Bug Fixes
Skills & Passives
- [p]Fixed an issue where some abilities (Example: Thorn Shield) would fail to cast at all in specific scenes (Example: Sepulcher of the Lost Woven Echo) while using a controller.[/p][/*]
- [p]Disintegrate: Fixed an issue where Flame Vent would not cast Fireball if there were no enemies nearby.[/p][/*]
- [p]Rip Blood: Fixed an issue where using Rip Blood with a controller would attempt to target enemies outside its range.[/p][/*]
- [p]Summon Raptor: Fixed multiple issues with the Challenger Node:[/p][list]
- [p]The caster no longer erroneously receives Rampage[/p][/*]
- [p]Rampage will be properly put on cooldown with its cooldown reduced.[/p][/*]
- [p]The raptor companion will have Rampage properly applied on interaction with a rare enemy or a boss.[/p][/*]
Campaign
- [p]Fixed an issue where the transition notification would not display on for transitions initiated from the Map menu using the "Quick Travel" button.[/p][/*]
Dungeon
- [p]Fixed an issue where the transition label would appear over inactive doors in dungeons.[/p][/*]
Enemies
- [p]Fixed issue where enemy health scaling from party size was not being applied to some enemies.[/p][/*]
- [p]Fixed an issue where enemy raptors that were meant to have feathers did not.[/p][/*]
- [p]Fixed a variety of small issues with the T-Rex enemies audio.[/p][/*]
UI
- [p]Fixed an issue where new tabs/categories appeared in stash search results even though they shouldn't have.[/p][/*]
- [p]Fixed an issue in the stash tab priority ui where opening the "type" option would cause visual problems.[/p][/*]
Text
- [p]Fixed various text localization issues across multiple in game areas.[/p][/*]
Other
- [p]Fixed an issue where using WASD in alternate mode would cause the character to get stuck in the running animation after picking up gold.[/p][/*]
- [p]Fixed an issue where, on the character selection screen, normal characters that no longer had the deathless tag would erroneously be filtered out of the "Normal Characters" category.[/p][/*]
- [p]Fixed an issue where sliders in the settings menu could not be decreased using the arrow keys.[/p][/*]
Changes
Item, Affix, & Enemy Balance
Enemies
- [p]Disabled target updating after initial cast on some Rift Beast attacks.[/p][p] [/p][/*]
Visual & Sound Updates
Enemies & NPCs
- [p]Updated the indicator for Majasa's fire attack.[/p][/*]
- [p]Updated the indicator for Majasa's poison falling rocks attack.[/p][/*]
- [p]Updated Majasa's poison sphere visual to improve visibility.[/p][/*]