News Liste Men of War II

Men of War II - First Major Post-Launch Update Notes
Men of War II
20.05.24 17:32 Community Announcements
Greetings, Commanders! The first major update for Men of War II that [url=https://store.steampowered.com/news/app/1128860/view/4188988499354698099]we have promised[/url] is coming tomorrow, [b]May 21st at 8:00 AM CEST (23:00 PT)[/b]. We ask for your patience while it's being deployed, as it will require [b]turning off multiplayer servers for about an hour[/b]. However, this will only affect multiplayer and [b]you will be able to play all the single-player campaigns during this time[/b].

Highlights of the update:

  • Reduced server wait times
  • Fixes to several crashes reported by users
  • Increased AFK timeout limit
  • Fixes to the flow of several missions
  • Additional button slot in the central hotbar
  • Improved visuals for various maps in the game
  • Design and animation improvements for various unit and weapon models
  • Localization fixes

Major Modding Update Coming This Week

[b]We also have big news for our modding community[/b] – the Team at Best Way is preparing [b]a major update of the modding tools in Men of War II[/b], which we plan to release [b]in the coming days[/b]. We can’t wait to share all the details with you! Even more updates and patches are already in the works, introducing various bug fixes and technical improvements we will announce soon; as well as the offline mode for single-player and other highly requested features. All this is only possible thanks to you, our awesome community, and the excellent feedback you provide to us - please continue doing so either here in [url=https://steamcommunity.com/app/1128860/discussions/]Steam Discussions[/url], or better yet, join the conversation on the [url=https://discord.com/invite/menofwarii]Official Men of War II Discord Server[/url]. And if you are enjoying the game, please, support it by [url=https://store.steampowered.com/app/1128860/Men_of_War_II/#app_reviews_hash]leaving a review here on Steam[/url].

Full Change Log:

Servers

  • Reduced player connection time on login.
  • Increased AFK timeout duration by one minute before kicking the player from the match.

General fixes

  • Fixed a crash during mission loading.
  • Fixed a rare crash that could occur after playing for an extended period (1 hour or more).
  • Fixed the issue where the main.pak package wouldn't load due to modifications.
  • Engineers would not dig if there was a shell crater in a destroyed trench.
  • Sometimes tractors could move with deployed guns.
  • Correctly set the position of objects immediately after they appear in multiplayer.
  • Restored inventory viewing for destroyed vehicles.

Balance

  • Reduced the probability of ammo explosion in the realism package.
  • Increased shooting range in the mod example if the realism package is enabled.
  • Fixed point scoring in "Tanks Only" mode on the Marle map.
  • Fixed shooting range of the M1 Carbine.
  • Adjusted bot behavior in flag capture mode.

Missions/Maps

  • Fixed the flag issue in the "Rur Bastion" mission.
  • Improved soldier behavior in the "Safe Route" mission.
  • Fixed mission failure when destroying a Sherman in the "Safe Route" mission.
  • Corrected sapper hint texts.
  • Fixed triggering of the KV-1 story in the mission.
  • Fixed incorrect setting of the enemy tankers' and artillerymen's nation in Conquest mode.
  • Mortars in the training mission "Counter-Battery Fire" fired too frequently.
  • Fixed errors found on the Falaise Pocket map.
  • Corrected training maps.
  • Fixed issues on the Crossroad map.

Improved visuals in the following campaign maps:

  • Bobruisk
  • Minsk
  • Vitebsk
  • Vanguard
  • Bunker
  • Bridgehead
  • Before the Storm
  • Storm Fel
  • Dagger Strike
  • Outpost

Improved visuals in the following multiplayer maps:

  • Suburb
  • Chepel
  • Town
  • Airfield
  • Winter Crossroad

Editor

  • The 'map' debug in the editor now shows terrain height.
  • Added 'include_inactive_linked' option for the 'all' selector.
  • Fixed mission logic in "mod_example."
  • Updated maps in the "mod_example" package.

UI

  • Menu UI: Fixed overlapping elements in the battle list.
  • Combat UI: Disabled boarding icons above vehicles that cannot be boarded according to the scenario.
  • Combat UI: Added one more slot to the central button block.

Models

  • Redesigned the flare gun ammo model.
  • Fixed seating positions and animations on some vehicles.
  • Corrected path obstacles on the mounts of some guns.
  • Improved textures of some slopes.
  • Added desert camouflages for the T34 flamethrower tank, M1 anti-aircraft gun, and Soviet captured Pz3f.
  • Fixed the deployment animation of the Browning M2 and MG34.
  • Corrected the destruction of the Windmill.

Music / Sound

  • Improved the main theme track of the game.
  • Removed placeholder Russian voiceover in the "Counter-Battery Fire" training mission.

Localization

  • The Self-Destruct button has been renamed to prevent soldiers from being disembarked by mistake.
  • Minor fixes in Polish localization.
That is all for now - we will see you on the battlefield soon, Commanders! [url=https://discord.com/invite/menofwarii] [/url]
Logo for Men of War II
Release:15.05.2024 Genre: Action-Strategie Entwickler: Best Way Vertrieb: Fulqrum Publishing Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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