ONLINE MULTIPLAYER
- Fixed an online softlock that could occur if the host attempted to cancel out of the adventure when connecting.
- Fixed the issue where an online desync message would be displayed at the start of a crossplay session.
- Fixed an online softlock that could occur when closing Player Options after it was opened during Party Management during an online session.
- Fixed an online softlock that could occur if the Game Menu opened behind an error message that prevented the player from closing the error.
- Made improvements to speed up connecting to online sessions.
GAMEPLAY
- Fixed a softlock that could occur when attempting to cycle inventory to dead party members to trade their items.
- Fixed an issue where the inventory would become unresponsive after using the wheel in Dark Carnival.
- Updated missing translations for Dark Carnival bosses and Scourges.
OVERWORLD
- Added some missing props in Swamp and Spider Forest biomes.
UX/UI
- Fixed an issue where controller icons were being displayed if there was no controller plugged in.
- Fixed a softlock that could occur when opening the Game Menu at the same time with other button combinations.
- Fixed an issue where the market menu wouldn’t close correctly after closing inventory while shopping in a Town Market.
- Fixed the Crossplay information not fitting correctly in the settings menu.
- Fixed a softlock that could occur when a player was cycling through the encyclopedia and then attempted to return to the main menu.
- Added the Quit to Menu when accessing the menu in Lore Store.
- Fixed an issue where the Encyclopedia text boxes were not scrolling correctly when using controller.
ART
- Improved the item card renders for all bow strings.
- Updated slot roll icons for various combat actions.
- Improved the visuals of the Dark Carnival House of Mirrors floors.
- Increased the lantern lighting from the Dark Carnival Black Market.
- Fixed clipping in the Scoundrel armour.
SETTINGS
Fixed an issue in settings where Antialiasing (SMAA) wasn’t being set correctly. As always, thank you for your continued support! ⚔️IronOak Games