Our Allied Headquarters has been busy instituting a number of the changes that we’ve previously discussed during the last few Studio Gold Updates, and leading on from our NCNS Patch 1.17.1.1.
As usual, this has taken the form of Balance changes, Gameplay updates, Stability and Bug Fixes, and more.
And lest we forget, yes, we continue to read your bug reports following the release of No Compromise, No Surrender, and we’re grateful for the amount of feedback you’re giving us! If you’d like to get involved, you can read our Guidelines on how to write a Bug Report here!
Balance
- Added two new buildings that provide scaling effects based on the infrastructure level - reduction of energy consumption or increased local resource gain efficiency. These Buildings are mutually exclusive in a state.
- Having zero energy demand now gives zero production penalty
- Resources from infrastructure reduced to 15% from 20% (note that with the new building, you can still end up with more than previously).
- Commercial Nuclear Reactors now grant -50% state energy consumption factor, improved from -25%.
- Electronics Concern now reduce Factory Energy Consumption by 10%.
- Industrial Concern now provides 6 Coal and Increases Coal Gain Efficiency by 5%.
- Replaced Equipment Conversion Technologies with Energy Gain Efficiency Technologies. +15% Energy Gain Per Coal per Technology.
- First four Machine Tools technologies now additionally provide +20% Equipment Conversion Speed.
- Factories gained from exporting resources now impacts the energy per factory less.
- Added a limit for per-factory energy consumption.
- Updated the AI research priorities for Excavation and re-purposed techs to take coal into account.
- Excavation Technologies now provide extra +5% Coal Gain Efficiency.
- Chinese Warlords now keep a starting trait when becoming leaders for the alternate ideologies of their countries.
- The shared Chinese focus "Invite Soviet Advisors" now gives a national spirit that boosts army xp and org, and also brought a few NCNS shared branch focus times in line with the non-NCNS versions.
- Reduced destroyer surface visibility buffs in the "Patrol Boats" and "Light Task Forces" subdoctrines to -5%, as it could be stacked to make them too difficult to hit.
- Added some light tanks to the Nationalist China stockpile to reflect prewar historical inventory.
- Reduced influence gain from shared scientists in faction.
- Lowering and making PP gain from warlord subjects visible.
- Made Nationalist China not wastefully send support to Hebei-Chahar.
- Swapped the populations of Hubei and Wuhan.
Gameplay
- BEL: Chasseurs Ardennais now updated to be rangers with NCNS. National Spirit also updated accordingly.
- Added a new rule so that only the faction leader can set new faction goals.
- PHI: Added more party names.
- Added the ability to blow up and repair the oil fields in Burma.
- Added a diplomatic trigger that prevents the warlord tags from releasing Nationalist or Communist China.
- PHI: USA will now grant independence after the peaceful conclusion of the American Intervention from the Maritime Communism path. You no longer need to complete Treaty of Manila too.
- Nationalist China can now inherit historical Kuomintang generals from warlord subjects they annex through the autonomy system.
- PHI: Made the experience gain penalty reservable earlier (40% with National Defense Act).
- Japanese puppet governments in China can now unlock the Senbu occupation law, and warlord tags that declare a monarchy now get new names for their non-aligned and fascist political parties.
- The shared tree used by Manchukuo and the post-warlord trees now has the option to ask for handover of the treaty port coastal cities.
- PHI: Added some research bonuses to the industrial concerns: Electronic to the Telephone Company, and Industrial to the Railroad Company.
- PHI: Added Basilio Valdes as a new Chief of Army available from the start, and not reliant on US or Japan.
- Made it so Chinese AI always accepts white peace offers from Japan.
- Added Zhu Jiahua for China, Kawashima Naniwa for Manchukuo and Garegin Apresov for Sinkiang as new advisors.
- Added the Tauran Incident as an event chain and border war for Japan and Mongolia.
- Added Weng Wenhao as a Chinese geologist advisor.
- Added Darjeeling as a VP in West Bengal.
- Added Itanagar as a VP.
- Added a land raid against the Great Wall of China.
- Renamed some land cruiser secondary/additional weapons to avoid confusion with turret type modules.
- Added new tutorial video to the in-game tutorial popup screen.
