OG Street Style & Street Style: World Tour Event Passes
For the special occasion of Street Style as a theme returning, we’re excited to offer 2 Event Passes this update! The first is OG Street Style, a remake of the original Street Style Event including all the cosmetics earnable from it back in the day. Ying, Maeve, Skye, and Ash have joined back together for a reunion tour to celebrate their impact on the Realm! The second is Street Style: World Tour, a brand new Event Pass featuring Tyra & Seris! Both Champions are getting a classic Street Style look, but also have recolors giving nods to more modern genres of music and influencers. Fashion is still at the heart of Street Style, so there’s plenty of 2D cosmetics to collect as well!
We’ve also added tech that allows you to preview rewards from the Event Pass in the menu, restoring the ability for people to see all the earnable content in one place. OG Street Style will run until late this year, and Street Style: World Tour will continue on into early 2025!
General Updates
Arcade 2.0 & Mode Updates
We wrote a Developer Insights blog detailing all of the changes coming to Arcade and Game Modes! To fit all the balance changes in these notes, we ask you read on those changes here: [url=https://store.steampowered.com/news/app/444090/view/4507632124223685937]Arcade & Game Mode Adjustments[/url]Quality of Life Updates
New VGS Option: Legacy (Controller)
For a long time, players have requested a console/controller version of what PC KBM players have through the Legacy VGS: access to all the voice lines we used to utilize (and still record for most skins) on a controller. This never was an option, even back in VGS 1.0 as the sheer number of button inputs would be quite absurd and difficult to make intuitive. So that’s exactly what we’ve done! Legacy (Controller) will be available on both PC and Console for controller players to have access to a suite of lines comparable to Legacy on KBM. This is because in order to make it possible, we had to break some conventions and muscle memory for VGS on controller. It will take some learning, but power users should be able to find this version offers them more communication tools should they master it. A few lines (~3) are still missing due to redundancy’s sake and to prevent 5-string inputs. As one would say in this new VGS, [➡️, ➡️, ⬆️, ➡️] Good Luck!Event Pass Experience
With us continuing the 2 Event Pass system forward, we’re going to adjust how Event Pass XP works. Each level of an Event Pass will now require 1,000,000 XP, meaning that it’ll be quicker to work your way through the tiers than it has been the past several passes and be an easier amount of XP for you to keep track of as you complete Quests to earn the latest rewards. This applies to both passes available in Street Style: World Tour, so during this patch you can level each pass side by side at the same rate!Account Level Experience
Starting this update, Quests will award Account XP alongside Event Pass XP! This will allow those early in their Paladins journey to earn Gold from levels a bit quicker and start unlocking more of the roster by focusing on the Activities tab. This also will apply to the Daily Quest Completion Streak for those looking to optimize their path to Ranked!3D Lobby Return
After internal testing and adjustments, we’re bringing back the 3D home screen to Paladins! A small but often requested change, this will now allow players to see a glimpse of the Ska’Drin Isles while they await their next match or are looking at whichever skin is featured that week. Over time we’ll investigate bringing back this feature to other menus but for now enjoy the view!Map Updates
Dawnforge
- (Bugfix) Fixed portal near Forge preventing multiple players from using it in quick succession.
- (Design Change) Added a ramp in place of box jumping leading up to the upper floor from the Payload Path in the middle area of the map
Warder’s Gate
- (Bugfix) Fixed portals near the center of map preventing multiple players from using it in quick succession.
Jaguar Falls
- (Bugfix) Fixed weapon collisions around the trees on the Jaguar side of the maps that prevented weapon shots from passing through the empty spaces between branches.
Balance Adjustments
General
Aim Assist
- Reduced maximum general magnetism by 20%.
- Reduced Gyro aim assist sensitivity by 20%.
- Added general magnetism to the following Champions:[list]
- Ash
- Bomb King
- Cassie
- Dredge
- Drogoz
- Evie
- Inara
- Maeve
- Makoa
- Mal’Damba
- Pip
- Seris
- Sha Lin
- Vatu
- Vora
- Willo
- Koga
- Lex
- Talus
- Tyra
- Viktor
- Vivian
Champions
Azaan
General- Increased health from 4250 ➡️ 4500
- Sanctuary[list]
- Reduced cooldown from 13s ➡️ 12s
- Reduced cooldown from 10s ➡️ 9s
- Reduced cooldown from 10s ➡️ 9s
- Eternal[list]
- Reworked to: “After you take 2500 damage, Cleanse all Crowd Control from yourself and heal for 800 over 2.5s.”
Betty La Bomba
Talents- Gotta Bounce [list]
- Removed penalty to Movement Speed.
