Greetings Adventurers,
[p align="start"]We are rolling out a new update to improve your gameplay experience. This patch addresses several bugs reported by the community and includes general stability improvements.[/p][p align="start"]Here are the patch notes for version 1.0.0.9:[/p]- [p]The despawn time for caravan mounts when the player is out of range has been updated to 10 minutes.[/p][/*]
- [p]The Dynasty Armor Wheel will now deactivate on the 100th spin, rather than when the armor is obtained.[/p][/*]
- [p]Fixed an issue where certain items could not be salvaged despite not displaying the “Cannot be Salvaged” label.[/p][/*]
- [p]A cooldown refresh indicator has been added to the casting bar during skill usage.[/p][/*]
- [p]Additional server-side security measures have been implemented, along with further optimization work.[/p][/*]
- [p]Olympiad point distribution has been adjusted so that players without an opponent during the match will now receive full points.[/p][/*]
- [p]Dual Dagger - Characters will now become visible if they take damage while invisible.[/p][/*]
- [p]Crossbow - Relentless Pursuit (Passive): Now requires 10 stacks to trigger. Additionally, the Hunt Thrill skill is no longer affected by this condition.[/p][/*]
- [p]Crossbow - Prowl Step: Intangible duration adjusted to 1.5 seconds.[/p][/*]
- [p]Two-Handed Sword - Hellbringer: The knockdown effect has been moved to the initial hit.[/p][/*]
- [p]Life Staff - Radiant Halo: Fixed an issue where the skill was not granting a shield.[/p][/*]
- [p]Life Staff - Divine Beam: Projectile width increased by 50%.[/p][/*]
- [p]Life Staff - Soul Cascade: Projectile width increased by 50%.[/p][/*]
- [p]Life Staff - Casting speed of all skills has been increased.[/p][/*]
- [p]Life Staff - The area radius of some skills has been slightly increased.[/p][/*]
