NEW MULTIPLAYER FEATURES AND BARDS!
To improve our network stability we have improvements in three areas. First, we have reduced the amount of data we are sending. This will improve reliable connections as well as reduce the potential for a disconnect. We have also implemented two new key features to improve the reconnection experience: Auto-reconnect and Join-in Progress. More details on these areas below.

EXPERIMENTAL BRANCH INFORMATION
This is an Experimental Branch and you will encounter some bugs you have not seen before. You may even see some areas that are a work-in-progress. For example, the Bards may not have all of their audio cues hooked up. If you do come across any issues you can report them by pressing F1 within the game. Please note that these bugs are not a representation of final gameplay, and the purpose of this branch is to test the new network features we have added to the game. To ensure we can gather this information, please head into your game and navigate to Settings > Gameplay > Ensure ‘Allow Data Sharing’ is turned on.HOW DO I ACCESS THE EXPERIMENTAL BRANCH?
- Open Steam
- Right click on ‘For the King II’ in your Library and select the ‘Properties’ option
- Choose the ‘experimental’ branch from the ‘Beta Participation’ dropdown menu
- Your Steam client will then start downloading the new branch
- Once finished downloading, launch the game

FAQs
What’s the difference between client and host and how does that affect reconnects? If any player disconnects, including the host, they will trigger the auto-reconnect feature and the game will attempt to rejoin them to the session. If the host is unable to reconnect, all players will be disconnected, and all players will have to rejoin the adventure. What happens if I encounter a bug while playing? If you experience any form of bug, could you please ensure you press the F1 button and submit a bug report to us. This will provide us with all the pertinent information and data we need to resolve the issues, please provide as much detail as possible! How long will the test last on the Experimental Branch? The test will last for at least one week, we may increase this depending on the amount of data gathered to ensure we can properly identify the most important fixes. Will I be able to play with friends who aren't on the experimental branch? Yes you can! To do so they will need to join the Experimental Branch as well. Anyone can join by following the steps above. All game sessions must be done on the same branch/version. You may see other game sessions in the lobby menu. Any attempt to join games from the main application will result in a version mismatch prompt. Will I be able to keep my save data? No, the Experimental Branch is kept separate from the main application. This is to make sure that any time and hard work you have put into the main application isn’t deleted by joining any optional branches. Why have my game settings not carried over to this branch? Each branch should be treated as a fresh save or a new game, this does, unfortunately, mean your settings from the live game will not be carried over and you may need to do some manual adjustments. Will all of these new features be added to the main application? Yes! Everything contained on the Experimental Branch will eventually come to the main application. The goal of this branch is to ensure that we are making meaningful improvements without disrupting the main application and player’s current progress. Thank you for your continued support! ⚔️IronOak Games