- Fixed issue with Corrupted Pyromancer not working as intended, which would lead to considerable performance reduction and massive spam of errors;
- Static defense skills, such as Totems, Ballistae and Volcanos will now be alive for a minimum of 5 seconds. This prevents them being despawned to move closer to your before they are able to attack and should make those skills better in extreme scenarios;
- Fixed quite a few issues with VFXs, references and invisible errors that would degrade performance and lead to weird behaviour;