Bomb King
Abilities- Poppy Bomb[list]
- Reclassified as a Movement Ability, now affected by Cripple.
Caspian
Cards- Updated all Default Decks
- Everywhere at Once[list]
- Cooldown: 5s permanently ➡️ 8s affected by CDR.
- Now also gives Caspian 1 additional charge on Deadly Momentum.
- Now also heals Caspian for 200 Health on hitting an enemy with the dash portion of the ability.
- No longer grants Momentum stacks on hit.
Cassie
Abilities- Blast Shot[list]
- Removed Poison effect.
Corvus
Ultimate- Entropic Breach[list]
- Now also Heals Allies for 15% of maximum Health on initial target and 6.25% every .5s they remain in the area.
Grover
Abilities- Blossom [list]
- Increased passive healing from 70 ➡️ 80
- Increased active initial burst heal from 500 ➡️ 600
- Whirlwind[list]
- Now also provides 25% Movement Speed for 4s to allies affected.
- NEW: Wisps of Sylvanus[list]
- Blossom’s passive aura now also provides 15% Movement Speed.
- Replaces Rampant Blooming.
- New Default Deck for Wisps of Sylvanus
- Gentle Breeze now also affects Grover
Kasumi
General- Increased base movement speed from 355 ➡️ 370
- Spirit Traps[list]
- Reduced initial reveal distance from 100 ➡️ 40 units
- Reduced full reveal distance from 40 ➡️ 20 units
- Increased damage from 100 ➡️ 200
- Increased bonus damage per stack of Curse from 20% ➡️ 30%
Kinessa
Weapon- Sniper Rifle[list]
- Decreased charge time from 1.2s ➡️ 1.1s.
- NEW: Crystalline Battery[list]
- Oppressor Mines now target you to supercharge, healing you for 25 every .2s and providing 100% increased Jump Height. Carbine Mode gains 15% damage while supercharged.
- Replaces Octopressor.
- New Default Deck for Crystalline Battery
Koga
Passive- Stamina [list]
- Koga now regains 1 Stamina for every 100 damage his Submachine Guns deal to Health.
- Decreased passive Stamina regen from 9 per second ➡️ 6 per second.
- Hellkite Claws [list]
- Each subsequent pierce now deals 30% less damage, minimum of 200.
- Dragon Stance [list]
- Removed Movement Speed bonus
- Reduced time to enter Dragon Stance from .425s ➡️ .22s
- Reduced time to exit Dragon Stance from .85s ➡️ .44s
- NEW: Bullet Time [list]
- Supercharge your reflexes after using Shadow Step, increasing your fire rate and movement speed by 20% for 2s.
- Replaces Adrenaline Junkie.
- Swift Hands [list]
- Reworked to “While in Dragon Stance, gain 3|3% Movement Speed.”
- Now called Bullet Time
- Replaced Trespasser 1 ➡️ Something to Prove 1
Lillith
General- Increased Blood Health from 2500 ➡️ 2600
- Swarm [list]
- Duration increased from 5.75 ➡️ 6s
- Blood cost reduced from 350/650 ➡️ 325/600
- Blood cost reduced from 280 ➡️ 250
- Reworked Cursed Accord Default Deck
- Cursed Accord [list]
- Reworked to: “Blood Hexed allies ignore damage resistance up to 10%. Heal an extra 250 Blood Health when a Blood Hexed ally eliminates an enemy.”
- Increased Blood Cost reduction from 25% ➡️ 40%.
- Increased radius bonus from: 30% ➡️ 40%
Maeve
Talent- Street Justice [list]
- Now also provides a 20% increased Ultimate charge rate.
Mal’Damba
Abilities- Mending Spirits [list]
- Reduced cooldown forgiveness on missed target from 1.75s ➡️ 1.25s
Nyx
Abilities- Royal Presence [list]
- Increased DoT from .175% ➡️ .2% of Max Health
- Removed Poison lingering after targets exit the effect aura
Octavia
Weapon- Marksman Rifle [list]
- Increased minimum hip-fire accuracy from .80 ➡️ .85
- Increased maximum hip-fire accuracy from .85 ➡️ .95
- Fixed an issue where Octavia’s fire rate was faster than intended. [list]
- Increased postfire delay from .15s ➡️ .2s
- Commanding Leap [list]
- Now places a rally point on landing at base, providing 250 instant healing & 25 every .15s to yourself and allies within. Rally point lasts 1.5s.
- Cooldown reduced from 18s ➡️ 16s.
- Allies have 300% increased Jump Height when initiated from within the dome.
