Heading into the weekend, we have released the latest development build of Update 19 onto the Experimental Branch.
This one comes with many changes that have come directly from your feedback. We cannot wait to hear your thoughts on the changes. Here are some of the following changes you can expect.
AT Launchers ammo count increased from [b]2 to 3[/b]
Ammo Depot ammo count increased from [b]10 to 20[/b]
Supply crate added to Mechanic loadout for Crewman
Artillery Strike now costs [b]375 [/b]Munitions > Previously [b]125[/b] Munitions
Artillery Squad reduced from [b]2 to 1[/b]
There has also been other bug fixes that have been addressed across Smolensk as well. Also, expect to see some more SPA changes in next week's build! Please keep sharing your feedback with us.
Feedback forms can be found below:
[url="https://forms.office.com/Pages/ResponsePage.aspx?id=dzO7_29vdE2wkFIXThwvGavPYX8LIbRMtn3WncW9OkpURElaVFNKU1RQUlE1VTVPOEhWTERTMDFLNS4u"]SPA & Artillery Feedback Form - NEW FORM[/url]
We have created a [b]new[/b] form specific for SPA & Artillery feedback. Please can we ask you to fill this in if you have had a chance to play the new Experimental Branch.
[url="https://forms.office.com/e/Kpimx5Ew0P"]Bugs Reports Form[/url]
The bugs form remains the same.
[i]As a reminder, Build #2 included:[/i]
Further Smolensk map improvements
Improvements made to SPA projectile motion
Improvements to the Killed In Action screen
Artillery Squads can dismantle their own OP
All maps are now available on the Experimental Branch. This means you can now test artillery squads on different maps to give us feedback on how they perform.
And for information on what the Experimental Branch is, and how you can access it be sure to read our blog from Monday.
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