Stability & Performance
- Improved core utilization in AI updates.
- Fixed a rare game state corruption when a player is kicked during hot-joining an MP game.
- Fixed a crash with clicking the naval HQ button on the Officer Corps window.
UI
- Top bar tooltip for Factories will now include Factories sent/received from Subject Relations (Send to Overlord/Received from Subjects).
- Fixed an oversized fallback icon in the factions list window.
- Fixed reopened state view while selecting a province.
- PHI: Added better clarification for the focuses that reduce the time taken by National Defense Act.
- Added tooltip information when editing un-owned faction theaters.
- Added a new Beiyang Army focus icon used by the various Chinese warlords.
- Updated the post-warlord Nationalist China tree to use more modern and accurate focus icons.
- Update to faction commander selection to show relevant skills.
- Subdoctrines that have custom mastery conditions will display them when hovered over in the subdoctrine list.
- Added an energy text icon.
- Fixed display of air mission intel.
- Small fix highlighted states in PHI Maphilindo formables.
- Fixed missing information on request garrison support. faction action.
- Removed some unnecessary doctrines alerts.
- Updated localization for the new Guerrilla Expert trait and old Guerrilla Warfare Expert (now "Guerilla Warfare Expert" and "Counter Insurgency Expert", respectively).
- Changed add_faction_influence_effect localization to take into account possible negative faction influence.
- Adjusted loc for mastery condition tooltips.
- The Warlord PRC cosmetic tag now has a color assigned to it.
- Fixed wrong localization in select country menu for Northeastern Army.
- Fixed the icon of Extra Supplies ability changing when clicking on different generals
AI
- Fixed issue with AI not putting training task forces in the correct locations.
- Adjusted some post-independence Manchu AI focus values to be more reasonable if the strategy plan was cancelled due to Japan going democratic or communist.
- Japan will now produce carrier planes post 1939.
- Fixed an issue with naval AI where RAJ would not use the ships received from the UK following "The Jewel Becomes the Crown" focus.
- AI will now respect strategic region access settings.
- The AI desire to recruit land scientists will now properly be checked when possessing a land facility, rather than a nuclear one.
Modding
- Implemented folder-wide doctrine mastery gain modifiers (e.g. land_mastery_gain_factor).
- Implemented active trigger for doctrine tracks, preventing subdoctrine assignment and mastery gain if not fulfilled.
- Implemented has_any_grand_doctrine trigger, which checks if a certain folder has any assigned grand doctrine.
- Added modifier energy_gain_factor.
- Improved text for when has_manpower_to_become_leader has_industry_to_become_leader has_enough_influence_for_leadership are being implemented with = 0.
- Added ImGui to visualize AI faction theaters.
Bugfix
- Added dummy decision to show available integration targets if controlled.
- Fixed inconsistent tooltips describing military spirits as "available due to our doctrines".
- Renamed Empress Nagako to just "Nagako".
- Fixed an issue where Chinese warlords wouldn't get the appropriate decisions from taking the focus "Approach Japan".
- Iraq can now bypass the focus "Nationalize the Anglo-Iraqi Oil Company" if the UK no longer has the resource rights to their country.
- The US will no longer send lend-lease to non-aligned Japan except if they have done the focus "Form the Jikyoku Iinkai".
- Fixed minor typos here and there.
- Added some missing states to the Turan formable, and allowed Kalmykia to form Greater Mongolia, which now also gains a core on the respective region.
- Communist China: Fixed advisor Kang Sheng not being unlocked in focus "Lessons of the West".
- Communist China: Fixed incorrect stability modifier used in BoP decision Question Old Traditions, Criticize Dogmatism, Criticize The Former Leadership.
- Communist China: Made a hidden idea actually hidden (from A New Central Committee).
- Added back the Chinese air force that was sent to the wrong states in the NCNS reworks, and blinked out of existence as a result.
- Fixed the diplomatic action "Cancel Garrison Support" wrongly showing up without NCNS enabled.
- "Shifting the Balance" and "Joining the International Community" focus requires China to be independent.
- "Lay the Foundation for a United China" will now give autonomy if China is a subject.
- "Eternal Revolution" now requires China to be independent to be able to create a faction.