- Enemies within also have their air speed reduced by 15%.
- NEW: Got Your Six [list]
- Increase the duration of Commanding Leap’s rally point by .25|.25s.
- Replaces Clean Shots.
- Allies within your Distortion Field now have 4|4% Crowd Control Reduction.
- Replaces Priority Requisition.
- NEW: Paratrooper [list]
- Octavia now can float for 4s, gains 50% air control and deals 10% bonus weapon damage while in Commanding Leap.
- Replaces Hell or High Water.
- New Default Deck for Paratrooper
Ruckus
Abilities- Advance [list]
- Now can be fired while stationary to boost upward.
- Aerial Assault [list]
- Altered to “Advance now has 3 charges.”
- Decreased bonus Shielding from 1500 ➡️ 1000
Seris
Talents- Internal Torment [list]
- Updated description to state she Reveals the target to her team.
- Cooldown reduced from 3s ➡️ 2.5s
Strix
Weapon- Talon Rifle [list]
- Now ignores up to 10% of targets' damage resistance when fired from stealth.
- Roost [list]
- Increased charge rate bonus from 10% ➡️ 30% per level.
- Crack Shot [list]
- Pistol no longer fires 40% slower.
VII
Weapon- Burst Mode [list]
- Increased damage from 150 ➡️ 160
- Decreased effective range from 110 ➡️ 100
- Decreased max range from 200 ➡️ 175
- Decreased minimum damage after falloff from 50% ➡️ 40%
- Grappling Hook [list]
- Decreased range from 140 ➡️ 110 units
- Decreased cooldown from 14s ➡️ 12s
- Increased pull strength from 1325 ➡️ 1650
- VII now has .25s of damage immunity when he starts to roll.
- NEW: Execute Article VII [list]
- Decree 77 now targets the closest enemy with laser lock-on. After .8s, your eye blasts them and deals 1000 damage in a 20-unit radius. Anyone hit is Executed if below 25% after.
- Replaces Overcharged.
- New Default Deck for Execute Article VII
- Terror [list]
- Reworked to “Gain a 50|50 Shield for 4s after using Grappling Hook. ICD of 5s.”
Talus
Weapon- Veracharger [list]
- Decreased minimum accuracy from .95 ➡️ .92
- Increased accuracy lost per shot from .02 ➡️ .025
- Reduced number of shots before accuracy decay from 5 ➡️ 3
Vatu
Weapon- Kunai [list]
- Reduced damage from 310 ➡️ 280
- Increased fire rate from 1s ➡️ .9s
- Reduced time for reload pre-load from .9s ➡️ .6s
- Increased time for reload post-fire from 0 ➡️ .3s
- Dash [list]
- Removed DR
- Enveloping Shadows [list]
- Shifted to “Reduce the Cooldown of your basic abilities by 3% for each Kunai that hits an enemy.”
- Removed ICD.
Viktor
Talent- Burst Mode [list]
- Decreased hipfire recoil from 1.75 ➡️ 1.25
- Decreased accuracy loss on hipfire from .1 ➡️ .015
Vivian
Weapon- Light Machine Gun [list]
- Removed camera shake while Vivian is using Precision Sights.
Vora
Abilities- Tendril [list]
- Now has 2 charges at base.
- Increased cooldown from 10s ➡️ 12s
- NEW: Parasitic Pull [list]
- Tendril can now target allies. Hitting allies with Tendril provides them your Tendril Card effects. Hitting enemies with Tendril deals 225 damage over 1.25s.
- Replaces Relentless Presence.
- Reduce Obliteration's Cooldown by 2s, and by 50% after earning an Elimination. When used at max Darkness stacks, deal an additional 100 bonus damage.
- Replaces Deafening Silence.
- New Default Decks for Parasitic Pull & Eclipsed Affection
Willo
General- Passive: Pixie Dust [list]
- Given a unique name & description
- After 4 seconds of use, Willo’s fall speed reduction decreases from 90% to 75%.
- Blast Flower [list]
- Reduced maximum stacks from: 4 ➡️ 3.
Known Issues
- The 3D Lobby and the Login menu are currently swapped.
- VII and Vora's Talents have an issue in being unlocked for players.
- All Street Style: World Tour skins are missing their VFX.
- Street Style Seris's 1P arms are utilizing the wrong texture mappings.
- Pop Royalty Tyra's Lobby mesh is utilizing the wrong textures.
- Both Street Style: World Tour Tyra weapons are disabled due to missing their 1P models.
- Skin previews in the Street Style: World Tour Event Pass are using the wrong pose.
- Street Style: World Tour Event Pass menu is using the wrong background.
