News Liste Post Scriptum: The Bloody Seventh

Update 2.4: The Dead Keep Marching - Changelog
Post Scriptum: The Bloody Seventh
1 Tag 18:08 Community Announcements

Recruits!

[p]Update v2.4 will be available to download on October 27th. This update brings further optimization improvements, new additions and fixes to the zombies game mode, movement changes, and more![/p][p]Before deploying, remember to clear your cache before joining a server for a smooth operation. Stay sharp out there![/p][p]If you haven't and want to chat with fellow soldiers about Update v2.4 please join the Squad 44 Discord![/p][p][img src="https://clan.akamai.steamstatic.com/images/31533869/2f3349967aa38cbeef51833614e00f6dd5063767.jpg"][/img][/p]
  • [p]Added/Reworked 9 Zombie gameplay layers.[/p][/*]
  • [p]Rework of 2 Survivor factions.[/p][list]
  • [p]UK/German[/p][/*]
  • [p]USMC [/p][/*]
[/*][*][p]Zombie Design Reworked.[/p]
  • [p]Reworked German Zombie faction.[/p][/*]
  • [p]Added new Imperial Japanese Army Zombie faction.[/p][/*]
  • [p]Added 3 new Zombie Roles (Grunt, Runner, Brawler).[/p][/*]
[/*][*][p]Rework and bug fixing of the zombie game mode.[/p][/*][*][p]New Zombie mode layers.[/p]
  • [p]Iwo Jima[/p][/*]
  • [p]Guadalcanal[/p][/*]
[/*][*][p]New AI Zombie test layer for Best. This can be activated as server-owner (checkout the new CustomOptions.cfg)[/p][/*][/list][p][img src="https://clan.akamai.steamstatic.com/images/31533869/44188285f82510366af98c016452faca29342077.jpg"][/img][/p][p]Updated player movement by reducing wild strafing and bunny hop by adding more "weight" to the character:[/p]
  • [p]Sprint speed has been slightly reduced by approx. 18%.[/p][/*]
  • [p]Stamina usage has been slightly increased by approx. 10%.[/p][/*]
  • [p]Player weight to reduce speed on wild (strafe) movement has been increased by approx. 80%.[/p][/*]
  • [p]Player friction to the ground has been increased by 40%.[/p][/*]
[p][img src="https://clan.akamai.steamstatic.com/images/31533869/693951ba8ea03ed52e127524ebd7b051e221f192.jpg"][/img][/p]
  • [p]Fixed the "Take Documents" display spelling error.[/p][/*]
  • [p]Fixed an issue that caused the "Hold F" UI bar for rally tent destroy to disappear.[/p][/*]
  • [p]Reduced offset bug on multiple UI elements (not fully fixed yet).[/p][/*]
  • [p]Fixed deployables that are tracked in FOB to not soft-lock. [/p][list]
  • [p]Example: Spawn Tent not recognized as destroyed after invalid placement and can't be placed again (Placement limit reached).[/p][/*]
[/*][*][p]Fixed an issue that caused the nearest supply point to a radio to be used first if multiple supply crates/vehicles are in FOB range.[/p][/*][*][p]Fixed an issue that caused Tank commander to always visible on Infantry CMD roles.[/p][/*][*][p]Fixed the French shovel unequipped time to not be over 2 seconds. [/p][/*][*][p]Fixed bandage exploit that allowed players to bandage while still shooting.[/p][/*][*][p]Fixed an issue that caused destroyed big weapon deployables, like Flak 38, to be able to rebuild inside the wreck.[/p][/*][/list][p][img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfcrpefxN_lBXCmEZ8OMM9Xpgfn0tZunlraYpmRaFNtaJUvBLJZzCh5PmqJx5kYCJlRo8wj6PJmhWTKAVBVeXvClnZyUA4xk6vbmOL2GV2Vzd1XrIzdyG43zIQBVEMqA553sPM?key=2WgfwS-E-
OAYdpYAcJj4jYA"][/img][/p]
  • [p]Multiple-< performance improvements on UI elements.[/p][/*]
  • [p]Multiple performance improvements on tanks with MG mounted.[/p][/*]
  • [p]Performance improvements on Panzerwerfer and StuH.[/p][/*]
  • [p]Performance improvements for some spawn icons.[/p][/*]
  • [p]Performance improvements on some deployables and tripod weapons.[/p][/*]
  • [p]Fixed server crash on a AP projectile error.[/p][/*]
[p][img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXcofNaN5ryuj8s649XufA4ePI8aMHlFZVIg_UApRwRKsp7GYs6xVaxyvZQHXIvakqGR_17xGwCUWBoYuQzJ92FAT8hcOw-0n25HmDheTpFfgnNNsRCXHFs5z8MiwbFQMmB3tcqX?key=2WgfwS--
EOAYdpYAcJj4jYA"][/img][/p]
  • [p]Reduced-< and streamlined all vehicle timers:[/p][list]
  • [p]Light vehicles: Enter Driver 1s + Switch seat 1,5s.[/p][/*]
  • [p]Tracked/Armored vehicles: Enter Driver 2s + Switch seat 2,5s.[/p][/*]
[/*][*][p]Fixed the doubled spawn wrecks for multiple vehicles.[/p][/*][*][p]Fixed an issue that caused deployables to not be destroyed correctly leading to a second stage gun on the wreck.[/p][/*][*][p]Fixed multiple vehicles to have the main gunner on F2 instead of other keybinds (F3-F10).[/p][/*][/list][p][img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXej_EwCriCrkuI2IUaNJvhciNj5LVEwZ4SDEpwaOVJxmSz5827hSVFcCdXkKe-1P31743jaNAwytdV_KZ_DYkTNX8hImmlt1zSpnWOxc_6UBR347ExRWwypBR0ltSp8v82GRrYa?key=2WgfwS--
EOAYdpYAcJj4jYA"][/img][/p]

Conquest

  • [p]Spawn-< point performance improvements and bug fixes.[/p][/*]
  • [p]Fixed that the available role numbers are shown correctly.[/p][/*]
  • [p]Added Conquest Legend Info on team switch menu.[/p][/*]
  • [p]Fixed an issue showing all sections as green.[/p][/*]
[p][img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfFy075d1BsNwXdWK3_fPodylWkZcMDLQQjoco5o39lI_J3Gpuqpx0Fl2wTNAn2BgDOwyD3viONVsN0kP3JE782do6JfXeFZdHmx7hA2jeoLUiJf8kQ6cA9Y6ElF-Dv1TOAv6iG?key=2WgfwS--
EOAYdpYAcJj4jYA"][/img][/p]
  • [p]Updated-< intro movie to a new "What is Squad 44" video.[/p][/*]
  • [p]Removed the doubled vehicles on the Arnhem Range deck.[/p][/*]
Logo for Post Scriptum: The Bloody Seventh
Release:18.07.2018 Genre: Online-Strategie Entwickler: Periscope Games Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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