Serpent Beach
- Reverted baseability change to waterfall-side high ground near objective to prevent new, excessive sightlines
- Restored missing rock on Taskforce 2 payload path
- Restored baseability on rocks in the water to maintain parity to Serpent Beach Classic
- Updated several collision volumes to fix an issue with heavy walls. [list]
- The walls outside of the double door side of both spawn rooms.
- The walls on the Jag Falls side of the map as you drop down from high ground moving towards the wood ramp on Taskforce 2 side.
Serpent Beach (Classic)
- Updated several collision volumes to fix an issue with heavy walls. [list]
- The walls outside of the double door side of both spawn rooms.
- The walls on the Jag Falls side of the map as you drop down from high ground moving towards the wood ramp on Taskforce 2 side.
Balance
Items
Deft Hands
- Removed reload speed cap changes at Level 3
- Decreased price from 225|450|675 ➡️ 200|400|600
Rejuvenate
- Reverting to Live version
Sentinel
- Reverting to close-to-Live version [list]
- Increase Shield on Elimination from 150 ➡️ 200
- Increase price from 200|400|600 ➡️ 225|450|675
Wrecker
- Decreased buffed scaling from 60|120|180 ➡️ 50|100|150
Champions
Barik
Accelerator Field- Increase scaling from 10|10 ➡️ 12|12
- Increase buff to scaling to 50|50
- Increase buff to scaling to 50|50
Dredge
Abyssal Reload- Increase the damage (non-Scuttle) from 850 ➡️ 1000
- Now procs cooldown restore on hitting absorption effects like Terminus Siphon
- Restored removal of Slow
Jenos
Luminary- Reverted nerf to healing values
Kasumi
- Reverted change to cone size this update
- Reverting damage falloff addition from previous patch
- Increasing bonus damage against Deployables and deployed Shields from 250% ➡️ 400%
Moji
Morning Breath- Looking into making this Card restore X% amount of Sparkle on enemy hit instead of % chance, function will be near identical but more consistent.
Vivian
Deflector Shield- Increase health from 1200 ➡️ 1500
Yagorath
Piercing Quills- Reverted cooldown nerf
- Transitioned from using cooldown back to Ammo system.
