News Liste Hell Let Loose

Dev Brief #212 | Community Map Vote Reveal & Roadmap Breakdown | Dev Diary
Hell Let Loose
23.01.26 16:13 Community Announcements

A Closer Look at the 2026 Roadmap

& the Result of our Community Map Vote

[p][/p][p align="start"]At the end of last year, we shared our Hell Let Loose 2026 Roadmap, outlining some of the major additions and improvements planned for the year ahead. [/p][p][/p][p][img src="https://clan.akamai.steamstatic.com/images/34012997/18828bf95599fe24d822b81190f69fd045c40a5d.jpg"][/img][/p][p]Since then, we’ve seen an incredible amount of discussion, feedback, and excitement from the community, and we wanted to take some time to go a little deeper into what the team has been working on.[/p][p][/p][p align="start"]In our latest Dev Diary, several members of the development team joined us to talk through upcoming content in more detail, as well as to reveal the results of our recent Community Map Vote. [/p][p align="start"]Joining our Community Manager Ben B in this Dev Diary we have:[/p]
  • [p]Matt - Creative Director[/p][/*]
  • [p]Andy - Level Designer[/p][/*]
  • [p]Xander - Game Designer[/p][/*]
[p align="start"][/p][p align="start"]This Dev Brief brings together the key highlights from the Dev Diary discussion and gives you a clearer picture of what’s coming next.[/p][p][/p][previewyoutube="hKzhnC32M6s;full"][/previewyoutube][p align="start"] [/p]

New Maps Coming in 2026

[p][/p]

Juno Beach

[p align="start"]One of the new maps arriving in 2026 is Juno Beach, set on D-Day +1. This setting allows the team to explore the aftermath of the landings rather than the assault itself, opening up new storytelling opportunities and locations across the battlefield.[/p][p][/p][p align="start"]Players can expect a mix of coastal and inland combat, with points of interest including a marina, fish markets, and a hidden radar bunker. While Juno Beach shares some DNA with existing maps like Omaha Beach, it also pushes further inland, creating varied engagements and fresh gameplay scenarios.[/p][p][/p][p align="start"]Perhaps most excitingly, Juno Beach marks the introduction of the Canadian Forces to Hell Let Loose.[/p][p][/p]

Introducing the Canadian Forces

[p align="start"]A major pillar of the 2026 roadmap is the long-awaited arrival of the Canadian Forces. Canada played a significant role during World War Two, and the team is committed to representing that contribution with care and authenticity.[/p][p][/p][p align="start"]The Canadian Forces will feature fully authentic uniforms, weapons, equipment, and vehicles, all designed to meet the same historical standards players expect across Hell Let Loose. Their introduction ties directly into Juno Beach.[/p][p][/p]

Returning to the Eastern Front

[p align="start"]The roadmap also takes us back to the Eastern Front with a new map set during Operation Spring Awakening, the final major German offensive of the war.[/p][p][/p][p align="start"]This operation will bring players to the Lake Balaton region, showcasing heavily defended Soviet positions, difficult terrain, and challenging weather conditions for the German Forces to overcome.[/p][p][/p][p align="start"]This map is designed to reflect the pressure and intensity of late-war fighting, with a strong emphasis on entrenched defences and hard-fought advances.[/p][p][/p]

Remagen Map Refresh

[p align="start"]Alongside new locations, the team is also revisiting an existing battlefield that has long deserved some extra attention.[/p][p][/p][p align="start"]Remagen is receiving a refresh focused on improving gameplay flow while preserving what makes the map unique. Changes include widening the bridge, redesigning the gangway beneath it to improve accessibility, and adding additional Rhine crossings to reduce chokepoints and create more flanking opportunities.[/p][p][/p][p align="start"]Certain river areas have also been expanded, giving commanders more flexibility when placing airheads. These changes are supported by updated lighting, bug fixes, and the addition of Skirmish mode to Remagen.[/p][p][/p][p]New environmental audio has been added to support the new assets and layout. With focus around the bridge area, new walkways underneath and tower interiors.[/p][p][/p][p]The forest and cliffs also have new ambient audio to give more distinction between the zones and a sense of height, in addition to the wooden walkways each side of the main bridge below.[/p][p][/p]