- Force attack will now correctly ruin the entrenchment of those who haven't taken the Chinese focus "Know Thy Enemy", was previously wrongly applied to everyone.
- "Part of the Comintern" focus requires Communist China to be independent to be able to join a faction.
- Fixed three instances where Japan could create a faction while being a subject of another nation.
- PHI: Luis Taruc becoming available now added to the "Legalize the Communist Party" focus tooltip.
- Fixed a Chinese warlord focus not updating its name correctly.
- Fixed an issue where the focus "A New Dawn Over Manchuria" would give combat bonuses against a non-existent country.
- Yasuhito will now properly be referred to as the Sesshō in the Imperial Influence window if that option was selected in the Kodoha path.
- PHI: Eisenhower and MacArthur return to USA event now states correct country.
- PHI: Reduced chance USA will recall MacArthur.
- Fixed an issue where Korean resistance modifiers would still be present when Asia was decolonised.
- PHI: Added special description to the "Treaty of Manila" focus if the Philippines is already independent.
- Fixed an issue where the achievement "Hail to the Qing" couldn't be completed with the NCNS dlc enabled.
- X-Force and Y-Force decisions can now only be fired once.
- Military access will now only be given to those that one doesn't already have it to when forming the X-force.
- PHI: "Scramble for Leadership" event now makes clear that José Laurel increases the chance for Japanese support in "Secure Japanese Guarantees" focus.
- Fixed an issue where the Japanese puppet governments in India and Burma wouldn't spawn if the recipient had capitulated by the time the decision was taken.
- PHI: Fixed "Reino de Filipinas" focus - Whole Spain cannot be cored if more than one flavour of Spain exists.
- Fixed an issue where unit design cost modifiers could go beyond -100%.
- PHI: Added Philippine country leader names for those who do not have No Compromise, No Surrender.
- PHI: Added a Fascist Demagogue for those who do not have No Compromise, No Surrender.
- Fixed an edge case where Xian incident would trigger from warlord decision if CHI or PRC leaves the CUF, if formed by PRC without Xian incident
- Removed the unintended Unit Medal Effectiveness modifier from Early Mobilization Law.
- Fixed the faction goal "Fortify Iwo Jima" checking wrong province.
- Switched out the advisor icon for Weng Wenhao to have the proper blue background.
- Fixed an issue where the Japanese carrier Zuikaku would be called "Zaikaku" if created through a focus.
- The tooltip for the achievement "The Winner Takes it All" now correctly displays The Chinese Soviet Republic's name instead of China.
- Clarified the success conditions to achieve the "Our Words are Backed with Nuclear Weapons" achievement.
- Fixed an issue where some warlord decisions meant to take over leadership from China stayed even after doing so.
- Fixed an issue where the Japanese focus "The Chrysanthemum Throne" would not properly make Hirohito the country leader if the NCNS dlc was disabled.
- Fixed "Defeat of Anti-Fascists" goal to correctly become visible when no faction members are communist or democratic.
- Fixed "Defeat of Anti-Communists" goal to correctly be taken by AI when at war with fascists.
- Fixed an issue where three Japanese divisions would start black-flagged in the 1939 scenario.
- Removed the Mining Commission industrial concern from Communist China.
- Phi: You can now invite Hispanic nations to join you after you have completed the Treaty of Manila.
- Fixed some cases of faction rule availability displaying twice.
- PER - The Pahlavi Imperium - David Monshizadeh no longer remains visible as Political Advisor when fascist tree is no longer available.
- RAJ - Sharpen the Tulwar - Fixed focus effect that still mentions receiving Mountain Infantry I technology, when the technology is already researched.
- AFG - Added a bypass condition to the focus "The Red Threat" and "Into the Plains of India".
- GER - Fixed Motorized Division historical name list disappearing after becoming Communist Germany.
- Fixed an issue with ghost leaders in naval HQ.
- Fixed an issue with China being part of a decision targeting Chile.
- Fixed "Generalized Support" and "The New School" naval subdoctrines to have correct equipment bonuses.
- Fixed naval task forces violating the laws of spacetime by being in several places at once.
- Fixed an issue where the Japanese focus 'Strategic Offensives" wasn't being properly blocked by the 'Surprise Invasion' national spirit.
