Dear community, fellow Martians!????
It’s been a while since the latest patch release, but here we are! Introducing the newest update, now available on public_testing branch! ????????Changelog v0.154.4 -> v0.160.2 (public_testing)
We’re thrilled to announce that along with this patch we’re officially closing the ☢️ Nuclear Update chapter and from now on, we’re focusing exclusively on the ???? Anniversary Update. We have high hopes that it will result in accelerating the progress significantly. ❗️If you’d like to try the newest patch, it is required to change the branch on Steam to public_testing❗️How to switch branches?
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[*] Right-click on the game from your Steam library
[*] Properties…
[*] Betas
[*] Beta participation
[*] Select public_testing from the all available branches from the drop-down list
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Without further ado, please find the complete changelog below. ????
????Bugfixes????
- Fixed issue with game crashing when loading the save
- Fixed some cases of missing supply drop
- Fixed some cases of terrain holes
- Fixed harmless thunder strikes
- Fixed probes falling underground
- Fixed rover spawning on top of the rock in sandbox (tourist)
- Fixed quad lights not turning on
- Fixed pump station info not appearing on the map if there's extension added to it
- Fixed not working keybind to change rover tipper
- Improved endurance meter for objects to be more visible
- Fixed small crusher telling to unload rover when driving in from the wrong side
- Fixed no info "unload area" at crusher for truck at TPP
- Fixed "unload zone" info showing in the truck when being too close to the large miner
- Fixed small crusher working with no electricity
- Fixed issue with blank signs after waking up from sleep / loading save
- Fixed spoiled vegetables not being stacked
- Fixed locking the rover with "I am afraid you can't do that" message
- Fixed sandstorms occurring too often
- Fixed missing prize after hacking antenna
- Fixed not being able to load container from big miner
- Fixed cabbage magically changing its model
- Fixed issue with probe target not disappearing from the map
- Fixed not being able to pick up a blueprint with full inventory
- Fixed "external pressure" notification being heard too often
- Fixed tipper's fulfillment level meter
- Fixed disappearing continue button
- Fixed flickering interior of buildings during sandstorm
- Added various sounds that were missing
- Fixed "empty" rocks with no resources inside
- Fixed not being able to unlock technology
- Fixed no possibility to change trailer after meteor hit the rover
- Added rockets to supply drops
- Fixed permanent holes after drilling buildings
- [PL] Fixed meteorite being described as pendrive
- Fixed not being able to pick up iron rocks with the rover after the meteor hit
- Fixed various bugs in campaign
- Fixed shaking rover when loading the tipper
- Improved uranium rock radiation consistency
- Fixed not disappearing "loading zone" message after scrapping a miner
- Fixed rocket A randomly hanging in the air
- Fixed sink height
- Fixed incorrect rover trailer icons
- Fixed multiple objects' wrong size
- Fixed ragged edges of the miner screen
- Fixed resources falling through the container when loading them from the miner
- Fixed driver's position in the truck to higher
- Fixed buildings oxygen level not colored on the radar
- Fixed cables and pipes going through the Doctor's room
- Fixed omnipresent sounds
- Fixed not all rover trailers being shown in the tablet
- Fixed transformer input icon changing to battery icon when being connected to the battery output
- Fixed materials techtree color to be consistent
- Fixed miner building shadow's ramp happening to be too high
- Fixed bugged inventory stacking
- [IT] Fixed various translation errors
- Fixed "loading area" message staying on the screen after destroying big miner
- Fixed blurred truck inventory in TPP
- Fixed crusher and rover inventory brightness
- Fixed duplicated, non-usable ATV after resetting the truck with it to the hangar
- Fixed ATV sinking into the ground after resetting it from the tablet
- Fixed fake weather effects alert
- [CN, simplified] Added missing translations and fixed various errors
- Fixed only sandstorm appearing
- Improved LOD of 4-way corridor
- [RU] Fixed minor translation errors
- Added blue markings to water tanks
- Fixed logs content to be clearer
- Fixed backwards degree numbers on compass
- Fixed quad inventory box contrast and saturation
- Improved textures quality of fuse boxes
- Fixed ability to reset rover while changing trailers
- Added missing translation in miner's UI
????Optimization????
- Optimized decorative elements in outposts
- Improved greenhouse's lights graphics for optimization
- Changed domes and crusher textures for optimization
- Fixed texture quality of destroyed outpost for optimization
- Optimized shadows
????Features????
- Improved Rover trunk inventory slots on front screen
- Added hotbar content in inventories displays
- Improvements in inventory UI in small printers
- Added preview of resources in miner on radar
- Improved color of miner spot radar effect
- Improved rover's lights
- Added additional info when you need science bench to research technology
- Added water auto shut-off
- Added possibility to set all required values in the greenhouse by one click
- Added separate arrows for each inventory in printer
- Added easy-to-access information about the capacity of the large horizontal tank
- Improved techtree points balance
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