Balance
- Soviet mastery gain is now -15% rather than -50% (still impacted by the purge)
- Lowered focus duration of `SOV_the_means_to_wage_war` and `SOV_superior_war_machines` to 35 days, and nerfed the bonuses they gave
- Reduced max monthly mastery gain from 50 to 40
- Increased Armor mastery gain multiplier from 4 to 10
- Decreased artillery mastery gain multiplier from 10 to 8
- CAS org & strength damage reduced. Added specific air to ground dice rolls
- Division AA damage to CAS is more consistent and less spiky
- Division AA negates air superiority better when it is stronger, and weaker when it is not as strong. This is a buff.
- Strike forces are allowed to repair if they are in harbour
AI
- Updated AI weights for armor, air & anti-tank research
- Updated AI equipment templates for England, Germany and Soviet Union
- Tweaked historical german focuses to pick slightly stronger start and align historical events closer to their actual dates
- Soviets will produce the T34 earlier
- Soviets rely more on the T34 now in their templates & production
- Tweaked the order of focus selection for soviets to create a more accurate historical timeline
- The Ma Cliques will now not do their mutual guarantees focus until the late game, and the SIK ai will now not become a Soviet puppet unless they fully control all their owned states.
- Soviets start making military factories a bit earlier.
- AI will now use its reserve fleet to create new task forces if possible/needed
- The AI will only build the required task forces before looking to see if it can build any of the additional, optional task forces
Bugfix
- Fixed an issue where Yunnan's decisions could disappear after switching focus tree.
- Fixed an issue where the Rif could no longer form Arabia
- Fixed the frozen naval dominance
- Fix Vandervelde's death event not having a fire_only_once
- Fixed a bug where all AI task forces were allowed to split off repairs, instead of just strike forces
- Fixed a bug where reserve fleets couldn't travel to a repair base
