CAR DECALS
We integrated all 25 kickstarter backer reward text and image decals on all our playable cars, and created about 15 new unique decals so all players can give a unique look to their chase car. Here are a few screenshots :

MULTIPLE TEST SESSIONS AND EXTENSIVE DEBUGGING
We did multiple test sessions and identified bugs that needed fixing in priority. Below are all the things we fixed, but the highlights are the following : fixed issues with voice and text chat, fixed a bug where players were getting stuck loading into an online game, and changed entirely the way we do the ocean, lakes and rivers to fix a crash that was introduced recently by the water rendering system. December 18th December 21th December 23rd December 24thONLINE INFRASTRUCTURE AND SERVER SCALING
Making an online game means putting a lot of effort into the stability of the game servers and matchmaking systems. This month we initiated the process of moving all our game servers into a scalable service to support more players and be more robust than our own personal hardware. Moving our Outbrk multiplayer game servers from a 2nd computer in a closet to the professional liveops service playfab.com , is a big step to concretize the eventual early access release of the game.NEW DOMINATOR 3 MODEL
The Dominator 3 was one of the first car models integrated in Outbrk, but since its initial reveal, the game progressed so much the car needed a visual update to match the quality of our other playable cars. Here are some screenshots of the updated in-game model without side decals, temporarily :

