Hello, Martians! ????
[p][/p]Mission Status: 1.0 Launch & Immediate Technical Update
[p]Let’s be direct: the 1.0 launch and the initial hotfixes haven't been as smooth as we intended. In the final push for the 1.0 release, the complexity of the project combined with our small team size meant that certain issues slipped through the cracks.[/p][p]We’re not here to make excuses – we’re here to fix them. We love this project and we’re determined to make it the Martian experience you expect. Our team is currently operating at full capacity to address your reports and stabilize the build. We believe sincerity is what you, as the community expect from us now.[/p]Current Development Priorities
[p]Campaign & Quests - a fix is currently in internal testing and will be deployed as soon as it's verified.[/p][p]Vanishing Rover Inventory - the culprit has been found, we are resolving this lissue now.[/p][p]Container Issues we've found the cause and we're preparing fix.[/p][p]Resource Balance (Chlorine) We hear your feedback regarding the Chlorine grind. We are looking into a quick adjustment of building requirements and other solutions. For the upcoming builds, we also plan to increase yields and redistribute Chlorine across more rock types and, if this is possible for a quick implementation, adding elements for spawning in crushers. We'll be informing you about details[/p]- [p]Pro-tip: Remember that the Spectral Detector Tier 2 allows you to check rock compositions, which is vital for efficient resource gathering in the current balance.[/p][/*]
