News Liste Earth From Another Sun

Alpha 116/117: The New Beginning
Earth From Another Sun
25.02.24 08:13 Community Announcements

Star View

    >
  • Added spacecraft turning sound effects.

Interface

  • Added voice volume option in settings.
  • Added fade-in and fade-out effects for prompt voice messages.
  • Optimized the recycling and mining progress UI.
  • Added fade-in and fade-out effects for loading screens.
  • Added recommended FOV settings.

Cities

    >
  • Added experience and reward prompts when landing on a planet.

Missions

    >
  • New intro storyline.

Battle Pass

    >
  • New Battle Pass Season.

In-Battle

  • Added brief invincibility effects upon player spawn and respawn.
  • Added special skills for the Commando boss.
  • Reworked the visual effects for the Chainsaw skill.
  • Reworked the visual effects for the Dash skill.
  • Added overhead enemy unit icons.
  • Strongholds in Tactical Capture now have blinking visual effects, and occupied strongholds appear on the player's radar.
  • Added overhead unit icons to the soldiers summoned from strongholds.
  • Added dimming ragdoll effects for soldiers upon death.
  • Added a countdown for automatically opening chests after a battle.
  • Added landing sound effects for chests.


Improvements & Optimizations


Star View

  • Optimized the prompt when using teleportation items in map mode.
  • Space stations are now only displayed as icons in map mode.
  • Optimized the mission display in spacecraft bridge.
  • Returning to map mode now opens the map at the previous zoom level.

Interface

  • Optimized the visuals for depositing and withdrawing items from the Cloud Storage.
  • Item quantity’s displayed color now matches the item quality.
  • Optimized the NPC overhead icons.

Cities

  • Temporarily disabled quick dash in spacecraft and cities.
  • Optimized player name display in cities.
  • Adjusted the size of treasure chests in cities.

Missions

  • Optimized the HUD displays for accepting and delivering missions.
  • Optimized the mission completion sound effects.

In-Battle

    [list]
  • Optimized the buff-selecting displays for opening elite buff chests.
  • Players are no longer restricted in movement during the selection, and the buff-selecting interface is now in 3D.
  • Elite chests are now opened individually for multiplayer sessions instead of sharing the same selected buff.
[*] Optimized the visual effects of the "Illusionist" affix.
  • Optimized the HUD display when affected by burning.
  • Optimized the HUD display during healing.
  • Optimized the special effects of the "Conscript" affix.
  • Added hit effects for longbows.
  • Adjusted the effect of the "Incendiary" affix to throw a destructible incendiary barrel.
  • Adjusted the effect of the "Electrified" affix to release electric balls that shock enemies within range.
  • Optimized the casting animations of the turret modules for the “Cluster Cannon Deployment”, “Machine Gun Deployment”, and “Missile Turret Deployment” skills.
  • Adjusted the function of "Tremor Roar" to temporarily disable enemy skills and affixes with a silence effect.
  • Adjusted the function of EMP rounds to temporarily nullify enemy buffs with a dispel effect.
    • Optimized the Command System :
    • Optimized the command option displays in battle for custom grouping.
    • The command interface can now be closed when switching guns.
    • The command interface and command icons are closed at the end of a battle.
    [*] Reduced the floating height and movement speed of tanks.
  • Adjusted the initial, growth, and bonus value ratios of the player's health and shield.
  • Adjusted the player's shield recovery time.[/list]
  • Balance

    • Adjusted the order of rewards in daily mission progression chests.
    • Decreased the chance to drop equipment before level 11.

    Others

    • Bug fixes.
    • Performance optimization.
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    Release:03.10.2022 Genre: Strategie-Rollenspiel Entwickler: Multiverse Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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