Balance
Io
Talents
Sacrifice
- When activated, the 50% Health back Io receives is now True Healing.
Zitat:
This was something that has felt true for a while due to how the Talent functions, but recent Anti-Heal changes showed that Io can indeed get hit during this transition. We've made this now a proper True Heal so the Talent's text remains accurate.
Seris
Cards
Spirit Leech
- Increased scaling from 2|2 ➡️ 6|6
Zitat:
We were overly cautious in how the transition in functionality would benefit Seris, leading to this card becoming too weak for lower-level use case. We're buffing it back to a place where it functions very similar to the previous version of the Card, providing 2|2 Ammo every .5s over the 1.5s period.
Yagorath
General
- Yagorath's Tail Crit Spot is now only active during her Ultimate.
Abilities
Acceleration
- Adjusted speed curve, starts at 100% speed instantly then waits .5s to reach 200%.
Zitat:
Yagorath's changes mostly put her in a spot we and the community were happy with, except for some pain point areas. Her Crit Spots made her more vulnerable than expected and led to her struggling to stay alive even in situations she deserved to, so we've now limited them to only being available during her Ultimate. This keeps the design fantasy (and helps counter her pull speed buff) while not impacting her neutral game nearly as much. As for Acceleration, players noticed an issue where Yagorath would slow slightly during the launch if she was already in movement. We've removed that so now she can continue to make jumps and feel fluid when using the ability, while still preserving a window for counterplay.
Bug Fixes
- Fixed an issue where Dredge would crash player clients when selected. [list]
- Dredge is reenabled across the game.