New Features
Battles
- Added a new cooldown passive for the Support affix: cooldown time decreases as health lowers.
- Killing an enemy's clone now deals partial damage to the main body.
- Added a new counter relationship; counter damage values now display an exclamation mark.
- Added an inertia slide action that occurs when movement suddenly stops.
- Added elite affixes: Light Lattice, duel, Focused Beam, Impact Sphere, Bouncing Sphere.
- Added new Destructive Blaster attributes: Dense Pulse, Elastic Upgrade.
- Added new base defense battle gameplay.
- Added a new mobile attack ability for Lethal Venomfly.
- Added a new feature to relocate base building.
System
- Added a matchmaking gameplay feature.
- Added building gameplay:
- Place and upgrade a specific building to unlock battle buffs.
- Place and upgrade a specific building to unlock profession skills.
- Place and upgrade a specific building to unlock warehouse function.
- Place and upgrade a specific building to unlock dismantling function.
- Place and upgrade a specific building to unlock shop function.
- Place and upgrade specific buildings to unlock farming gameplay.
- Added new defensive buildings: air mines, turrets, defensive walls.
- Added a building damage feature.
Interface
- Added a construction HUD display upon entering a base.
- Added a quick return feature to the base from the spacecraft (hotkey: H).
- Added a skip option for opening treasure chests.
- Added a zoom feature for model display using the mouse scroll wheel.
Improvements & Optimizations
Battles
- Optimized the main mission first battle at the space station, now led by Athena alongside allies.
- Optimized the performance of air walls during tutorial battles.
- Optimized the UI positioning of the melee weapon bar during battles.
- Optimized the performance of soldiers throwing stun grenades.
- Optimized Thermo Splicer’s Primary Fire effect.
- Optimized the visual effects of incendiary grenades to distinguish between enemies and allies.
- Optimized the grenade throwing experience.
- Optimized teammate differentiation display in multiplayer battles.
- Optimized rifle scope performance.
- Optimized the release speed of light blades.
- Optimized the locations where certain enemies gain temporary shields.
- Optimized the volcanic eruption visual effects of the burning effect.
- Optimized the settlement method for multiplayer battles: the countdown to leave the battlefield will decrease after all players confirm leaving.
Interface
- Optimized the selection effect in the team interface.
Star View
- Optimized the NPC configurations on all planets.
Others
- Fixed bugs.
- Optimized performance.
