[b]Greetings Adventurers,[/b]
The moment we have all been working toward is finally at hand: [b]The Quinfall 1.0[/b] will officially launch on [b]February 6, 2026[/b].
This release represents a massive milestone in the journey we have taken together. After an intensive development period and the invaluable support of our community, Quinfall is now ready to move forward as a fully released world one that will continue to grow and be supported over time. Your feedback has been the foundation of every adjustment we’ve made, every new building piece we’ve added, and every class rework we’ve implemented.
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A Brand-New Beginning for Everyone
To ensure a fair and competitive environment for the 1.0 launch, we will be performing a [b]full world wipe[/b]. This is not only necessary to provide an equal starting point for all players, but also to guarantee technical compatibility with the renewed combat system, economic balance, and class structures.
This means that everyone will begin their journey under equal conditions, with the opportunity to build their legacy in the world of Quinfall from day one. We know how much effort you have invested so far, and this fresh start is essential to delivering the best possible experience—both for our veteran players and for those who will be joining us for the first time.
[hr][/hr]Release Date & World Wipe
[b]The Quinfall 1.0[/b] will be released on [b]February 6, 2026[/b] (The exact launch time will be announced closer to the release date).
As we transition into the 1.0 era, a [b]comprehensive world wipe[/b] will be performed to ensure a balanced and fair start for the entire community.
[hr][/hr]Wipe Details
When version 1.0 goes live, [b]all existing character data will be deleted and reset[/b], including:
[b]Characters:[/b] All character names, levels, and progression
[b]Progression:[/b] All learned skills, quest progress, and lifeskill advancement
[b]Assets:[/b] All inventories, storages, properties, and player-built structures
Refunds & Item Restoration
The support you have shown throughout the development process means a great deal to us. To ensure your contributions are not left uncompensated, we will implement the following [b]official refund and restoration plan[/b]:
VCoin Refund Structure
VCoin refunds will be processed in stages after launch, based on the original purchase date:
[b]100% Refund:[/b] All VCoins purchased within the last [b]3 months[/b]
[b]60% Refund:[/b] All VCoins purchased [b]3–6 months[/b] ago
[b]20% Refund:[/b] All VCoins purchased [b]6–9 months[/b] ago
This structure has been designed to provide a fair and sustainable transition for all players.
Ancient Armor Restoration
Players who owned [b]Ancient Armor[/b] pieces or complete sets will have these items [b]restored to their accounts[/b] in the new version.
Restorations will be performed [b]one-to-one[/b], based on whether the player owned individual pieces or a full set
Power levels, rarity, and core attributes will be preserved
Looking Back at the Past Year
Revamped combat system, animations, and skill system
Daily rotating [b]100-player PvP/PvE Zenith Conquest[/b] battleground
Reward-based [b]1v1 Olympic Duels[/b] where individual skill truly matters
League-based clan wars and an Arena system with ranks and titles
Safe combat zones in cities with [b]no item or EXP loss[/b]
3 new regions and challenging party monsters in the [b]Bellerath Ruins[/b]
[b]Pelthera Statue system[/b] granting Drop/EXP buffs in cities in exchange for silver
[b]Ancient Armors[/b] obtained by collecting 100 fragments
10 new professions and 32 new crafting stations
Clan-exclusive levels, skill trees, and shared clan quests
[b]Virtual Geometry & Realtime GI[/b] technology developed specifically for Unity by Vawraek
[b]Wheel of Fortune[/b]
[b]Party Finder[/b]
New placeable building parts and decorative items
New treasure chambers
Damage formula and stat balance adjustments
Referral system
New item enhancement system
2026 Roadmap
Continued expansion of the quest system and side quests
[b]Combat Zone[/b] region
Terrain digging, shaping, painting, and underground building systems
Comprehensive [b]Slave system[/b] for all professions and select content
War machines and craftable combat golems
Castle sieges and territory ownership system
Ship system improvements and underwater content
NPC voice acting and animation improvements, with dedicated interaction spaces
Transportation systems: [b]Zeppelin tours[/b] and [b]balloon rentals[/b]
Marriage system
Tavern, workforce systems, guitar playing, darts, and other role-playing activities
Card Deck system and tournament-based, reward-driven card game
Important Notice
This refund and restoration plan is [b]the only compensation mechanism[/b] that will be provided as part of the 1.0 transition. No additional refunds, item restorations, or progression transfers will be offered beyond what is outlined above.
We are incredibly excited to begin this brand-new chapter together in the world of Quinfall. Thank you for standing with us on this journey, [b]it’s time to rewrite your legend with 1.0.[/b]
[b]Sincerely,[/b] [b]The Quinfall Team[/b]