Community Map Vote Result: Metz or Seelow Heights

[p align="start"]Upon the Roadmap reveal in December, we opened up a community vote between two potential future maps:[/p]
  • [p]Metz, 1944, and[/p][/*]
  • [p]Seelow Heights, 1945.[/p][/*]
[p][/p][p][img src="https://clan.akamai.steamstatic.com/images/34012997/e227806bc310cd16a96ff6813622fc745bbfd6e5.png"][/img][/p][p][/p][p align="start"]After two weeks of voting, more than 17,000 votes, and extensive discussion across our channels, we have a winner.[/p][p][/p][p align="start"]By a narrow margin… Seelow Heights has emerged victorious and will become the third map featured in the upcoming roadmap.[/p][p][/p][p align="start"]Thank you to everyone who took part, regardless of which option you voted for. Your participation and feedback continue to shape the future of Hell Let Loose, and we’re excited to keep involving the community in decisions like this moving forward.[/p][p][img src="https://clan.akamai.steamstatic.com/images/34012997/f930462ef7ac4cd48217eb0502120f1bc8d95b65.jpg"][/img][/p][p][/p]

New Game Mode: Conquest

[p align="start"]Beyond maps, 2026 will also introduce a brand-new 50v50 game mode called Conquest.[/p][p][/p][p align="start"]Conquest focuses heavily on map control and introduces a long-requested ticket system, where player deaths reduce a team’s available resources. This system encourages teams to think carefully about engagements and positioning, while also increasing the importance of roles like the Medic in moment-to-moment gameplay.[/p][p][/p][p align="start"]The team is actively developing additional features to ensure Conquest feels impactful and distinct, and we’re looking forward to getting this mode into players’ hands for testing very soon.[/p][p][/p]

Weapons, Vehicles, and Ongoing Improvements

[p align="start"]New weapons are also planned for multiple factions in 2026. These additions are being chosen to both enhance gameplay and address long-standing community requests, while helping each faction maintain a distinct identity and feel.[/p][p][/p][p align="start"]Vehicle development continues as well, with a focus on historically authentic additions that introduce new gameplay possibilities. There are still notable gaps in the current vehicle roster, and addressing those remains a priority.[/p][p][/p][p align="start"]Alongside new content, the team remains committed to ongoing improvements across Hell Let Loose. Bug fixing, quality-of-life updates, and gameplay enhancements are a constant part of development, and this work will continue throughout the year.[/p][p][/p][p align="start"]For players who enjoy customization, more historically authentic uniforms and vehicle skins are also planned, expanding the variety available in your inventory without compromising authenticity.[/p][p][/p]

Looking Ahead

[p align="start"]That’s all we have to share for now, but there’s much more to come as we move further into 2026. Thank you for continuing to support Hell Let Loose, for sharing your feedback, and for taking part in community initiatives like the map vote.[/p][p][/p][p align="start"]As always, keep an eye on our channels for future updates, and we’ll see you on the frontlines.[/p][p][/p]

Community Update

[p align="start"]Firstly, thank you to everyone who participated in the Community Map Vote and who has contributed to discussions on all social platforms about what you would like to see this year. We’ve been hard at work compiling all this sentiment and putting in into our upcoming plans for the year ahead.[/p][p][/p]

Apply to becoming a War Correspondent

[p align="start"]Secondly, are you a Hell Let Loose Content Creator?[/p][p][/p][p align="start"]We are looking to recruit more dedicated soldiers into our War Correspondent programme, as we look ahead to a busy year of Hell Let Loose content, and the launch of Hell Let Loose: Vietnam.[/p][p][/p][p align="start"]Apply now for your chance to join the programme.[/p][p][/p]

War Correspondents Content

[p align="start"]As always, our War Correspondents have been on the front-lines creating some incredible content. Check out some of their latest releases below:[/p]

IronHeart:

[p][dynamiclink href="https://www.youtube.com/watch?v=LPtNJYF2tMI"][/dynamiclink][/p]

SoulSniper:

[p][dynamiclink href="https://youtu.be/UoPTTRrCVK0"][/dynamiclink][/p]

TheFreshBakedGoods

[p][dynamiclink href="https://youtu.be/npUqgLUEOJY?si=Y7r_oc1vwiddee7T"][/dynamiclink][/p]

DasAltberg

[p][dynamiclink href="https://www.youtube.com/watch?v=Ar43tU9LhmM"][/dynamiclink][/p]

Razbora

[p][dynamiclink href="https://www.youtube.com/watch?v=56WePm5gN1k&t=25s"][/dynamiclink][/p][p align="start"][/p]

Gebatron

[p align="start"][/p][p][dynamiclink href="https://www.youtube.com/watch?v=wmbow8tJxU4"][/dynamiclink][/p][p align="start"][/p]
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Release:06.06.2019 Genre: Multiplayer-Shooter Entwickler: Black Matter Pty Ltd Vertrieb: Team 17 Engine: Unreal Engine 4 Kopierschutz:keine Infos Franchise:keine Infos
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