Let's Catch Up
Hello again! It's been a few weeks since we've last released one of these blogs, and we've heard a lot of questions and concerns so we want to address them here and now.
Zitat:
What's going on with the servers?
This is the reason we've been quieter than normal & the largest issue we've had so to address it first: Servers had begun to experience frequent disruptions a week prior to the launch of Feudal Fables. Our operations team began investigating and we discovered a few improvements we could make. However, to implement them correctly, we had to take some time to develop them. This led to the 2-3 weeks where we as a team were entirely focused on these changes (as well as releasing our usual hotfix), and we're glad to say we've seen a return to stability this past weekend and will continue to watch and support this recovery. We apologize for the lack of communication around this problem as we wanted to be cautious about our security as well not communicate in the moment before aspects of improvement were certain. We expect almost everyone playing to have a smoother experience now & encourage people to continue reports if they run into issues!
Zitat:
What about Ranked?
As a part of the ongoing server issues, we made the call to disable Ranked temporarily to allow us to focus efforts on certain servers as well as prevent too much volatility in player TP. We haven't done this type of sudden disable of Ranked prior, and we learned a lot from the process. We had some issues disabling Ranked decay at first but have now put it on pause until Ranked returns the 19th. When Ranked returns, players will have 1 month to continue Split 1 to earn rewards and climb the leaderboards before Split 2 launches with our next update.
Zitat:
In the hotfix, Trials challenges were supposed to be fixed but weren't?
We're aware! We tested these fixes in our test environment where they passed our QA process, however when we moved the fixes to the live servers, something didn't resolve between the fixed versions of the activities and the existing versions players had progressed. Trials are resetting on June 19th, so we're now looking to instead grant the affected rewards to players instead of attempting to adjust these Trials. We'll share more information on how we're giving them away shortly after the hotfix!
Zitat:
What's coming next?
In the short term, we'll be releasing Hotfix 2 on June 19th, which will also kick off our Anniversary Event! This will include the return of the 5 Anniversary Skins in the Anniversary Chest, the ability to play 15 games to unlock 3 Champions and 1 Limited Skin Token, as well as Siege Remixed. There will also be new modifiers for the mode and some other surprises sprinkled in. The full Event notes will be released early next week!
When July comes around, we'll be back to share information on our next update launching that month and marking the middle of Year 7. We're really excited to show off what we've been working on, however it's not quite time to share too many details. We'll be back to publishing these weekly blogs so stay tuned!
This Week's Community Creations
Summoning Spirits
Artist: SafeForWolf

Burrowed Within
Artist: SkeletonKid

Corrupted Void
Artist:Surtr

Risen Spirits
Artist: GnP

Kindred Kasumi
Artist: Kousomii

Weekend LTM: Choose Any Siege
The fan favorite returns from a long hiatus, play Siege with multiple copies of Champions allowed on a single team!
- EvilMojoKryptek