- This update includes a fix for black screens caused by incorrect FTK2 folder structure, save game and/or user file corruption.
- Corrupted game runs will now be removed and inaccessible from Continue or the Load Game browser.
- Pressing “I” for inventory will now take the player directly to inventory, “T” is now mapped to the toolbelt.
- Summoning in the Bogling favor into the final dungeon no longer causes a softlock if the player party is full.
- Group/Party Rush can no longer get into a situation where it casts infinite party rush.
- Resolved the bug where the side quests turn counter/timer wasn’t updating on overworld.
- Fixed the softlock that would happen if multiple scourge notifications were set to notify during a town market refresh notification.
- Improved the encounter spawn behavior to prevent certain events from spawning beside each other.
- Improved the text size in the combat damage window across all languages.
- Improved the critical hit animation speed across various weapons to prevent the slow-down feel that was being reported.
- Improved the overworld party heal Godsbeard overlay flow when un-selecting Godsbeard.
- Safety Stone will now display the last visited town in bold gold.
- When traveling through a portal the controller state now comes through the portal with you.
- Improved various menus where the font size was too small.
- Stopped the new location audio from playing twice on new adventure unlock.
- Improved controller navigation across the chapters during adventure selection.
- Adjusted the weapon item cards to prevent icon overlap in certain languages.
- Adjusted the loot phase UI to prevent text overlap in certain languages.
- On end-of-game adventure summary, resolved the issue with certain languages not wrapping text.
- On large scaling, adjusted the town quest item compare cards to prevent overlapping in certain languages.
- Resolved an issue where certain languages were displaying quotation marks incorrectly.