes[/p][/*]
  • [p]fixed an issue where clients were disconnected with a "lobby closed" message while the host's game was loading[/p][/*]
[p]High [/p]
  • [p]fixed several problems with rover driving[/p][/*]
  • [p]solved the case when client doesn't have exit screen when host leaves the game[/p][/*]
  • [p]fixed not refreshing status bar on UI[/p][/*]
  • [p]fixed problems with coop games while client uses Starlink devices[/p][/*]
  • [p]fixed problem with game crashing at the start while music still playing[/p][/*]
  • [p]fixed several cases of interactions blocking while picking up ready-to-load rocks[/p][/*]
  • [p]solved an issue with truck charging[/p][/*]
  • [p]fixed an issue with suit batteries vanishing when taken from the battery rack[/p][/*]
  • [p]fixed several saving problems[/p][/*]
  • [p]solved problem with Audio AI voice is not working[/p][/*]
[p]Normal&Low[/p]
  • [p]fixed less severe pump station UI problems[/p][/*]
  • [p]fixed several cases of "No translation found" bug[/p][/*]
  • [p]adjusted the volume levels for circuit box notifications[/p][/*]
  • [p]fixed problem with incorrect cursor after talking with governor[/p][/*]
  • [p]fixed overlapping 'search' option in tutorial section[/p][/*]
  • [p]fixed problem with overlapping tooltip on the tablet screen[/p][/*]
[p][/p]
[p][/p]

???? Known Bugs

  • [p]There is a bug that makes finishing the introbase impossible (hotfix on the way)[/p][/*]
  • [p]there may be issues with water or electricity desynchronisation between players  in multiplayer in rare cases, especially on grid[/p][/*]
  • [p]rare cases of disconnect for clients when host loses connection while playing or with joining/rejoining of clients[/p][/*]
  • [p]player can’t disconnect if host doesn’t accept invitation in public game[/p][/*]
[p]We are planning to fix those issues in the next hotfixes. The standard solution for the most bugs is to save your progress and restart the game. In coop mode the whole team should restart the game. Verifying game files also usually helps with many problems. Check if you have any mods - probably just after update it may not work properly.[/p][p]In case the problem is not listed here, please report it via in-game F4 reporter (leaving contact so we can reach you in case of need) or send save and log, with the description of the problem to: [/p][p]eracolonisthelp@gmail.com"" target="_blank">eracolonisthelp@gmail.com[/p][p][/p][p][/p]
[p][/p][p]Stay tuned for the next news and the release.[/p][p]As always, thank you for your incredible feedback, reports, and support! ❤️[/p][p]See you on Mars![/p][p]Yours Barely Alive ( ;) ) Occupy Mars Team[/p][p]Transmission end. ????[/p][p]
[/p]
Logo for Occupy Mars: The Game
Release:10.05.2023 Genre: Simulation Entwickler: Pyramid Games Vertrieb: Pyramid Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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Aktuelle Steam News
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Changelog of Occupy Mars version 1.0
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Devlog #101: Co-Op Beta Progress Update June????
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Devlog #100: Co-Op Beta Progress Update May????
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Astrometica x Occupy Mars bundle!
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0.185.0 now available on public_testing!
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The Anniversary Update is OUT NOW!
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Devlog #90 Development Update
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Devlog #84 - even more fixes to the Nuclear Update!
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Devlog #80 Nuclear Update news
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