
- New Core 6v6 map, additional map Variants. Explore a research outpost in the mountains of Urzikstan in Incline, a new snow map featuring intense fights in hostile weather. Then watch your step as you navigate the alien ooze across Das Gross, retro-actively investigate Bitvela, bring your best buds into G3T_H1GH3R.[/*]
- Mutation, Havoc, and More. Drop into game-altering modes where Operators wield mutant powers and the rules of play change over time.[/*]
- Bit Party and Vortex Mosh Pit. Go retro in the new Bit Party Playlist featuring the Bitvela map variant and deploy to another surreal locale with the return of the Vortex Mosh Pit.[/*]



- For every 1 player-controlled Zombie kill, you receive +1 Killstreak point.[/*]
- For every 5 non-player-controlled Zombie kill, you receive +5 Killstreak points.[/*]
- SAE: 6 points.[/*]
- Remote Turret: 7 points.[/*]
- Juggernaut: 15 points.[/*]

- Mutated Leaper: Beware a Leaper on the hunt. These lethal mutants can become enraged, gaining faster movement, increased melee damage, and the ability to detect enemies around corners. Toss a Snapshot Grenade to reveal foes to your team and finish the job with a high impact charged leap.[/*]
- Radioactive Beast: Half dog, half demon, the Radioactive Beast charges their enemies, shellshocks opponents while improving the health and move speed of their allies with a howl and can reveal nearby enemies on the minimap for their whole team.[/*]
- Contaminated Sludger: Keep your distance from the Sludger, capable of exploding in a large radius of mutant sludge. Obscure the field with a Smoke Grenade and eject a strong acid blast that deals close-ranged damage and leaves pools of acid that hurt and slow the enemy.[/*]
- Camouflaged Sneaker: The ultimate stealth play mutant. Scramble toward the enemy with an electrified leap and disorient them with an EMP. During critical maneuvers, activate your cloak to become partially invisible for a brief time.[/*]

Progression Augmentation | Description | [/tr]
First Strike | Provides rapid cooldown on first ability used after respawn. | [/tr]
Flop Shot | Diving from elevated surfaces produces a small explosion. | [/tr]
Repocket | Kills with abilities have a chance to replenish your tactical ability. | [/tr]
Attuned | Reduces cost to acquire the Mutant Juggernaut. | [/tr]
Galvanized | Provides temporary damage reduction from explosives. | [/tr]

- Ammo Feeder: Auto reload after you kill an enemy.[/*]
- Boots off the Ground: Low gravity.[/*]
- Camera Shift: Third-person mode.[/*]
- Chain Reaction: Sticky Grenades launched on kill.[/*]
- Charged Up: Gain Cranked on kills.[/*]
- Equipment Restock: Equipment is refilled on kills.[/*]
- Eyes On: Advanced UAV is always active.[/*]
- Gun Runner: Random gun on kill.[/*]
- Hero Smash: Explosive landing from an elevated position.[/*]
- Hot Shot: Crossbows only, Molotov bolts.[/*]
- Lucky Three: Every three kills gives you a random Killstreak.[/*]
- One Tap: Headshots kill with one bullet.[/*]
- Snapshot Killer: Launch a snapshot grenade (and ping pulse) on kill.[/*]
- System Reroll (Fifth Modifier only): Full reroll of all active modifiers.[/*]










- Face Waves of Enemies in an Unstable Rift. Race to enter Unstable Rift before other squads and face off against increasingly difficult waves of enemies.[/*]
