WEEKLY CHALLENGES
- [p]Added a brand-new game mode selection panel on the play screen.[/p][list]
- [p]Weekly Challenge: Unlocks a brand-new way to chase in OUTBRK, paving the way for future game modes and limited-time events, while encouraging friendly competition and social interaction within the OUTBRK world as players compete for great rewards.[/p][/*]
- [p]\[IN DEVELOPMENT] OUTBRK Forecaster: Will let players chase real forecast scenarios in the future before they happen based on real model data.[/p][/*]
- [p]Solo Chase: The traditional chase on your own option.[/p][/*]
- [p]Added the brand-new Weekly Challenge game mode navigation screen to enter the matchmaking queue, along with viewing the current scenario name, leaderboard, and reward information.[img src="https://clan.akamai.steamstatic.com/images/36906632/dd9eb066099c8da31c8add84203cf3a486359133.jpg"][/img] [/p][/*]
- [p]Chase a fixed scenario that rotates every week with an unlimited number of attempts to try to achieve the highest possible score.[/p][list]
- [p]Each scenario is selected for its uniqueness to bring an exciting and challenging experience for chasers each week. [/p][/*]
- [p]In the future weekly challenge scenarios will include special events, limited time game modes, new features, and more![/p][/*]
- [p]After each week, weekly challenge will have a two hour cool down period to allow scores to be finalized and matches to end.[/p][/*]
- [p]Placement Reward: Awarded to chasers finishing in one of the top three percentile brackets, with the current required threshold to reach the next tier being displayed above the leaderboard.[/p][list]
- [p]TOP 10%: 45,000 OUTBUCKS[/p][/*]
- [p]TOP 25%: 25,000 OUTBUCKS[/p][/*]
- [p]TOP 50%: 10,000 OUTBUCKS[/p][/*]
- [p]50% AND BELOW: No additional placement rewards[/p][/*]
- [p]Base Reward Tier: 2000 OUTBUCKS [/p][/*]
- [p]Maximum Reward Tier: 20,000 OUTBUCKS[/p][/*]
BUG FIXES
- [p]Fixed an issue causing players to disconnect after entering or exiting a remote players vehicle[/p][/*]
- [p]Fixed an issue causing players to die after towing an airborne vehicle[/p][/*]
- [p]Fixed an issue preventing players from using social features in rare cases[/p][/*]
- [p]Fixed an issue causing the map to zoom in or out when placing GPS pin[/p][/*]
- [p]Fixed radio feedback playing when entering a vehicle with social features [/p][/*]
- [p]Fixed an issue causing character distance in car app and speedometer values to be equidistant[/p][/*]
- [p]Cleaned up & improved logging calls [/p][/*]
