
- Resurgence Refocused: A new area of operations has opened: Fortune’s Keep. Now that the remains of a massive explosion have torn the island apart, it’s up to you to sweep the area for threats, both human and undead![/*]
- Welcome Back to Fortune’s Keep: How has the island changed? We detail each of the 11 initial Points of Interest and the considerable changes contained within.[/*]
- New Gameplay Features: A wealth of new gameplay features are coming to Fortunes Keep, including a limited-time Contract to eradicate Zombie Nests, Zombies power-ups, Extendable Bridges, and a new score Tracker detailing your Squad Wipe Streaks.[/*]
- Call of Duty: Warzone Ranked Resurgence: Ranked Play arrives in Fortune’s Keep, with the same fundamentals, and uses the Resurgence rules for the first time. Expect a stack of impressive rewards for your grind, and BR Ranked Play to come later in the year.[/*]


















- Receive Objective: All teams receive the same task. Examples include “Get the most kills,” “Deal the most damage to players,” or “Open the most caches.”[/*]
- Complete Objective: All teams can optionally complete the objective within the following 90 seconds. The top three teams receive cash prizes of varying amounts and the location of the special Reward Cache.[/*]
- Claim Reward: The Reward Cache remains locked for the next 30 seconds. Whichever team opens the Cache first receives the reward. Rewards are randomized, don’t remain with you after the match, and for Season 2 can include [[REDACTED]], a Wonder Weapon from MWZ, and [[REDACTED]].[/*]

- Double Points: 60-second duration. Doubles Plunder from ground loot and kills, and score events in Resurgence (that contribute to teammate respawn timers).[/*]
- Full Armor: Instant buff. Fully fills your active Armor slots on pickup.[/*]
- Max Ammo: Instant buff. Fully fills ammo for all your carried weapons on pickup.[/*]
- Fire Sale: 90-second duration. Reduces the price of all shop items for a small duration of time.[/*]
- Looting Spree: 60-second duration. Adds bonus items to caches, with a very high chance of a bonus Common item, and a small but significant chance of an additional Legendary item.[/*]
- Zarkour: 60-second duration. Increases movement speed by around 25%, with infinite Tactical Sprint and Reloading while Sprinting, and disables Fall Damage.[/*]
- Undead Sight: 45-second duration. Operators or AI enemies within the range of your vision are highlighted red and friendly squadmates are blue. Tracker footsteps are active.[/*]



- Step 1: Fully eliminate your first team and one point is added to your Squad Wipe total, and the match status HUD (top right) updates with an icon.[/*]
- Step 2: Next to this icon is a countdown bar, giving you (or a squadmate) around 90 seconds to eliminate your next team. If you’re already on a streak, the timer resets.[/*]
- Step 3: Search and eliminate the next team before the countdown bar empties and continue your streak. [list]
- Note: After each streak, a white flare shoots up from the last enemy player to be slain. Visible for around ten seconds, this enables rival squads to spot your aggression if they’re observant.[/*]



- This is related to Placement, Kills, Assists, and Kills by your squad.[/*]
- The SR Points earned are increased based on the number of enemy squads remaining in your match, as usual.[/*]
- A Deployment Fee is deducted from your SR total at the start of each match once you reach Silver I Skill Division, and that fee increases the higher your Skill Division Tier is.[/*]
- At the end of each Season, you are set back three Tiers below where you finished in the previous season.[/*]
- Players Crimson II and above will be set back to Diamond I.[/*]
- SR Forgiveness, Demotion Protection, Squad Backout, Match Cancelling, and Suspensions are all included in this Mode, and RICOCHET Anti-Cheat™ will be enforcing a zero-tolerance policy related to cheating.[/*]

