- Fixed a softlock that would occur when travelling on water while Bogdrinker was an active scourge and tried to spawn a hazard while players were a certain distance from land.
- Fixed a softlock that could occur in rest phase if there were more than four options for the player to choose from. (ie. Rest, Relax, Revive, Party Heal, Merc Deed)
- Fixed an issue where certain quests and objectives were spawning in areas that are inaccessible.
- Fixed a map spawn issue where the overworld could have invisible blockers. This was happening when travelling on water through the Rogue Isles
