News Liste Occupy Mars: The Game

Devlog #84 - even more fixes to the Nuclear Update!
Occupy Mars: The Game
12.02.24 15:09 Community Announcements

Dear Martians! ????



Thank you for feedback regarding the newest version of the ☢️ Nuclear Update, 0.152.10!
We are very grateful to you for sharing all those bug reports and suggestions. ????

Today, we're excited to announce that the fresh build for the Nuclear Update just landed on Steam public_testing and nuclear_update_preview branches! ????????

Changelog 0.152.10 -> 0.154.4 (public_testing & nuclear_update_preview)



This was challenging time for our devs, they needed to face the issues with saving the game (also the one related to sleeping ????), taming sandstorms that lasted too long and much more! ????????

For full list of bugfixes and implemented features, take a look below. ????


Bugfixes:


  • fixed oxygen system inside the outpost
  • fixed ATV bringing the player outside map borders
  • fixed not creating save files in rare circumstances
  • fixed issue with blocked rover and marstruck
  • added fix to the game behaving as if the player's outside when he's inside
  • added fix to looped sleep animation
  • fixed blocked interactions while picking up rocks
  • fixed not properly working UI when building rover's welder
  • added fix to laggy autosave when waking up from sleep
  • added a fix to the sandstorm lasting too long
  • fixed duplicating uranium in centrifuges
  • added minor cinematic intro improvements
  • fixed putting damaged circuit board into ATV
  • reworked big miner's ramp model
  • fixed possibility of repairing the circuit board without using the workbench
  • fixed not working controls after interacting with a map
  • fixed the issue of getting blocked during the escape in the campaign
  • fixed the missing R (reset) button on the vehicle controls list
  • removed the rock giving an excessive amount of resource
  • fixed dying when taking the helmet off inside of the base when there's no reason for it
  • fixed not working lights in buildings
  • fixed freezing controls in the tutorial
  • fixed not recognizing some rock types by the detector
  • fixed not disappearing probe event's target point
  • fixed failing F5 (autosave) after interacting with inventory
  • fixed wrong values after picking the cable up
  • fixed doubled water spot target point
  • fixed the wrong value showing on the miner's UI
  • fixed sticky rocks
  • improved sandstorm event's notification behavior
  • added fix to ATV not moving while sandstorm event
  • added fix to ATV gets broken during every sandstorm
  • improved hangar's textures
  • fixed inability to change the suit's battery
  • fixed getting a boost of electricity tech points in a very early stage of the game
  • blocked the possibility of grinding ITS
  • fixed not loading part of the map
  • added fix to starting a new game with a heavy suit on
  • added fix to the ingenuity looking damaged right after being printed
  • fixed different quantities of resources in tipper and crusher
  • blocked the possibility to claim a reward multiple times for hacking the antenna
  • fixed wrong info about water source when building a Sabatier reactor
  • fixed issue with supply drop falling under the surface
  • fixed overloading rover by the miner
  • fixed bug with not getting exp for decoding a pendrive
  • fixed issue with disappearing small circuit board from the workbench
  • fixed holes appearing on the map at the joints between parts of the terrain
  • added fix to sandstorm entering the base
  • fixed pump extension's blueprint available to be found as one of the last
  • fixed the difficulty with picking up rocks with the rover after the meteorites hit
  • fixed an issue with the game's brightness
  • fixed malfunctioned vegetables and recycling in the campaign
  • added fix to supply drop loot behaving differently than regular loot
  • added a fix to the electricity tutorial bug not letting the player progress
  • fixed meteorite crater's footsteps sound
  • fixed inability to drop egg rock
  • blocked sandstorm hitting at the same time as a thunderstorm
  • fixed not working night vision after interacting with a container
  • fixed flying supply drop container
  • radiation from solar storms is no longer affecting the player inside the cave
  • fixed no info about night vision on the player's UI controls
  • fixed translation - large hydroponic shelf labeled as small
  • improved player's avatar on the tablet
  • fixed wrong names on the materials panel while building
  • fixed small miner making sounds before building it
  • fixed vehicles tab not showing other rover's trailers apart from the attached one
  • fixed getting stuck behind the outpost's airlock
  • blocked the possibility to build a pump extension upgrade before building the pump extension
  • improved miner's model
  • fixed living room capsule's struts being too short
  • added missing translation - decoding in progress
  • fixed incorrect unit in a battery rack
  • fixed inability to put pendrives into the circuit box
  • fixed overall issues with snapping rocks to the player
  • added a fix to levitating rocks' parts
  • fixed too large item description font in the seed machine
  • fixed difficulty with filling missing panels in the corridors
  • improved terrain graphics
  • fixed not starting weather effects despite flashing warning icon
  • fixed not working rover's radar in TPP view
  • fixed pump socket having the wrong colour
  • changed tipper's ramp label for miner from "tipper" to "container"
  • fixed ATV's LOD textures
  • fixed the wrong underground resource spot description
  • fixed incorrectly displayed information in the vehicles tab
  • fixed displaced 3d printer's door in the starting capsule
  • fixed electricity icon overlapping the temperature on the top UI
  • fixed flashing tanks texture
  • fixed ITS' cargo clipping into the wall
  • fixed marstruck's and motocross' lights being on when the player's not using them
  • changed the big antenna's icon in the building menu
  • fixed ITS cabinets closing immediately after opening
  • fixed flickering shadows in the greenhouse

Added features:


  • auto-deleting already decoded pendrives
  • added keybind "Q" for radar toggle in the rover
  • improved the system that will automatically fit rock to the player's hands

If you can't see the bug or idea you reported, it doesn't mean it was ignored - we analyze each report individually and put it in the appropriate place in the queue on our to-do list. ????????

In the meantime, we would love to hear from you! So let us know in the comments what is your ✨favorite feature✨ inroduced in the Nuclear Update. Or maybe one of these needs to be improved? Surprise us! ????????

---

Steam Next Fest is still there! ???? While Occupy Mars is no longer a demo, you may want to learn about other upcoming games - maybe somting will attire your attention!

Click here to learn more about Steam Next Fest:



It so happens that our friends from DRAGO Entertainment are taking part in the Steam Next fest with a demo of their creation, Winter Survival. ❄️

https://store.steampowered.com/app/1394960/Winter_Survival/?l=polish

Winter Survival is the ultimate experience, where you cross your boundaries and override fear to survive in the wild woods before rescue arrives. ????️????Try the demo now ???? and add Winter Survival to wishlist!

And that's all we had for you today! As always, we encourage you to visit our social media to keep us updated about your experiences and concerns. ????

Take care,
Occupy Mars team





Logo for Occupy Mars: The Game
Release:10.05.2023 Genre: Simulation Entwickler: Pyramid Games Vertrieb: Pyramid Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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