To try it, see the "How to switch branches?" question in the FAQ. [/p][p][/p][p]This update mostly adds more biomes to the Toxicity DLC free preview.[/p][p] [/p][p]Let us know what you like or do not like on those new biomes, how you like the new items and if you have major performances issues.[/p][p][/p][p]As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.[/p][p]
Temporary changelog : [/p]
- [p]Multiple New biomes.[/p][/*]
- [p]Energy is no more limited because of the toxicity. Instead some machines can't be built untill a given purification level is build. We did this to improve clarity, the old system was too complex.[/p][/*]
- [p]Added a Toxic HUD Chip V2 displaying the nearest goo distance[/p][/*]
- [p]Purification is now part of the overall terraforming value[/p][/*]
- [p]New purification fuse[/p][/*]
- [p]Changes and balancing of crafting recipes[/p][/*]
- [p]Added the number of toxic water generated from a water surface when looking at it.,[/p][/*]
- [p]Fixed issue with screens not displayed in multiplayer.,[/p][/*]
- [p]Fixed purification rocket updating the pressure and not the purification.,[/p][/*]
- [p]Fixed the logistic selector window being too small for all resources to display.,[/p][/*]
- [p]Fixed various issues with toxic water generation.,[/p][/*]
- [p]Fixed purification objects not being available in the Autocrafter.,[/p][/*]
- [p]Fixed multiplayer issue with purification explosives not properly updating the server if some goo was destroyed in a sector not loaded by the server.,[/p][/*]
- [p]Fixed an issue with toxic area volume applied a few seconds even if the area is cleaned.,[/p][/*]
- [p]Trains and elevators are now properly paused when pressing escape and playing alone.,[/p][/*]
- [p]Improved goo mining [/p][/*]
- [p]Players should not respawn anymore in the train after dying.,[/p][/*]
- [p]Removed the system blocking the energy depending on the purification level, now constructions are blocked depending on the purification and terraforming value.,[/p][/*]
- [p]Various environment fixes.,[/p][/*]
Stay in the loop
[p]As always, don't miss any informations about Planet Crafter and Miju Games :
[/p]
- [p]Follow us on Steam[/p][/*]
- [p]Subscribe to our newsletter[/p][/*]
- [p]follow us on youtube and on twitter[/p][/*]
- [p]Join the official reddit[/p][/*]
- [p]Listen to Planet Crafter soundtrack[/p][/*]
See you soon, and good terraforming!
Brice for Miju Games
[/p]
