Hello, Martians!
[p][/p]Quick Update: Patch 1.0.5 is Live! ????
[p]We’re keeping the momentum going! Our team is still pushing hard with daily hotfixes because we’re fully aware that there are still bugs to squash. Patch 1.0.5 is now live, focusing on stability, quest flow, and some much-needed rebalancing.[/p]What’s in this update:
- [p]Chemistry Rebalance (Chlorine): We’ve significantly increased Chlorine availability. It should now drop in larger quantities and can be found in Silicon and Aluminum rocks as well.[/p][/*]
- [p]Vehicle Stability: We’ve implemented a fix for the Heavy Rover and Truck sinking into or falling through the terrain.[/p][/*]
- [p]Spotty Parts: We’ve partially resolved the issue with missing parts for Spotty in case of save/load. Note: We’ll be further refining this in the next update to ensure it’s 100% solid.[/p][/*]
- [p]Quest & UI Fixes: Fixed several cases of the problem with Truck’s location shifting unexpectedly during missions. We’ve also cleaned up several missing icons and small UI glitches.[/p][p]Note: the problems with target points may still occur, subsequent patches will fix next cases of this bug[/p][/*]
- [p]Co-op Improvements: Addressed several desync issues and problems occurring during save loading in multiplayer sessions.[/p][/*]
What’s coming in 1.0.6?
[p]We know some of you are still experiencing issues with saving or loading specific game states. We are already testing Patch 1.0.6, which is dedicated to fixing these remaining save-related bugs.[/p][p]The plans for next builds include:[/p]- [p]Crushers & Miners: Integrating the new mechanics to allow chemical element extraction directly from these machines.[/p][/*]
- [p]Campaign Overhaul: A series of fixes for campaign quests that should resolve the majority of reported progression blockers.[/p][/*]
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